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Fixed villagers having too many saddlebags
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1 changed files with 1 additions and 1 deletions
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@ -41,7 +41,7 @@ abstract class AbstractNpcRenderer<T extends MobEntity & VillagerDataContainer>
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boolean special = PonyTextures.isBestPony(entity);
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if (wearable.isSaddlebags()) {
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if (wearable == Wearable.SADDLE_BAGS_BOTH) {
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VillagerProfession profession = entity.getVillagerData().getProfession();
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return !special && profession != VillagerProfession.NONE && (
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profession == VillagerProfession.CARTOGRAPHER
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