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https://github.com/MineLittlePony/MineLittlePony.git
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Make the interpolatorId private
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parent
232dc27d01
commit
d10debe017
5 changed files with 13 additions and 7 deletions
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@ -1,8 +1,10 @@
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package com.minelittlepony.api.model;
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import com.minelittlepony.api.pony.*;
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import com.minelittlepony.client.IPreviewModel;
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import com.minelittlepony.client.SkinsProxy;
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import com.minelittlepony.client.pony.PonyData;
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import com.minelittlepony.common.util.animation.Interpolator;
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import com.minelittlepony.util.MathUtil;
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import java.util.*;
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@ -82,7 +84,7 @@ public class ModelAttributes {
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* Unique id of the interpolator used for this model.
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* Usually the UUID of the entity being rendered.
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*/
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public UUID interpolatorId = UUID.randomUUID();
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private UUID interpolatorId = UUID.randomUUID();
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/**
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* The actual, visible height of this model when rendered.
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@ -150,6 +152,10 @@ public class ModelAttributes {
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featureSkins = SkinsProxy.instance.getAvailableSkins(entity);
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}
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public Interpolator getMainInterpolator() {
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return metadata.getInterpolator(interpolatorId);
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}
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public boolean shouldLiftArm(ArmPose pose, ArmPose complement, float sigma) {
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return pose != ArmPose.EMPTY
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&& (pose != complement || sigma == (isLeftHanded ? 1 : -1))
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@ -122,7 +122,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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float pitch = (float)Math.toRadians(attributes.motionPitch);
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head.setAngles(
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MathHelper.clamp(attributes.isSleeping ? 0.1f : headPitch / 57.29578F, -1.25f - pitch, 0.5f - pitch),
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attributes.isSleeping ? (Math.abs(attributes.interpolatorId.getMostSignificantBits()) % 2.8F) - 1.9F : headYaw / 57.29578F,
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attributes.isSleeping ? (Math.abs(entity.getUuid().getMostSignificantBits()) % 2.8F) - 1.9F : headYaw / 57.29578F,
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0
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);
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@ -274,7 +274,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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rightArm.pivotZ = 2 + sin;
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leftArm.pivotZ = 2 - sin;
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float legRPX = getMetadata().getInterpolator(attributes.interpolatorId).interpolate("legOffset", cos - getLegOutset() - 0.001F, 2);
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float legRPX = attributes.getMainInterpolator().interpolate("legOffset", cos - getLegOutset() - 0.001F, 2);
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rightArm.pivotX = -legRPX;
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rightLeg.pivotX = -legRPX;
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@ -319,7 +319,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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float baseRotation = move * 0.6662F; // magic number ahoy
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float scale = swing / 4;
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float rainboomLegLotation = getMetadata().getInterpolator(attributes.interpolatorId).interpolate(
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float rainboomLegLotation = attributes.getMainInterpolator().interpolate(
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"rainboom_leg_rotation",
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attributes.isGoingFast ? 1 : 0,
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5
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@ -25,7 +25,7 @@ public class LionTail implements IPart {
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float baseSail = 1F;
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float speed = swing > 0.01F ? 6 : 90;
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Interpolator interpolator = Interpolator.linear(attributes.interpolatorId);
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Interpolator interpolator = attributes.getMainInterpolator();
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float straightness = 1.6F * (1 + (float)Math.sin(ticks / speed) / 8F);
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float twist = (float)Math.sin(Math.PI/2F + 2 * ticks / speed) / 16F;
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@ -83,7 +83,7 @@ public class PonyWings<T extends Model & IPegasus> implements IPart, MsonModel {
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}
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if (!pegasus.isFlying()) {
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flapAngle = pegasus.getMetadata().getInterpolator(attributes.interpolatorId).interpolate("wingFlap", flapAngle, 10);
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flapAngle = attributes.getMainInterpolator().interpolate("wingFlap", flapAngle, 10);
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}
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getLeft().rotateFlying(flapAngle);
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@ -22,7 +22,7 @@ public class PostureFlight extends MotionCompositor implements PonyPosture {
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model.getAttributes().motionPitch = (float)calculateIncline(player, motionX, motionY, motionZ);
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model.getAttributes().motionRoll = (float)calculateRoll(player, motionX * xScale, motionY, motionZ * xScale);
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model.getAttributes().motionRoll = model.getMetadata().getInterpolator(model.getAttributes().interpolatorId).interpolate("pegasusRoll", model.getAttributes().motionRoll, 10);
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model.getAttributes().motionRoll = model.getAttributes().getMainInterpolator().interpolate("pegasusRoll", model.getAttributes().motionRoll, 10);
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stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(model.getAttributes().motionPitch));
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stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(model.getAttributes().motionRoll));
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