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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 04:27:59 +01:00
1.19.4 -> 1.20-pre6
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parent
f1b6bb23a7
commit
dad8f83718
7 changed files with 33 additions and 35 deletions
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@ -3,10 +3,10 @@ org.gradle.daemon=false
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.19.4
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yarn_mappings=1.19.4+build.1
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loader_version=0.14.17
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fabric_version=0.76.0+1.19.4
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minecraft_version=1.20-pre6
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yarn_mappings=1.20-pre6+build.2
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loader_version=0.14.21
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fabric_version=0.82.1+1.20
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# Mod Properties
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group=com.minelittlepony
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@ -15,12 +15,12 @@ org.gradle.daemon=false
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description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.
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# Publishing
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minecraft_version_range=>=1.19.4
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minecraft_version_range=>=1.20.0
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modrinth_loader_type=fabric
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modrinth_project_id=JBjInUXM
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# Dependencies
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modmenu_version=6.1.0-rc.4
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kirin_version=1.14.0
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hd_skins_version=6.8.0
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modmenu_version=7.0.0-beta.2
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kirin_version=1.15.0-beta.4
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hd_skins_version=6.9.0-beta.1
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mson_version=1.8.0
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@ -5,10 +5,10 @@ import com.minelittlepony.api.pony.meta.Race;
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import java.util.Optional;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.block.StairsBlock;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.registry.tag.FluidTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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@ -73,7 +73,7 @@ public final class PonyPosture {
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public static boolean isPartiallySubmerged(LivingEntity entity) {
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return entity.isSubmergedInWater()
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|| entity.getEntityWorld().getBlockState(entity.getBlockPos()).getMaterial() == Material.WATER;
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|| entity.getEntityWorld().getBlockState(entity.getBlockPos()).getFluidState().isIn(FluidTags.WATER);
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}
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public static boolean isSitting(LivingEntity entity) {
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@ -1,8 +1,8 @@
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package com.minelittlepony.client;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.*;
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import com.minelittlepony.client.render.MobRenderers;
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@ -189,10 +189,10 @@ public class GuiPonySettings extends GameGui {
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}
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@Override
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public void render(MatrixStack matrices, int mouseX, int mouseY, float partialTicks) {
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renderBackground(matrices);
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super.render(matrices, mouseX, mouseY, partialTicks);
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content.render(matrices, mouseX, mouseY, partialTicks);
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public void render(DrawContext context, int mouseX, int mouseY, float partialTicks) {
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renderBackground(context);
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super.render(context, mouseX, mouseY, partialTicks);
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content.render(context, mouseX, mouseY, partialTicks);
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}
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@Override
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@ -1,6 +1,6 @@
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package com.minelittlepony.client.hdskins;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.text.Text;
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import net.minecraft.util.Identifier;
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@ -52,26 +52,26 @@ class PonyPreview extends PlayerPreview {
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public void renderWorldAndPlayer(Optional<DummyPlayer> thePlayer,
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Bounds frame,
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int horizon, int mouseX, int mouseY, int ticks, float partialTick, float scale,
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MatrixStack matrices, @Nullable Consumer<DummyPlayer> postAction) {
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super.renderWorldAndPlayer(thePlayer, frame, horizon, mouseX, mouseY, ticks, partialTick, scale, matrices, postAction);
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DrawContext context, @Nullable Consumer<DummyPlayer> postAction) {
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super.renderWorldAndPlayer(thePlayer, frame, horizon, mouseX, mouseY, ticks, partialTick, scale, context, postAction);
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thePlayer.ifPresent(p -> {
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IPonyData data = IPony.getManager().getPony(p).metadata();
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int[] index = new int[1];
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data.getTriggerPixels().forEach((key, value) -> {
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drawLegendBlock(matrices, index[0]++, frame.left, frame.top, mouseX, mouseY, key, value);
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drawLegendBlock(context, index[0]++, frame.left, frame.top, mouseX, mouseY, key, value);
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});
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});
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}
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private void drawLegendBlock(MatrixStack matrices, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
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private void drawLegendBlock(DrawContext context, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
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int size = 10;
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int yPos = y + index * size + 20;
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fill(matrices,
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context.fill(
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x, yPos,
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x + size, yPos + size,
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0xFF003333
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);
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fill(matrices,
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context.fill(
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x + 1, yPos + 1,
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x - 1 + size, yPos - 1 + size,
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value.getColorCode() | 0xFF000000
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@ -82,7 +82,7 @@ class PonyPreview extends PlayerPreview {
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symbol = key.charAt(0);
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}
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minecraft.textRenderer.drawWithShadow(matrices,
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context.drawTextWithShadow(getFont(),
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Text.of(String.valueOf(symbol).toUpperCase()),
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x + 2,
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yPos + 1,
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@ -107,7 +107,7 @@ class PonyPreview extends PlayerPreview {
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}));
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}
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minecraft.currentScreen.renderTooltip(matrices, lines, mouseX, mouseY);
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context.drawTooltip(getFont(), lines, mouseX, mouseY);
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}
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}
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}
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@ -37,6 +37,7 @@ public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRen
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addLayers(context);
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}
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@SuppressWarnings({"unchecked", "rawtypes"})
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protected void addLayers(EntityRendererFactory.Context context) {
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// remove vanilla features (keep modded ones)
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// TODO: test with https://github.com/Globox1997/BackSlot
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@ -19,7 +19,6 @@ import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.item.*;
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import net.minecraft.item.trim.ArmorTrim;
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import net.minecraft.resource.featuretoggle.FeatureFlags;
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import net.minecraft.util.Identifier;
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public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> extends AbstractPonyFeature<T, M> {
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@ -85,9 +84,8 @@ public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IP
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});
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}
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if (entity.world.getEnabledFeatures().contains(FeatureFlags.UPDATE_1_20)) {
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if (stack.getItem() instanceof ArmorItem armor) {
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ArmorTrim.getTrim(entity.world.getRegistryManager(), stack).ifPresent(trim -> {
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ArmorTrim.getTrim(entity.getWorld().getRegistryManager(), stack).ifPresent(trim -> {
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pony.getArmourModel(stack, layer, ArmourVariant.TRIM)
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.filter(m -> m.poseModel(entity, limbAngle, limbDistance, age, headYaw, headPitch, armorSlot, layer, pony.body()))
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.ifPresent(m -> {
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@ -95,7 +93,6 @@ public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IP
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});
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});
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}
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}
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});
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}
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@ -76,7 +76,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
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stack.translate(0, 0.6F, -0.21F);
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MinecraftClient.getInstance().getItemRenderer()
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.renderItem(entity, itemstack, ModelTransformationMode.HEAD, false, stack, renderContext, entity.world, lightUv, OverlayTexture.DEFAULT_UV, entity.getId() + ModelTransformationMode.HEAD.ordinal());
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.renderItem(entity, itemstack, ModelTransformationMode.HEAD, false, stack, renderContext, entity.getWorld(), lightUv, OverlayTexture.DEFAULT_UV, entity.getId() + ModelTransformationMode.HEAD.ordinal());
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}
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private void renderSkull(MatrixStack stack, VertexConsumerProvider renderContext, ItemStack itemstack, boolean isVillager, float limbDistance, int lightUv) {
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