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Fixed positioning of worn skulls on foals
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1 changed files with 0 additions and 6 deletions
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@ -56,12 +56,6 @@ public class SkullFeature<
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matrices.push();
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if (state.baby && scaleForChild) {
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matrices.translate(0, 0.03125F, 0);
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matrices.scale(0.7F, 0.7F, 0.7F);
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matrices.translate(0, 1, 0);
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}
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model.transform(state, BodyPart.HEAD, matrices);
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model.getHead().rotate(matrices);
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