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Remove pointless instance field from GuiSkins
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1 changed files with 0 additions and 4 deletions
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@ -102,8 +102,6 @@ public class GuiSkins extends GameGui {
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private int lastMouseX = 0;
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private int lastMouseX = 0;
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private GuiSkins instance;
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protected CubeMap panorama;
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protected CubeMap panorama;
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private MinecraftProfileTexture.Type textureType = SKIN;
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private MinecraftProfileTexture.Type textureType = SKIN;
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@ -118,8 +116,6 @@ public class GuiSkins extends GameGui {
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}
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}
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public GuiSkins(List<SkinServer> servers) {
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public GuiSkins(List<SkinServer> servers) {
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instance = this;
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// Generate a cycled iterator that will never run out of entries.
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// Generate a cycled iterator that will never run out of entries.
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this.skinServers = cycle(servers, SkinServer::verifyGateway);
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this.skinServers = cycle(servers, SkinServer::verifyGateway);
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if (this.skinServers.hasNext()) {
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if (this.skinServers.hasNext()) {
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