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Fixed torso rendering on pony armor when it's not supposed to
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@ -65,7 +65,6 @@ public class PonyArmourModel<T extends LivingEntity> extends AbstractPonyModel<T
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@Override
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public void setInVisible() {
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setVisible(false);
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body.visible = true;
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chestPiece.visible = false;
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head.visible = false;
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neck.visible = false;
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