Don't load the skin when checking if it exists.

This commit is contained in:
Matthew Messinger 2016-01-27 03:39:26 -05:00
parent 9e86a57360
commit e8f1a68fa3
3 changed files with 15 additions and 13 deletions

View file

@ -46,22 +46,24 @@ public final class HDSkinManager {
private HDSkinManager() {}
public static Optional<ResourceLocation> getSkin(final GameProfile profile) {
return INSTANCE.getSkinLocation(profile);
public static Optional<ResourceLocation> getSkin(GameProfile profile, boolean loadIfAbsent) {
return INSTANCE.getSkinLocation(profile, loadIfAbsent);
}
private Optional<ResourceLocation> getSkinLocation(final GameProfile profile) {
private Optional<ResourceLocation> getSkinLocation(final GameProfile profile, boolean loadIfAbsent) {
if (!enabled)
return Optional.absent();
ResourceLocation skin = skinCache.get(profile);
if (skin == null) {
if (loadIfAbsent) {
skinCache.put(profile, LOADING);
loadTexture(profile, Type.SKIN, new SkinAvailableCallback() {
@Override
public void skinAvailable(Type p_180521_1_, ResourceLocation location, MinecraftProfileTexture profileTexture) {
public void skinAvailable(Type type, ResourceLocation location, MinecraftProfileTexture profileTexture) {
skinCache.put(profile, location);
}
});
}
return Optional.absent();
}
return skin == LOADING ? Optional.<ResourceLocation> absent() : Optional.of(skin);

View file

@ -26,7 +26,7 @@ public abstract class MixinPlayerInfo {
boolean has = ci.getReturnValueZ();
if (!has) {
// in case has no skin
ci.setReturnValue(HDSkinManager.getSkin(gameProfile).isPresent());
ci.setReturnValue(HDSkinManager.getSkin(gameProfile, false).isPresent());
}
}
@ -34,7 +34,7 @@ public abstract class MixinPlayerInfo {
cancellable = true,
at = @At("RETURN") )
private void getLocationSkin(CallbackInfoReturnable<ResourceLocation> ci) {
Optional<ResourceLocation> skin = HDSkinManager.getSkin(gameProfile);
Optional<ResourceLocation> skin = HDSkinManager.getSkin(gameProfile, true);
if (skin.isPresent()) {
// set the skin
ci.setReturnValue(skin.get());

View file

@ -27,7 +27,7 @@ public abstract class MixinSkullRenderer extends TileEntitySpecialRenderer {
private void onBindTexture(float x, float y, float z, EnumFacing facing, float rotation, int meta, GameProfile profile, int p_180543_8_,
CallbackInfo ci) {
if (profile != null) {
Optional<ResourceLocation> skin = HDSkinManager.getSkin(profile);
Optional<ResourceLocation> skin = HDSkinManager.getSkin(profile, true);
if (skin.isPresent())
// rebind
bindTexture(skin.get());