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Fix capes showing while elytra is worn
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parent
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commit
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1 changed files with 12 additions and 15 deletions
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@ -10,8 +10,12 @@ import net.minecraft.client.renderer.entity.RenderPlayer;
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import net.minecraft.client.renderer.entity.layers.LayerCape;
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import net.minecraft.client.renderer.entity.layers.LayerRenderer;
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import net.minecraft.entity.player.EnumPlayerModelParts;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.util.math.MathHelper;
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import javax.annotation.Nonnull;
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import static net.minecraft.client.renderer.GlStateManager.*;
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public class LayerPonyCape implements LayerRenderer<AbstractClientPlayer> {
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@ -25,27 +29,22 @@ public class LayerPonyCape implements LayerRenderer<AbstractClientPlayer> {
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}
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@Override
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public void doRenderLayer(AbstractClientPlayer clientPlayer, float p2, float p3, float ticks, float p5, float p6,
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float p7, float scale) {
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public void doRenderLayer(@Nonnull AbstractClientPlayer clientPlayer, float p2, float p3, float ticks, float p5, float p6, float p7, float scale) {
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PlayerModel model = ((IRenderPony) renderer).getPony();
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if (model.getModel() instanceof ModelHumanPlayer) {
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cape.doRenderLayer(clientPlayer, p2, p3, ticks, p5, p6, p7, scale);
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} else if (clientPlayer.hasPlayerInfo() && !clientPlayer.isInvisible()
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&& clientPlayer.isWearing(EnumPlayerModelParts.CAPE) && clientPlayer.getLocationCape() != null) {
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&& clientPlayer.isWearing(EnumPlayerModelParts.CAPE) && clientPlayer.getLocationCape() != null
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&& clientPlayer.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem() != Items.ELYTRA) {
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pushMatrix();
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model.getModel().transform(BodyPart.BODY);
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translate(0.0F, 0.24F, 0.0F);
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model.getModel().bipedBody.postRender(scale);
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double d = clientPlayer.prevChasingPosX + (clientPlayer.chasingPosX - clientPlayer.prevChasingPosX) * scale
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- (clientPlayer.prevPosX + (clientPlayer.posX - clientPlayer.prevPosX) * scale);
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double d1 = clientPlayer.prevChasingPosY + (clientPlayer.chasingPosY - clientPlayer.prevChasingPosY) * scale
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- (clientPlayer.prevPosY + (clientPlayer.posY - clientPlayer.prevPosY) * scale);
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double d2 = clientPlayer.prevChasingPosZ + (clientPlayer.chasingPosZ - clientPlayer.prevChasingPosZ) * scale
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- (clientPlayer.prevPosZ + (clientPlayer.posZ - clientPlayer.prevPosZ) * scale);
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float f10 = clientPlayer.prevRenderYawOffset
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+ (clientPlayer.renderYawOffset - clientPlayer.prevRenderYawOffset) * scale;
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double d = clientPlayer.prevChasingPosX + (clientPlayer.chasingPosX - clientPlayer.prevChasingPosX) * scale - (clientPlayer.prevPosX + (clientPlayer.posX - clientPlayer.prevPosX) * scale);
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double d1 = clientPlayer.prevChasingPosY + (clientPlayer.chasingPosY - clientPlayer.prevChasingPosY) * scale - (clientPlayer.prevPosY + (clientPlayer.posY - clientPlayer.prevPosY) * scale);
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double d2 = clientPlayer.prevChasingPosZ + (clientPlayer.chasingPosZ - clientPlayer.prevChasingPosZ) * scale - (clientPlayer.prevPosZ + (clientPlayer.posZ - clientPlayer.prevPosZ) * scale);
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float f10 = clientPlayer.prevRenderYawOffset + (clientPlayer.renderYawOffset - clientPlayer.prevRenderYawOffset) * scale;
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double d3 = MathHelper.sin(f10 * 3.1415927F / 180.0F);
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double d4 = (-MathHelper.cos(f10 * 3.1415927F / 180.0F));
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float f12 = (float) d1 * 10.0F;
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@ -64,9 +63,7 @@ public class LayerPonyCape implements LayerRenderer<AbstractClientPlayer> {
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}
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float f15 = clientPlayer.prevCameraYaw + (clientPlayer.cameraYaw - clientPlayer.prevCameraYaw) * scale;
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f12 += MathHelper.sin((clientPlayer.prevDistanceWalkedModified
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+ (clientPlayer.distanceWalkedModified - clientPlayer.prevDistanceWalkedModified) * scale) * 6.0F)
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* 32.0F * f15;
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f12 += MathHelper.sin((clientPlayer.prevDistanceWalkedModified + (clientPlayer.distanceWalkedModified - clientPlayer.prevDistanceWalkedModified) * scale) * 6.0F) * 32.0F * f15;
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rotate(2.0F + f13 / 12.0F + f12, 1.0F, 0.0F, 0.0F);
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rotate(f14 / 2.0F, 0.0F, 0.0F, 1.0F);
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