Revert: Zombies should still have a race pixel for their skulls

This commit is contained in:
Sollace 2018-09-05 17:09:26 +02:00
parent d9ef32cc3c
commit d78bd02d7b
2 changed files with 1 additions and 1 deletions

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@ -6,7 +6,7 @@ import com.minelittlepony.model.player.PlayerModels;
public enum PonyRace implements ITriggerPixelMapped<PonyRace> { public enum PonyRace implements ITriggerPixelMapped<PonyRace> {
HUMAN(0, PlayerModels.DEFAULT, false, false), HUMAN(0, PlayerModels.DEFAULT, false, false),
EARTH(0xf9b131, PlayerModels.EARTH,false, false), EARTH(0xf9b131, PlayerModels.EARTH, false, false),
PEGASUS(0x88caf0, PlayerModels.PEGASUS, true, false), PEGASUS(0x88caf0, PlayerModels.PEGASUS, true, false),
UNICORN(0xd19fe4, PlayerModels.UNICORN, false, true), UNICORN(0xd19fe4, PlayerModels.UNICORN, false, true),
ALICORN(0xfef9fc, PlayerModels.ALICORN, true, true), ALICORN(0xfef9fc, PlayerModels.ALICORN, true, true),

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