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Fixed items held by unicorns rotating weirdly whilst swimming/crawling
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parent
3f4cbdb991
commit
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1 changed files with 3 additions and 13 deletions
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@ -57,6 +57,9 @@ public class ModelUnicorn<T extends LivingEntity> extends ModelEarthPony<T> impl
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unicornArmLeft.pitch = 0;
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unicornArmLeft.pitch = 0;
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unicornArmRight.pitch = 0;
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unicornArmRight.pitch = 0;
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unicornArmLeft.yaw = 0;
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unicornArmRight.yaw = 0;
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}
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}
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@Override
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@Override
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@ -71,19 +74,6 @@ public class ModelUnicorn<T extends LivingEntity> extends ModelEarthPony<T> impl
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}
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}
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}
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}
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@Override
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protected void swingItem(T entity) {
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AbsoluteHand mainSide = getPreferedHand(entity);
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if (canCast() && getArmPoseForSide(mainSide) != ArmPose.EMPTY) {
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if (getSwingAmount() > -9990 && !attributes.isSleeping) {
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swingArm(getUnicornArmForSide(mainSide));
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}
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} else {
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super.swingItem(entity);
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}
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}
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public ArmPose getArmPoseForSide(AbsoluteHand side) {
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public ArmPose getArmPoseForSide(AbsoluteHand side) {
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return side == AbsoluteHand.RIGHT ? rightArmPose : leftArmPose;
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return side == AbsoluteHand.RIGHT ? rightArmPose : leftArmPose;
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}
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}
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