Moved Color to the common package

This commit is contained in:
Sollace 2019-11-23 23:20:24 +02:00
parent d5f825523e
commit f7dd39e89a
6 changed files with 6 additions and 6 deletions

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@ -7,10 +7,10 @@ import net.minecraft.entity.Entity;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import com.minelittlepony.client.util.render.Color;
import com.minelittlepony.model.BodyPart;
import com.minelittlepony.model.IModel;
import com.minelittlepony.pony.meta.Wearable;
import com.minelittlepony.util.math.Color;
import java.util.Calendar;
import java.util.UUID;

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@ -9,10 +9,10 @@ import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import com.minelittlepony.client.util.render.Color;
import com.minelittlepony.client.util.render.Part;
import com.minelittlepony.model.ICapitated;
import com.minelittlepony.model.IPart;
import com.minelittlepony.util.math.Color;
import javax.annotation.Nullable;

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@ -3,8 +3,8 @@ package com.minelittlepony.client.render;
import org.lwjgl.opengl.GL14;
import com.minelittlepony.client.MineLittlePony;
import com.minelittlepony.client.util.render.Color;
import com.minelittlepony.pony.IPony;
import com.minelittlepony.util.math.Color;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;

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@ -5,11 +5,11 @@ import com.minelittlepony.client.model.IPonyModel;
import com.minelittlepony.client.model.ModelWrapper;
import com.minelittlepony.client.model.armour.DefaultArmourTextureResolver;
import com.minelittlepony.client.render.IPonyRender;
import com.minelittlepony.client.util.render.Color;
import com.minelittlepony.model.armour.ArmourLayer;
import com.minelittlepony.model.armour.IArmour;
import com.minelittlepony.model.armour.IArmourTextureResolver;
import com.minelittlepony.model.armour.IEquestrianArmour;
import com.minelittlepony.util.math.Color;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.RenderLayer;

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@ -2,8 +2,8 @@ package com.minelittlepony.pony.meta;
import net.minecraft.client.texture.NativeImage;
import com.minelittlepony.client.util.render.Color;
import com.minelittlepony.pony.ITriggerPixelMapped;
import com.minelittlepony.util.math.Color;
/**
* Individual trigger pixels for a pony skin.

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@ -1,4 +1,4 @@
package com.minelittlepony.client.util.render;
package com.minelittlepony.util.math;
/**
* Colouration Utilities