Fixed lighting being reversed

This commit is contained in:
Sollace 2018-07-28 12:33:45 +02:00
parent 2284fced64
commit c89ba10a5b

View file

@ -481,13 +481,10 @@ public class GuiSkins extends GameGui {
scale(-scale, scale, scale); scale(-scale, scale, scale);
rotate(180, 0, 0, 1); rotate(180, 0, 0, 1);
rotate(135, 0, 1, 0); rotate(15, 1, 0, 0);
RenderHelper.enableStandardItemLighting(); RenderHelper.enableStandardItemLighting();
rotate(-135, 0, 1, 0);
rotate(15, 1, 0, 0);
rotate(((updateCounter + partialTick) * 2.5F) % 360, 0, 1, 0); rotate(((updateCounter + partialTick) * 2.5F) % 360, 0, 1, 0);
thePlayer.rotationYawHead = (float)Math.atan(mouseX / 20) * 30; thePlayer.rotationYawHead = (float)Math.atan(mouseX / 20) * 30;