Commit graph

13 commits

Author SHA1 Message Date
Sollace
2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
Sollace
2ef344d9d3 Debug 2018-04-26 17:20:22 +02:00
Sollace
d6c5e2bd0b Reimplement Daring Doo (STEVE) / Night Guard (ALEX) 2018-04-26 15:56:36 +02:00
Sollace
9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
Sollace
403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb Giants are now ponies 2018-04-12 16:21:19 +02:00
Matthew Messinger
62e77acc38 Make Ponies and metadata immutable 2017-06-16 02:13:24 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
e87717387e Fix log message in PonyManager 2016-12-20 05:29:12 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Renamed from src/main/java/com/brohoof/minelittlepony/PonyManager.java (Browse further)