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Fix bow and arrows in offhand.
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2 changed files with 4 additions and 0 deletions
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@ -153,6 +153,8 @@ public abstract class AbstractPonyModel extends ModelPlayer {
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if (enumaction == EnumAction.BLOCK) {
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offPose = ArmPose.BLOCK;
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} else if (enumaction == EnumAction.BOW) {
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offPose = ArmPose.BOW_AND_ARROW;
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}
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}
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}
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@ -74,6 +74,8 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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if (action == EnumAction.BLOCK) {
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offPose = ArmPose.BLOCK;
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} else if (action == EnumAction.BOW) {
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offPose = ArmPose.BOW_AND_ARROW;
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}
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}
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}
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