1.19.4 -> 1.20-pre6

This commit is contained in:
Sollace 2023-05-29 20:26:00 +01:00
parent f1b6bb23a7
commit dad8f83718
7 changed files with 33 additions and 35 deletions

View file

@ -3,10 +3,10 @@ org.gradle.daemon=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.19.4
yarn_mappings=1.19.4+build.1
loader_version=0.14.17
fabric_version=0.76.0+1.19.4
minecraft_version=1.20-pre6
yarn_mappings=1.20-pre6+build.2
loader_version=0.14.21
fabric_version=0.82.1+1.20
# Mod Properties
group=com.minelittlepony
@ -15,12 +15,12 @@ org.gradle.daemon=false
description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.
# Publishing
minecraft_version_range=>=1.19.4
minecraft_version_range=>=1.20.0
modrinth_loader_type=fabric
modrinth_project_id=JBjInUXM
# Dependencies
modmenu_version=6.1.0-rc.4
kirin_version=1.14.0
hd_skins_version=6.8.0
modmenu_version=7.0.0-beta.2
kirin_version=1.15.0-beta.4
hd_skins_version=6.9.0-beta.1
mson_version=1.8.0

View file

@ -5,10 +5,10 @@ import com.minelittlepony.api.pony.meta.Race;
import java.util.Optional;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.registry.tag.FluidTags;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@ -73,7 +73,7 @@ public final class PonyPosture {
public static boolean isPartiallySubmerged(LivingEntity entity) {
return entity.isSubmergedInWater()
|| entity.getEntityWorld().getBlockState(entity.getBlockPos()).getMaterial() == Material.WATER;
|| entity.getEntityWorld().getBlockState(entity.getBlockPos()).getFluidState().isIn(FluidTags.WATER);
}
public static boolean isSitting(LivingEntity entity) {

View file

@ -1,8 +1,8 @@
package com.minelittlepony.client;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.*;
import com.minelittlepony.client.render.MobRenderers;
@ -189,10 +189,10 @@ public class GuiPonySettings extends GameGui {
}
@Override
public void render(MatrixStack matrices, int mouseX, int mouseY, float partialTicks) {
renderBackground(matrices);
super.render(matrices, mouseX, mouseY, partialTicks);
content.render(matrices, mouseX, mouseY, partialTicks);
public void render(DrawContext context, int mouseX, int mouseY, float partialTicks) {
renderBackground(context);
super.render(context, mouseX, mouseY, partialTicks);
content.render(context, mouseX, mouseY, partialTicks);
}
@Override

View file

@ -1,6 +1,6 @@
package com.minelittlepony.client.hdskins;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
@ -52,26 +52,26 @@ class PonyPreview extends PlayerPreview {
public void renderWorldAndPlayer(Optional<DummyPlayer> thePlayer,
Bounds frame,
int horizon, int mouseX, int mouseY, int ticks, float partialTick, float scale,
MatrixStack matrices, @Nullable Consumer<DummyPlayer> postAction) {
super.renderWorldAndPlayer(thePlayer, frame, horizon, mouseX, mouseY, ticks, partialTick, scale, matrices, postAction);
DrawContext context, @Nullable Consumer<DummyPlayer> postAction) {
super.renderWorldAndPlayer(thePlayer, frame, horizon, mouseX, mouseY, ticks, partialTick, scale, context, postAction);
thePlayer.ifPresent(p -> {
IPonyData data = IPony.getManager().getPony(p).metadata();
int[] index = new int[1];
data.getTriggerPixels().forEach((key, value) -> {
drawLegendBlock(matrices, index[0]++, frame.left, frame.top, mouseX, mouseY, key, value);
drawLegendBlock(context, index[0]++, frame.left, frame.top, mouseX, mouseY, key, value);
});
});
}
private void drawLegendBlock(MatrixStack matrices, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
private void drawLegendBlock(DrawContext context, int index, int x, int y, int mouseX, int mouseY, String key, TriggerPixelType<?> value) {
int size = 10;
int yPos = y + index * size + 20;
fill(matrices,
context.fill(
x, yPos,
x + size, yPos + size,
0xFF003333
);
fill(matrices,
context.fill(
x + 1, yPos + 1,
x - 1 + size, yPos - 1 + size,
value.getColorCode() | 0xFF000000
@ -82,7 +82,7 @@ class PonyPreview extends PlayerPreview {
symbol = key.charAt(0);
}
minecraft.textRenderer.drawWithShadow(matrices,
context.drawTextWithShadow(getFont(),
Text.of(String.valueOf(symbol).toUpperCase()),
x + 2,
yPos + 1,
@ -107,7 +107,7 @@ class PonyPreview extends PlayerPreview {
}));
}
minecraft.currentScreen.renderTooltip(matrices, lines, mouseX, mouseY);
context.drawTooltip(getFont(), lines, mouseX, mouseY);
}
}
}

View file

@ -37,6 +37,7 @@ public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRen
addLayers(context);
}
@SuppressWarnings({"unchecked", "rawtypes"})
protected void addLayers(EntityRendererFactory.Context context) {
// remove vanilla features (keep modded ones)
// TODO: test with https://github.com/Globox1997/BackSlot

View file

@ -19,7 +19,6 @@ import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.*;
import net.minecraft.item.trim.ArmorTrim;
import net.minecraft.resource.featuretoggle.FeatureFlags;
import net.minecraft.util.Identifier;
public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> extends AbstractPonyFeature<T, M> {
@ -85,16 +84,14 @@ public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IP
});
}
if (entity.world.getEnabledFeatures().contains(FeatureFlags.UPDATE_1_20)) {
if (stack.getItem() instanceof ArmorItem armor) {
ArmorTrim.getTrim(entity.world.getRegistryManager(), stack).ifPresent(trim -> {
pony.getArmourModel(stack, layer, ArmourVariant.TRIM)
.filter(m -> m.poseModel(entity, limbAngle, limbDistance, age, headYaw, headPitch, armorSlot, layer, pony.body()))
.ifPresent(m -> {
m.render(matrices, getTrimConsumer(renderContext, armor.getMaterial(), trim, layer, glint), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
});
if (stack.getItem() instanceof ArmorItem armor) {
ArmorTrim.getTrim(entity.getWorld().getRegistryManager(), stack).ifPresent(trim -> {
pony.getArmourModel(stack, layer, ArmourVariant.TRIM)
.filter(m -> m.poseModel(entity, limbAngle, limbDistance, age, headYaw, headPitch, armorSlot, layer, pony.body()))
.ifPresent(m -> {
m.render(matrices, getTrimConsumer(renderContext, armor.getMaterial(), trim, layer, glint), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
});
}
});
}
});
}

View file

@ -76,7 +76,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
stack.translate(0, 0.6F, -0.21F);
MinecraftClient.getInstance().getItemRenderer()
.renderItem(entity, itemstack, ModelTransformationMode.HEAD, false, stack, renderContext, entity.world, lightUv, OverlayTexture.DEFAULT_UV, entity.getId() + ModelTransformationMode.HEAD.ordinal());
.renderItem(entity, itemstack, ModelTransformationMode.HEAD, false, stack, renderContext, entity.getWorld(), lightUv, OverlayTexture.DEFAULT_UV, entity.getId() + ModelTransformationMode.HEAD.ordinal());
}
private void renderSkull(MatrixStack stack, VertexConsumerProvider renderContext, ItemStack itemstack, boolean isVillager, float limbDistance, int lightUv) {