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Fixed hippogriffs not using the correct models
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parent
ea89829050
commit
d881fc1a5d
2 changed files with 14 additions and 9 deletions
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@ -71,9 +71,13 @@ public final class ModelType {
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public static final PlayerModelKey<LivingEntity, KirinModel<?>> KIRIN = registerPlayer("kirin", Race.KIRIN, KirinModel::new);
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public static final PlayerModelKey<LivingEntity, KirinModel<?>> KIRIN = registerPlayer("kirin", Race.KIRIN, KirinModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> PEGASUS = registerPlayer("pegasus", Race.PEGASUS, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> PEGASUS = registerPlayer("pegasus", Race.PEGASUS, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> GRYPHON = registerPlayer("gryphon", Race.GRYPHON, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> GRYPHON = registerPlayer("gryphon", Race.GRYPHON, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> HIPPOGRIFF = registerPlayer("hippogriff", Race.HIPPOGRIFF, PegasusModel::new, PonyArmourModel::new, PlayerSeaponyRenderer::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> HIPPOGRIFF = registerPlayer("hippogriff", Race.HIPPOGRIFF, PegasusModel::new, PonyArmourModel::new, (ctx, slim, dry) -> {
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return new PlayerSeaponyRenderer(ctx, slim, getPlayerModel(Race.SEAPONY), dry);
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});
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public static final PlayerModelKey<LivingEntity, EarthPonyModel<?>> EARTH_PONY = registerPlayer("earth_pony", Race.EARTH, EarthPonyModel::new);
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public static final PlayerModelKey<LivingEntity, EarthPonyModel<?>> EARTH_PONY = registerPlayer("earth_pony", Race.EARTH, EarthPonyModel::new);
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public static final PlayerModelKey<LivingEntity, SeaponyModel<?>> SEA_PONY = registerPlayer("sea_pony", Race.SEAPONY, SeaponyModel::new, SeaponyModel.Armour::new, PlayerSeaponyRenderer::new);
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public static final PlayerModelKey<LivingEntity, SeaponyModel<?>> SEA_PONY = registerPlayer("sea_pony", Race.SEAPONY, SeaponyModel::new, SeaponyModel.Armour::new, (ctx, slim, wet) -> {
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return new PlayerSeaponyRenderer(ctx, slim, wet, getPlayerModel(Race.UNICORN));
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});
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> BAT_PONY = registerPlayer("bat_pony", Race.BATPONY, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, PegasusModel<?>> BAT_PONY = registerPlayer("bat_pony", Race.BATPONY, PegasusModel::new);
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public static final PlayerModelKey<LivingEntity, ChangelingModel<?>> CHANGELING = registerPlayer("changeling", Race.CHANGELING, ChangelingModel::new);
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public static final PlayerModelKey<LivingEntity, ChangelingModel<?>> CHANGELING = registerPlayer("changeling", Race.CHANGELING, ChangelingModel::new);
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public static final PlayerModelKey<LivingEntity, ChangelingModel<?>> CHANGEDLING = registerPlayer("reformed_changeling", Race.CHANGEDLING, ChangelingModel::new);
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public static final PlayerModelKey<LivingEntity, ChangelingModel<?>> CHANGEDLING = registerPlayer("reformed_changeling", Race.CHANGEDLING, ChangelingModel::new);
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@ -17,15 +17,16 @@ import net.minecraft.util.Identifier;
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public class PlayerSeaponyRenderer extends PlayerPonyRenderer {
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public class PlayerSeaponyRenderer extends PlayerPonyRenderer {
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public static final Identifier SKIN_TYPE_ID = new Identifier("minelp", "seapony");
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public static final Identifier SKIN_TYPE_ID = new Identifier("minelp", "seapony");
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private final ModelWrapper<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> seapony;
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private final ModelWrapper<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> wetPony;
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private final ModelWrapper<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> normalPony;
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private final ModelWrapper<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> dryPony;
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public PlayerSeaponyRenderer(EntityRendererFactory.Context context, boolean slim,
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public PlayerSeaponyRenderer(EntityRendererFactory.Context context, boolean slim,
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PlayerModelKey<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> key) {
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PlayerModelKey<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> wetModel,
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super(context, slim, key);
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PlayerModelKey<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> dryModel) {
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super(context, slim, wetModel);
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normalPony = ModelType.getPlayerModel(Race.UNICORN).<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>>create(slim);
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dryPony = dryModel.<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>>create(slim);
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seapony = getInternalRenderer().getModelWrapper();
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wetPony = getInternalRenderer().getModelWrapper();
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}
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}
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@Override
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@Override
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@ -43,7 +44,7 @@ public class PlayerSeaponyRenderer extends PlayerPonyRenderer {
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(pony.race() == Race.SEAPONY || SkinsProxy.instance.getSkin(SKIN_TYPE_ID, player).isPresent())
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(pony.race() == Race.SEAPONY || SkinsProxy.instance.getSkin(SKIN_TYPE_ID, player).isPresent())
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&& PonyPosture.isPartiallySubmerged(player);
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&& PonyPosture.isPartiallySubmerged(player);
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model = manager.setModel(wet ? seapony : normalPony).body();
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model = manager.setModel(wet ? wetPony : dryPony).body();
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float state = wet ? 100 : 0;
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float state = wet ? 100 : 0;
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float interpolated = pony.metadata().getInterpolator(player.getUuid()).interpolate("seapony_state", state, 5);
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float interpolated = pony.metadata().getInterpolator(player.getUuid()).interpolate("seapony_state", state, 5);
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