Commit graph

29 commits

Author SHA1 Message Date
Sollace
16634d9957 Clean up these old human fields 2018-06-22 01:46:10 +02:00
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8e173fc859 Change packages and use enums 2018-06-22 01:23:52 +02:00
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658a48fe83 Move all the transformations out into their own classes 2018-06-22 01:23:02 +02:00
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b14a6cb233 Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds. 2018-06-21 19:28:22 +02:00
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a9abab820e Don't try to strafe at angles of NaN 2018-06-11 20:10:21 +02:00
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2a32b74b5b Implement proper tweening for certain animations 2018-06-11 19:59:51 +02:00
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9d5c6d1a37 Fix trigger pixel for saddlebags 2018-06-08 01:06:37 +02:00
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2c8ecdf1b5 Off by one 2018-06-08 01:06:37 +02:00
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42081b38d4 Implemented pony wearables as saddlebags and (soon) 2018-06-08 01:06:37 +02:00
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ad77b48e59 Get a trigger value on each individual component of a pixel rather than the whole colour 2018-06-08 01:06:36 +02:00
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d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
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12600fff3d Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future) 2018-06-02 19:52:25 +02:00
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dabd9ecad0 Rewrite the settings gui and add it to the liteloader panel 2018-06-02 17:50:33 +02:00
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362f17ea49 Added unicorn models to all the stuffs 2018-05-27 12:36:52 +02:00
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8e1fb834f7 (From the capes branch) Let's be a bit more sensible about flying 2018-05-27 12:35:38 +02:00
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3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
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9a98ac4b22 Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
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2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
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df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
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dfb338e39d Fixed snouts 2018-04-29 14:20:13 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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25a42908e9 Apparantly this is correct? 2018-04-28 12:35:22 +02:00
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da3f14c85b Killjoy reminded me you can use interfaces for this 2018-04-28 12:28:45 +02:00
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0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
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2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
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9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
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f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00
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403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
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5da88c8551 Wave 3, simplify trigger pixel handling 2018-04-25 13:00:18 +02:00