Commit graph

15 commits

Author SHA1 Message Date
Sollace
fc57875596 *picks up house* *moves house outdoors* 2019-11-25 17:49:20 +02:00
Sollace
d5f825523e Organise the packages 2019-11-23 23:19:13 +02:00
Sollace
be14188f87 Updating to 1.15-pre1 part 1 2019-11-23 19:28:42 +02:00
Sollace
a4925cd2c1 Update mappings 2019-11-22 19:59:42 +02:00
Sollace
679869d3c6 Update Kirin 2019-08-05 11:32:27 +02:00
Matthew Messinger
2676503d98 Use config listeners for skulls. 2019-07-24 21:35:21 -04:00
Matthew Messinger
37433ce75d Fix crash caused by PonySkullRenderer.resolve() being called too early. 2019-07-21 18:15:37 -04:00
Sollace
ab3cd3f307 Fixed pony settings not going back to the ModMenu screen when opened from there 2019-07-16 17:52:39 +02:00
Sollace
7bff1f2625 Fixed mod menu messing with our button 2019-07-16 17:13:36 +02:00
Sollace
4d81b3b449 Update Kirin 2019-07-11 19:20:13 +02:00
Sollace
b5708a9820 Move configs to Kirin 2019-07-11 09:50:07 +02:00
Sollace
ec34f58d3d Added an option to control whether the Horse Button is visible or not 2019-07-10 17:09:40 +02:00
Sollace
e618f3f2f6 More general cleanup 2019-07-08 11:05:32 +02:00
Matthew Messinger
25b19e8949 Forgot to make MineLittlePony non-abstract 2019-07-07 23:50:38 -04:00
Matthew Messinger
9c344c1554 Use MineLittlePony as entrypoint and move it to client package
If a server side mod needs to use it, a proper API class should be made.
2019-07-07 22:47:13 -04:00
Renamed from src/main/java/com/minelittlepony/client/MineLPClient.java (Browse further)