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Body overlay should be rendered before the tail.
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1 changed files with 3 additions and 3 deletions
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@ -927,14 +927,14 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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*/
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protected void renderBody(T entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
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body.render(scale);
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if (textureHeight == 64) {
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bodyOverlay.render(scale);
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}
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upperTorso.render(scale);
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body.applyTransform(scale);
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tail.renderPart(scale, entity.getUuid());
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if (textureHeight == 64) {
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bodyOverlay.render(scale);
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}
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}
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protected void renderLegs(float scale) {
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