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Implement pose changes for the swimming mode
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1 changed files with 10 additions and 0 deletions
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@ -50,6 +50,16 @@ public class RenderDummyPony extends RenderDummyPlayer<DummyPony, ClientPonyMode
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protected void scale(DummyPony entity, float ticks) {
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protected void scale(DummyPony entity, float ticks) {
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renderPony.preRenderCallback(entity, ticks);
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renderPony.preRenderCallback(entity, ticks);
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if (entity.isSwimming()) {
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if (entity.getVelocity().x < 100) {
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entity.addVelocity(100, 0, 0);
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}
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model.getAttributes().motionPitch = 70;
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} else {
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model.getAttributes().motionPitch = 0;
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}
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if (entity.hasVehicle()) {
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if (entity.hasVehicle()) {
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GlStateManager.translated(0, entity.getHeightOffset(), 0);
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GlStateManager.translated(0, entity.getHeightOffset(), 0);
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}
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}
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