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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-21 20:18:01 +01:00
1.20 -> 1.19.4
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parent
be474aa579
commit
fe1fc94127
3 changed files with 26 additions and 24 deletions
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@ -3,10 +3,10 @@ org.gradle.daemon=false
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.20.1
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yarn_mappings=1.20.1+build.9
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loader_version=0.14.21
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fabric_version=0.85.0+1.20.1
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minecraft_version=1.19.4
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yarn_mappings=1.19.4+build.1
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loader_version=0.14.17
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fabric_version=0.76.0+1.19.4
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# Mod Properties
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group=com.minelittlepony
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@ -15,12 +15,12 @@ org.gradle.daemon=false
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description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.
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# Publishing
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minecraft_version_range=>=1.20.0
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minecraft_version_range=1.19.4
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modrinth_loader_type=fabric
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modrinth_project_id=JBjInUXM
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# Dependencies
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modmenu_version=7.1.0
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kirin_version=1.15.2
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hd_skins_version=6.10.0+1.20
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modmenu_version=6.1.0-rc.4
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kirin_version=1.15.2+1.19.4
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hd_skins_version=6.10.1+1.19.4
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mson_version=1.8.1
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@ -1,8 +1,8 @@
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package com.minelittlepony.client;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.*;
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import com.minelittlepony.client.render.MobRenderers;
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@ -189,10 +189,10 @@ public class GuiPonySettings extends GameGui {
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}
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@Override
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public void render(DrawContext context, int mouseX, int mouseY, float partialTicks) {
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renderBackground(context);
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super.render(context, mouseX, mouseY, partialTicks);
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content.render(context, mouseX, mouseY, partialTicks);
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public void render(MatrixStack matrices, int mouseX, int mouseY, float partialTicks) {
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renderBackground(matrices);
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super.render(matrices, mouseX, mouseY, partialTicks);
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content.render(matrices, mouseX, mouseY, partialTicks);
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}
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@Override
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@ -1,7 +1,8 @@
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package com.minelittlepony.client.hdskins;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.DrawableHelper;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.Text;
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import com.minelittlepony.api.pony.*;
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@ -23,30 +24,30 @@ class LegendOverlayWidget implements Carousel.Element, ITextContext {
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}
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@Override
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public void render(DummyPlayer player, DrawContext context, int mouseX, int mouseY) {
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public void render(DummyPlayer player, MatrixStack matrices, int mouseX, int mouseY) {
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IPonyData data = IPony.getManager().getPony(player).metadata();
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int[] index = new int[1];
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data.getTriggerPixels().forEach((key, value) -> {
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context.getMatrices().push();
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matrices.push();
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int i = index[0]++;
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int x = frame.left;
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int y = frame.top + (i * 10 + 20);
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context.getMatrices().translate(x, y, 1);
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drawLegendBlock(context, 0, 0, 0, mouseX - x, mouseY - y, key, value);
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context.getMatrices().pop();
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matrices.translate(x, y, 1);
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drawLegendBlock(matrices, 0, 0, 0, mouseX - x, mouseY - y, key, value);
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matrices.pop();
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});
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}
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private void drawLegendBlock(DrawContext context, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
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context.fill(0, 0, LEGEND_BLOCK_BOUNDS.width, LEGEND_BLOCK_BOUNDS.height, 0xFF003333);
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context.fill(1, 1, LEGEND_BLOCK_BOUNDS.width - 1, LEGEND_BLOCK_BOUNDS.height - 1, value.getColorCode() | 0xFF000000);
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private void drawLegendBlock(MatrixStack matrices, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
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DrawableHelper.fill(matrices, 0, 0, LEGEND_BLOCK_BOUNDS.width, LEGEND_BLOCK_BOUNDS.height, 0xFF003333);
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DrawableHelper.fill(matrices, 1, 1, LEGEND_BLOCK_BOUNDS.width - 1, LEGEND_BLOCK_BOUNDS.height - 1, value.getColorCode() | 0xFF000000);
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char symbol = value.name().charAt(0);
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if (symbol == '[') {
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symbol = key.charAt(0);
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}
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context.drawTextWithShadow(getFont(), Text.literal(String.valueOf(symbol).toUpperCase()), 2, 1, 0xFFFFFFFF);
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DrawableHelper.drawTextWithShadow(matrices, getFont(), Text.literal(String.valueOf(symbol).toUpperCase()), 2, 1, 0xFFFFFFFF);
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if (LEGEND_BLOCK_BOUNDS.contains(mouseX, mouseY)) {
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List<Text> lines = value.getOptions().stream().map(option -> {
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@ -64,7 +65,8 @@ class LegendOverlayWidget implements Carousel.Element, ITextContext {
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return color == 0 ? s : s.withColor(value.getColorCode());
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}));
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}
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context.drawTooltip(getFont(), lines, 2, 10);
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MinecraftClient.getInstance().currentScreen.renderTooltip(matrices, lines, 2, 10);
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}
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}
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}
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