Commit graph

29 commits

Author SHA1 Message Date
Sollace
39b491b5ed Accidentally made this public, but let's make intentional because why not? 2018-10-23 10:12:49 +02:00
Sollace
c2ac9cbbfa Use an interface for Pony instead of the class 2018-08-30 16:12:21 +02:00
Matthew Messinger
f04d67caba Forge doesn't like notch names and neither do I. 2018-08-29 20:03:42 -04:00
Matthew Messinger
91f741fa08 Fix PonyLevel.PONIES not working correctly. 2018-08-26 18:30:04 -04:00
Matthew Messinger
d9ddd3f842 Remove slim from Pony class. 2018-08-26 15:32:17 -04:00
Matthew Messinger
981cd002b3 Slightly rewrite texture loading so it is better adaptable.
Also exposes metadata more
2018-08-24 21:55:45 -04:00
Matthew Messinger
af398e6d85 Revert "Refactors for AvatarAPI Won't compile yet because AvatarAPI isn't on maven yet."
This reverts commit a24b6a1
2018-08-18 23:44:32 -04:00
Matthew Messinger
a24b6a108c Refactors for AvatarAPI
Won't compile yet because AvatarAPI isn't on maven yet.
2018-08-18 23:41:30 -04:00
Sollace
8527792dba No more reflection 2018-08-17 23:12:02 +02:00
Sollace
1e52830c91 Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses. 2018-06-29 23:33:05 +02:00
Sollace
d338a4ddb6 HDSkins has player data loaded when fetching a pony. 2018-06-06 20:02:26 +02:00
Sollace
28274b76fd Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client 2018-06-03 11:57:22 +02:00
Sollace
7e183e3247 Bleh 2018-05-01 19:43:39 +02:00
Sollace
df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
Sollace
0f7605edc3 Can't always rely on Minecraft.getConnection. Mojang pls 2018-04-29 20:19:30 +02:00
Sollace
0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
Sollace
2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
Sollace
2ef344d9d3 Debug 2018-04-26 17:20:22 +02:00
Sollace
d6c5e2bd0b Reimplement Daring Doo (STEVE) / Night Guard (ALEX) 2018-04-26 15:56:36 +02:00
Sollace
9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
Sollace
403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb Giants are now ponies 2018-04-12 16:21:19 +02:00
Matthew Messinger
62e77acc38 Make Ponies and metadata immutable 2017-06-16 02:13:24 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
e87717387e Fix log message in PonyManager 2016-12-20 05:29:12 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Renamed from src/main/java/com/brohoof/minelittlepony/PonyManager.java (Browse further)