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Fixed debug hitbox rotations
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@ -100,6 +100,7 @@ public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRen
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stack.multiply(Vec3f.NEGATIVE_Y.getDegreesQuaternion(yaw));
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stack.translate(0, 0, -l);
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stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
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}
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}
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