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Add stray overlay texture and fix a small bug with planerenderer
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2 changed files with 3 additions and 3 deletions
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@ -115,9 +115,9 @@ public class PlaneRenderer extends ModelRenderer {
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f -= f3;
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f1 -= f3;
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f2 -= f3;
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f4 += f3;
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f5 += f3;
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f6 += f3;
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f4 += f < 0 ? -f3 : f3;
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f5 += f1 < 0 ? -f3 : f3;
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f6 += f2 < 0 ? -f3 : f3;
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if (this.mirror) {
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float positiontexturevertex = f4;
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f4 = f;
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