Commit graph

61 commits

Author SHA1 Message Date
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
Sollace
ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
Sollace
7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
Sollace
7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
Sollace
2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
Sollace
8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
77b79e432c Forgot to add mixin to config. 2016-12-20 05:29:37 -05:00
Matthew Messinger
e411f6680d Make changing mob ponifications not need a restart. 2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7 Add the vex textures and add the illagers to the options. 2016-12-01 02:21:35 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11 Add the vindicator and evoker ponies 2016-11-24 02:03:40 -05:00
Matthew Messinger
bd597bbf1b Fix localizations. 2016-11-17 03:41:56 -05:00
Matthew Messinger
9fd9a1b7ec Add breezies as the vex. 2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Matthew Messinger
2245e42ad0 Initial update to 1.11. Features next. 2016-11-16 23:45:21 -05:00
Matthew Messinger
ab982a4125 Fix zombie_villager textures 2016-10-27 19:42:35 -04:00
Matthew Messinger
72a6387397 Move skins to a separate resource pack. Server admins can use them if they want. 2016-09-07 23:51:59 -04:00
Matthew Messinger
4f74761163 Move custom skins into correct folder. (Maybe separate into resource pack) 2016-08-27 23:14:34 -04:00
Matthew Messinger
c219c66aef Fix issues with the skin menu.
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
79ab9d51ee development on renderers and ponies 2016-08-22 17:33:50 -04:00
Matthew Messinger
ffb39c2269 Add stray overlay texture and fix a small bug with planerenderer 2016-07-13 22:57:11 -04:00
Matthew Messinger
45ddc6baca update to 1.10.2
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
4fb4a63f65 Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
adb2bad0ad Fix some language encoding 2016-05-20 16:39:47 -04:00
Matthew Messinger
d818570012 Changes to the litemod.json 2016-05-20 16:14:11 -04:00
Matthew Messinger
6b821a5804 Fix the skin converter for the wings. 2016-04-06 23:16:50 -04:00
Matthew Messinger
f3a1c59a77 Workaround for mixin bug 2016-04-02 22:56:57 -04:00
Matthew Messinger
5f2da86116 update villager textures 2016-04-02 22:54:08 -04:00
Matthew Messinger
5976606846 Fix descriptions 2016-03-16 00:40:27 -04:00
Matthew Messinger
4c6c644f6b Fix some mixins 2016-01-26 03:17:08 -05:00
Matthew Messinger
90352517d4 Remove voxelcommon 2016-01-26 03:16:11 -05:00
Matthew Messinger
45f408cf1b Port hdskins to mixins.
Other changes to HDSkinManager
Allow hd skins to be toggled on demand
Support small arms.
2016-01-19 00:34:07 -05:00
Matthew Messinger
15ce8e7ed0 Port to Mixin 2016-01-15 02:59:50 -05:00
Matthew Messinger
99401877e1 Add separate left wing texture right below current texture 2015-12-28 20:20:07 -05:00
Matthew Messinger
8dea16d563 Add some more randomness to mobs, finish villagers.
Fix skeleton rendering
2015-12-15 22:26:17 -05:00
Matthew Messinger
f8cc7d3268 Fix armor 2015-12-15 00:51:31 -05:00
Matthew Messinger
9dd9384d77 Split the mob rendering apart into their own classes.
Add some randomness for mob metadata.
2015-12-15 00:32:57 -05:00
Matthew Messinger
b04468266c Move into different sourcesets. 2015-12-09 16:05:21 -05:00
Matthew Messinger
674a02f1c9 Update all the skin resources to new format. No more 64x32 mob texures. 2015-12-09 01:01:34 -05:00