mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2025-02-20 19:34:23 +01:00
Manually fix the problem children
This commit is contained in:
parent
bf83ff68ae
commit
b9231a5bfd
15 changed files with 135 additions and 136 deletions
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@ -186,9 +186,7 @@ public final class HDSkinManager implements IResourceManagerReloadListener {
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final IImageBuffer imagebufferdownload = type == Type.SKIN ? new ImageBufferDownloadHD() : null;
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ITextureObject texObject = new ThreadDownloadImageETag(file2, bustCache(texture.getUrl()),
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DefaultPlayerSkin.getDefaultSkinLegacy(),
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new IImageBuffer() {
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ITextureObject texObject = new ThreadDownloadImageETag(file2, bustCache(texture.getUrl()), DefaultPlayerSkin.getDefaultSkinLegacy(), new IImageBuffer() {
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@Nonnull
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@Override
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public BufferedImage parseUserSkin(@Nonnull BufferedImage image) {
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@ -279,12 +277,12 @@ public final class HDSkinManager implements IResourceManagerReloadListener {
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FileUtils.deleteDirectory(new File(LiteLoader.getAssetsDirectory(), "hd"));
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TextureManager textures = Minecraft.getMinecraft().getTextureManager();
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INSTANCE.skinCache.values().stream()
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.flatMap(m -> m.values().stream())
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.forEach(textures::deleteTexture);
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.flatMap(m -> m.values().stream())
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.forEach(textures::deleteTexture);
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INSTANCE.skinCache.clear();
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INSTANCE.skins.invalidateAll();
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} catch (IOException var1) {
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var1.printStackTrace();
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} catch (IOException e) {
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e.printStackTrace();
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}
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INSTANCE.clearListeners = INSTANCE.clearListeners.stream()
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@ -80,7 +80,7 @@ public class GuiSkins extends GuiScreen {
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private final Object skinLock = new Object();
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private File pendingSkinFile;
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private File selectedSkin;
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private float uploadOpacity = 0.0F;
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private float uploadOpacity = 0;
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private int lastMouseX = 0;
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@ -474,19 +474,19 @@ public class GuiSkins extends GuiScreen {
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}
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}
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if (uploadingSkin || uploadOpacity > 0.0F) {
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if (uploadingSkin || uploadOpacity > 0) {
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if (!uploadingSkin) {
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uploadOpacity -= deltaTime * 0.05F;
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} else if (uploadOpacity < 1.0F) {
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} else if (uploadOpacity < 1) {
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uploadOpacity += deltaTime * 0.1F;
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}
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if (uploadOpacity > 1.0F) {
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uploadOpacity = 1.0F;
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if (uploadOpacity > 1) {
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uploadOpacity = 1;
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}
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int opacity = Math.min(180, (int) (uploadOpacity * 180.0F)) & 255;
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if (uploadOpacity > 0.0F) {
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int opacity = Math.min(180, (int) (uploadOpacity * 180)) & 255;
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if (uploadOpacity > 0) {
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Gui.drawRect(0, 0, width, height, opacity << 24);
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if (uploadingSkin) {
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drawCenteredString(fontRenderer, skinUploadMessage, width / 2, height / 2, opacity << 24 | 0xffffff);
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@ -508,16 +508,16 @@ public class GuiSkins extends GuiScreen {
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float partialTick) {
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enableColorMaterial();
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pushMatrix();
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translate(xPosition, yPosition, 300.0F);
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translate(xPosition, yPosition, 300);
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scale(-scale, scale, scale);
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rotate(180.0F, 0.0F, 0.0F, 1.0F);
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rotate(135.0F, 0.0F, 1.0F, 0.0F);
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rotate(180, 0, 0, 1);
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rotate(135, 0, 1, 0);
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RenderHelper.enableStandardItemLighting();
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rotate(-135.0F, 0.0F, 1.0F, 0.0F);
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rotate(15.0F, 1.0F, 0.0F, 0.0F);
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rotate(-135, 0, 1, 0);
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rotate(15, 1, 0, 0);
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float rot = (updateCounter + partialTick) * 2.5F % 360;
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@ -526,10 +526,10 @@ public class GuiSkins extends GuiScreen {
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thePlayer.rotationYawHead = (float) Math.atan(mouseX / 20) * 30;
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thePlayer.rotationPitch = -((float) Math.atan(mouseY / 40)) * 20;
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translate(0.0D, thePlayer.getYOffset(), 0.0D);
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translate(0, thePlayer.getYOffset(), 0);
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RenderManager rm = Minecraft.getMinecraft().getRenderManager();
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rm.playerViewY = 180.0F;
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rm.playerViewY = 180;
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rm.renderEntity(thePlayer, 0, 0, 0, 0, 1, false);
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popMatrix();
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@ -543,11 +543,11 @@ public class GuiSkins extends GuiScreen {
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}
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doubleBuffer.clear();
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doubleBuffer.put(0.0D).put(1.0D).put(0.0D).put(-30).flip();
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doubleBuffer.put(0).put(1).put(0).put(-30).flip();
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GL11.glClipPlane(GL11.GL_CLIP_PLANE0, doubleBuffer);
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doubleBuffer.clear();
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doubleBuffer.put(0.0D).put(-1.0D).put(0.0D).put(yBottom).flip();
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doubleBuffer.put(0).put(-1).put(0).put(yBottom).flip();
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GL11.glClipPlane(GL11.GL_CLIP_PLANE1, doubleBuffer);
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GL11.glEnable(GL11.GL_CLIP_PLANE0);
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@ -567,9 +567,9 @@ public class GuiSkins extends GuiScreen {
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uploadingSkin = true;
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skinUploadMessage = I18n.format("hdskins.request");
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HDSkinManager.INSTANCE.getGatewayServer()
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.uploadSkin(session, null, textureType, getMetadata())
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.thenAccept(this::onUploadComplete)
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.exceptionally(this::onFailure);
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.uploadSkin(session, null, textureType, getMetadata())
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.thenAccept(this::onUploadComplete)
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.exceptionally(this::onFailure);
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}
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private void uploadSkin(Session session, @Nullable File skinFile) {
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@ -577,9 +577,9 @@ public class GuiSkins extends GuiScreen {
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skinUploadMessage = I18n.format("hdskins.upload");
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URI path = skinFile == null ? null : skinFile.toURI();
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HDSkinManager.INSTANCE.getGatewayServer()
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.uploadSkin(session, path, textureType, getMetadata())
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.thenAccept(this::onUploadComplete)
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.exceptionally(this::onFailure);
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.uploadSkin(session, path, textureType, getMetadata())
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.thenAccept(this::onUploadComplete)
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.exceptionally(this::onFailure);
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}
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private Map<String, String> getMetadata() {
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@ -71,10 +71,10 @@ public class MineLittlePony {
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void postInit(Minecraft minecraft) {
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HDSkinManager manager = HDSkinManager.INSTANCE;
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// manager.setSkinUrl(SKIN_SERVER_URL);
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// manager.setGatewayURL(GATEWAY_URL);
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// manager.setSkinUrl(SKIN_SERVER_URL);
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// manager.setGatewayURL(GATEWAY_URL);
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manager.addSkinModifier(new PonySkinModifier());
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// logger.info("Set MineLP skin server URL.");
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// logger.info("Set MineLP skin server URL.");
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manager.addClearListener(ponyManager);
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manager.setPrefferedSkinsGuiClass(GuiSkinsMineLP.class);
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@ -540,9 +540,9 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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bipedHead = new PonyRenderer(this, 0, 0)
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.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
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.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2)
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.box(-4, -4, -4, 8, 8, 8, stretch)
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.tex(12, 16).box(-4, -6, 1, 2, 2, 2, stretch)
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.flip().box( 2, -6, 1, 2, 2, 2, stretch);
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.box(-4, -4, -4, 8, 8, 8, stretch)
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.tex(12, 16).box(-4, -6, 1, 2, 2, 2, stretch)
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.flip().box( 2, -6, 1, 2, 2, 2, stretch);
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bipedHeadwear = new PonyRenderer(this, 32, 0)
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.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
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@ -576,24 +576,24 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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upperTorso = new PlaneRenderer(this, 24, 0);
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upperTorso.offset(BODY_CENTRE_X, BODY_CENTRE_Y, BODY_CENTRE_Z)
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.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
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.tex(24, 0) .addEastPlane( 4, -4, -4, 8, 8, stretch)
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.tex(4, 0) .addEastPlane( 4, -4, 4, 8, 4, stretch)
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.tex(56, 0) .addBottomPlane(-4, 4, -4, 8, 8, stretch)
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.tex(36, 16) .addBackPlane(-4, -4, 8, 8, 4, stretch)
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.addBackPlane(-4, 0, 8, 8, 4, stretch)
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.addBottomPlane(-4, 4, 4, 8, 4, stretch)
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.flipZ().tex(32, 20).addTopPlane(-4, -4, -4, 8, 12, stretch)
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.tex(24, 0).addWestPlane(-4, -4, -4, 8, 8, stretch)
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.tex(4, 0) .addWestPlane(-4, -4, 4, 8, 4, stretch)
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// Tail stub
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.child(0)
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.tex(32, 0).addTopPlane(-1, 2, 2, 2, 6, stretch)
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.addBottomPlane(-1, 4, 2, 2, 6, stretch)
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.addEastPlane( 1, 2, 2, 2, 6, stretch)
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.addBackPlane(-1, 2, 8, 2, 2, stretch)
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.flipZ().addWestPlane(-1, 2, 2, 2, 6, stretch)
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.rotate(0.5F, 0, 0);
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.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
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.tex(24, 0) .addEastPlane( 4, -4, -4, 8, 8, stretch)
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.tex(4, 0) .addEastPlane( 4, -4, 4, 8, 4, stretch)
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.tex(56, 0) .addBottomPlane(-4, 4, -4, 8, 8, stretch)
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.tex(36, 16) .addBackPlane(-4, -4, 8, 8, 4, stretch)
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.addBackPlane(-4, 0, 8, 8, 4, stretch)
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.addBottomPlane(-4, 4, 4, 8, 4, stretch)
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.flipZ().tex(32, 20).addTopPlane(-4, -4, -4, 8, 12, stretch)
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.tex(24, 0).addWestPlane(-4, -4, -4, 8, 8, stretch)
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.tex(4, 0) .addWestPlane(-4, -4, 4, 8, 4, stretch)
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// Tail stub
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.child(0)
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.tex(32, 0).addTopPlane(-1, 2, 2, 2, 6, stretch)
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.addBottomPlane(-1, 4, 2, 2, 6, stretch)
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.addEastPlane( 1, 2, 2, 2, 6, stretch)
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.addBackPlane(-1, 2, 8, 2, 2, stretch)
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.flipZ().addWestPlane(-1, 2, 2, 2, 6, stretch)
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.rotate(0.5F, 0, 0);
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neck = new PlaneRenderer(this, 0, 16)
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.at(NECK_CENTRE_X, NECK_CENTRE_Y, NECK_CENTRE_Z)
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@ -64,8 +64,8 @@ public class ModelPonyArmor extends AbstractPonyModel implements IModelArmor {
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protected void initHead(float yOffset, float stretch) {
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super.initHead(yOffset, stretch * 1.1F);
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((PonyRenderer)bipedHead).child()
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.tex(0, 4).box(2, -6, 1, 2, 2, 2, stretch * 0.5F)
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.box(-4, -6, 1, 2, 2, 2, stretch * 0.5F);
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.tex(0, 4).box( 2, -6, 1, 2, 2, 2, stretch / 2)
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.box(-4, -6, 1, 2, 2, 2, stretch / 2);
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}
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@Override
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@ -27,9 +27,10 @@ public class ModelPonyHead extends ModelHumanoidHead implements ICapitated {
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snout.init(0, 0);
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ears = new PonyRenderer(this, 0, 0).offset(0, -3, 2).around(0, 0, -2)
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ears = new PonyRenderer(this, 0, 0)
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.offset(0, -3, 2).around(0, 0, -2)
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.tex(12, 16).box(-4, -6, 1, 2, 2, 2, 0)
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.flip().box( 2, -6, 1, 2, 2, 2, 0);
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.flip().box( 2, -6, 1, 2, 2, 2, 0);
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skeletonHead.addChild(ears);
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}
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@ -29,17 +29,17 @@ public class ModelWing {
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float x = right ? -6 : 4;
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folded.around(HEAD_RP_X, WING_FOLDED_RP_Y + y, WING_FOLDED_RP_Z)
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.box(x, 5, 2, 2, 6, 2, scale)
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.box(x, 5, 4, 2, 8, 2, scale)
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.box(x, 5, 6, 2, 6, 2, scale)
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.rotateAngleX = ROTATE_90;
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.box(x, 5, 2, 2, 6, 2, scale)
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.box(x, 5, 4, 2, 8, 2, scale)
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.box(x, 5, 6, 2, 6, 2, scale)
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.rotateAngleX = ROTATE_90;
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}
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private void addFeathers(boolean right, boolean l, float rotationPointY, float scale) {
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float r = right ? -1 : 1;
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extended.around(r * LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + rotationPointY, LEFT_WING_EXT_RP_Z)
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.rotateAngleY = r * 3;
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.rotateAngleY = r * 3;
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addFeather(0, l, 6, 0, 8, scale + 0.1F);
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addFeather(1, l, -1, -0.3F, 8, scale + 0.1F) .rotateAngleX = -0.85F;
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addFeather(2, l, 1.8F, 1.3F, 8, scale - 0.1F) .rotateAngleX = -0.75F;
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@ -40,22 +40,22 @@ public class PonySnout {
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public void init(float yOffset, float stretch) {
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mare.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
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.tex(10, 14) .addBackPlane(-2, 2, -5, 4, 2, stretch)
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.tex(11, 13) .addBackPlane(-1, 1, -5, 2, 1, stretch)
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.tex(9, 14) .addTopPlane(-2, 2, -5, 1, 1, stretch)
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.tex(14, 14) .addTopPlane( 1, 2, -5, 1, 1, stretch)
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.tex(11, 12) .addTopPlane(-1, 1, -5, 2, 1, stretch)
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.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
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.tex(9, 14) .addWestPlane(-2, 2, -5, 2, 1, stretch)
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.tex(14, 14) .addEastPlane( 2, 2, -5, 2, 1, stretch)
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.tex(11, 12) .addWestPlane(-1, 1, -5, 1, 1, stretch)
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.tex(12, 12) .addEastPlane( 1, 1, -5, 1, 1, stretch);
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.tex(10, 14) .addBackPlane(-2, 2, -5, 4, 2, stretch)
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.tex(11, 13) .addBackPlane(-1, 1, -5, 2, 1, stretch)
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.tex(9, 14) .addTopPlane(-2, 2, -5, 1, 1, stretch)
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.tex(14, 14) .addTopPlane( 1, 2, -5, 1, 1, stretch)
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.tex(11, 12) .addTopPlane(-1, 1, -5, 2, 1, stretch)
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.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
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.tex(9, 14) .addWestPlane(-2, 2, -5, 2, 1, stretch)
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.tex(14, 14) .addEastPlane( 2, 2, -5, 2, 1, stretch)
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.tex(11, 12) .addWestPlane(-1, 1, -5, 1, 1, stretch)
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.tex(12, 12) .addEastPlane( 1, 1, -5, 1, 1, stretch);
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stallion.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
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.tex(10, 13) .addBackPlane(-2, 1, -5, 4, 3, stretch)
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.tex(10, 13) .addTopPlane(-2, 1, -5, 4, 1, stretch)
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.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
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.tex(10, 13) .addWestPlane(-2, 1, -5, 3, 1, stretch)
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.tex(13, 13) .addEastPlane( 2, 1, -5, 3, 1, stretch);
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.tex(10, 13) .addBackPlane(-2, 1, -5, 4, 3, stretch)
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.tex(10, 13) .addTopPlane(-2, 1, -5, 4, 1, stretch)
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.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
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.tex(10, 13) .addWestPlane(-2, 1, -5, 3, 1, stretch)
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.tex(13, 13) .addEastPlane( 2, 1, -5, 3, 1, stretch);
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}
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public void setGender(PonyGender gender) {
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@ -107,10 +107,10 @@ public class PonyTail extends PlaneRenderer implements IModelPart {
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}
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tex(36, texX).addEastPlane( 2, 0, 2, 4, 4, stretch)
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.addWestPlane(-2, 0, 2, 4, 4, stretch);
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.addWestPlane(-2, 0, 2, 4, 4, stretch);
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tex(32, texX).addBackPlane(-2, 0, 2, 4, 4, stretch)
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.addFrontPlane(-2, 0, 6, 4, 4, stretch);
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tex(32, 0).addBottomPlane(-2, 4, 2, 4, 4, stretch);
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.addFrontPlane(-2, 0, 6, 4, 4, stretch);
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tex(32, 0) .addBottomPlane(-2, 4, 2, 4, 4, stretch);
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}
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@Override
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@ -38,38 +38,39 @@ public class SaddleBags implements IModelPart {
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int z = -1;
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strap.offset(-x, y + 0.2F, z + 3).around(0, 4, 4)
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.tex(56, 31).addTopPlane(0, 0, 0, 8, 1, stretch)
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.addTopPlane(0, 0, 1, 8, 1, stretch)
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.addBackPlane(0, 0, 2, 8, 1, stretch)
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.addFrontPlane(0, 0, 0, 8, 1, stretch)
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.child(0).offset(0, -3, -0.305F).tex(56, 31)
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.addWestPlane(4.0002F, 0, 0, 1, 3, stretch) // 0.0001 is there
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.addWestPlane(4.0002F, -1, 0, 1, 3, stretch) // otherwise straps
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.addWestPlane(-4.0002F, 0, 0, 1, 3, stretch) // clip into the body
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.addWestPlane(-4.0002F, -1, 0, 1, 3, stretch)
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.rotateAngleX = ROTATE_270;
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.tex(56, 31).addTopPlane(0, 0, 0, 8, 1, stretch)
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.addTopPlane( 0, 0, 1, 8, 1, stretch)
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.addBackPlane( 0, 0, 2, 8, 1, stretch)
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.addFrontPlane(0, 0, 0, 8, 1, stretch)
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.child(0).offset(0, -3, -0.305F).tex(56, 31)
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.addWestPlane( 4.0002F, 0, 0, 1, 3, stretch) // 0.0001 is there
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.addWestPlane( 4.0002F, -1, 0, 1, 3, stretch) // otherwise straps
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.addWestPlane(-4.0002F, 0, 0, 1, 3, stretch) // clip into the body
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.addWestPlane(-4.0002F, -1, 0, 1, 3, stretch)
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.rotateAngleX = ROTATE_270;
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leftBag.offset(x, y, z).around(0, 4, 4)
|
||||
.tex(56, 25).addBackPlane(0, 0, 0, 3, 6, stretch)
|
||||
.tex(59, 25).addBackPlane(0, 0, 8, 3, 6, stretch)
|
||||
.tex(56, 19).addWestPlane(3, 0, 0, 6, 8, stretch)
|
||||
.addWestPlane(0, 0, 0, 6, 8, stretch)
|
||||
.child(0).offset(z, y, -x).tex(56, 16)
|
||||
.addTopPlane(0, 0, -3, 8, 3, stretch)
|
||||
.tex(56, 22).flipZ().addBottomPlane(0, 6, -3, 8, 3, stretch)
|
||||
.rotateAngleY = ROTATE_270;
|
||||
.tex(56, 25).addBackPlane(0, 0, 0, 3, 6, stretch)
|
||||
.tex(59, 25).addBackPlane(0, 0, 8, 3, 6, stretch)
|
||||
.tex(56, 19).addWestPlane(3, 0, 0, 6, 8, stretch)
|
||||
.addWestPlane(0, 0, 0, 6, 8, stretch)
|
||||
.child(0).offset(z, y, -x).tex(56, 16)
|
||||
.addTopPlane(0, 0, -3, 8, 3, stretch)
|
||||
.tex(56, 22).flipZ()
|
||||
.addBottomPlane(0, 6, -3, 8, 3, stretch)
|
||||
.rotateAngleY = ROTATE_270;
|
||||
|
||||
x += 3;
|
||||
|
||||
rightBag.offset(-x, y, z).around(0, 4, 4)
|
||||
.tex(56, 25).addBackPlane(0, 0, 0, 3, 6, stretch)
|
||||
.tex(59, 25).addBackPlane(0, 0, 8, 3, 6, stretch)
|
||||
.tex(56, 19).addWestPlane(3, 0, 0, 6, 8, stretch)
|
||||
.addWestPlane(0, 0, 0, 6, 8, stretch)
|
||||
.child(0).offset(z, y, x).tex(56, 16)
|
||||
.flipZ().addTopPlane(0, 0, -3, 8, 3, stretch)
|
||||
.tex(56, 22).flipZ().addBottomPlane(0, 6, -3, 8, 3, stretch)
|
||||
.rotateAngleY = ROTATE_270;
|
||||
.tex(56, 25).addBackPlane(0, 0, 0, 3, 6, stretch)
|
||||
.tex(59, 25).addBackPlane(0, 0, 8, 3, 6, stretch)
|
||||
.tex(56, 19).addWestPlane(3, 0, 0, 6, 8, stretch)
|
||||
.addWestPlane(0, 0, 0, 6, 8, stretch)
|
||||
.child(0).offset(z, y, x).tex(56, 16)
|
||||
.flipZ().addTopPlane( 0, 0, -3, 8, 3, stretch)
|
||||
.tex(56, 22).flipZ().addBottomPlane(0, 6, -3, 8, 3, stretch)
|
||||
.rotateAngleY = ROTATE_270;
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -31,14 +31,14 @@ public class SeaponyTail implements IModelPart {
|
|||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
tailBase.rotate(TAIL_ROTX, 0, 0).around(-2, 14, 8)
|
||||
.box( 0, 0, 0, 4, 6, 4, stretch).flip();
|
||||
.box( 0, 0, 0, 4, 6, 4, stretch).flip();
|
||||
|
||||
tailTip.rotate(0, 0, 0).around(1, 5, 1)
|
||||
.box(0, 0, 0, 2, 6, 1, stretch);
|
||||
.box(0, 0, 0, 2, 6, 1, stretch);
|
||||
|
||||
tailFins.offset(1, 0, 4).rotate(-TAIL_ROTX, 0, 0)
|
||||
.addTopPlane(-8, 0, 0, 8, 8, stretch)
|
||||
.flip().addTopPlane( 0, 0, 0, 8, 8, stretch);
|
||||
.addTopPlane(-8, 0, 0, 8, 8, stretch)
|
||||
.flip().addTopPlane( 0, 0, 0, 8, 8, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -24,14 +24,14 @@ public class UnicornHorn {
|
|||
glow = new HornGlowRenderer(pony, 0, 3);
|
||||
|
||||
horn.offset(HORN_X + x, HORN_Y + y, HORN_Z + z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(0, 0, 0, 1, 4, 1, stretch)
|
||||
.rotateAngleX = 0.5F;
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(0, 0, 0, 1, 4, 1, stretch)
|
||||
.rotateAngleX = 0.5F;
|
||||
|
||||
glow.offset(HORN_X + x, HORN_Y + y, HORN_Z + z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.setAlpha(0.4f).box(0, 0, 0, 1, 4, 1, stretch + 0.5F)
|
||||
.setAlpha(0.2f).box(0, 0, 0, 1, 3, 1, stretch + 0.8F);
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.setAlpha(0.4f).box(0, 0, 0, 1, 4, 1, stretch + 0.5F)
|
||||
.setAlpha(0.2f).box(0, 0, 0, 1, 3, 1, stretch + 0.8F);
|
||||
}
|
||||
|
||||
public void render(float scale) {
|
||||
|
|
|
@ -33,13 +33,13 @@ public class ModelZebra extends ModelEarthPony {
|
|||
bipedHead.addChild(bristles);
|
||||
|
||||
bristles.offset(-1, -1, -3)
|
||||
.box(0, -10, 2, 2, 6, 2, stretch)
|
||||
.box(0, -10, 4, 2, 8, 2, stretch)
|
||||
.box(0, -8, 6, 2, 6, 2, stretch)
|
||||
.rotateAngleX = 0.3F;
|
||||
bristles.child(0).offset(-1.01F, 2, -7) //0.01 to prevent z-fighting
|
||||
.box(0, -10, 4, 2, 8, 2, stretch)
|
||||
.box(0, -8, 6, 2, 6, 2, stretch)
|
||||
.rotateAngleX = -1F;
|
||||
.box(0, -10, 2, 2, 6, 2, stretch)
|
||||
.box(0, -10, 4, 2, 8, 2, stretch)
|
||||
.box(0, -8, 6, 2, 6, 2, stretch)
|
||||
.rotate(0.3F, 0, 0)
|
||||
.child(0).offset(-1.01F, 2, -7) //0.01 to prevent z-fighting
|
||||
.box(0, -10, 4, 2, 8, 2, stretch)
|
||||
.box(0, -8, 6, 2, 6, 2, stretch)
|
||||
.rotate(-1, 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,8 +48,7 @@ public class ModelIllagerPony extends ModelAlicorn {
|
|||
bipedLeftArm.rotateAngleX -= sin;
|
||||
} else if (pose == IllagerArmPose.SPELLCASTING) {
|
||||
// waving arms!
|
||||
// this.bipedRightArm.rotationPointZ = 0;
|
||||
arm.rotateAngleX = (float) (-.75F * Math.PI);
|
||||
arm.rotateAngleX = (float) (-0.75F * Math.PI);
|
||||
arm.rotateAngleZ = mult * MathHelper.cos(ticks * 0.6662F) / 4;
|
||||
arm.rotateAngleY = mult * 1.1F;
|
||||
} else if (pose == IllagerArmPose.BOW_AND_ARROW) {
|
||||
|
|
|
@ -95,15 +95,15 @@ public class ModelWitchPony extends ModelZebra {
|
|||
super.init(yOffset, stretch);
|
||||
witchHat = new PonyRenderer(this).size(64, 128);
|
||||
witchHat.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2)
|
||||
.tex(0, 64).box(-5, -6, -7, 10, 2, 10, stretch)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 76).box(-5, -5, -7, 7, 4, 7, stretch)
|
||||
.rotate(-0.05235988F, 0, 0.02617994F)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 87).box(-5, -4, -7, 4, 4, 4, stretch)
|
||||
.rotate(-0.10471976F, 0, 0.05235988F)
|
||||
.child(0).around(1.75F, -2, 2)
|
||||
.tex(0, 95).box(-5, -2, -7, 1, 2, 1, stretch)
|
||||
.rotate(-0.20943952F, 0, 0.10471976F);
|
||||
.tex(0, 64).box(-5, -6, -7, 10, 2, 10, stretch)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 76).box(-5, -5, -7, 7, 4, 7, stretch)
|
||||
.rotate(-0.05235988F, 0, 0.02617994F)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 87).box(-5, -4, -7, 4, 4, 4, stretch)
|
||||
.rotate(-0.10471976F, 0, 0.05235988F)
|
||||
.child(0).around(1.75F, -2, 2)
|
||||
.tex(0, 95).box(-5, -2, -7, 1, 2, 1, stretch)
|
||||
.rotate(-0.20943952F, 0, 0.10471976F);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue