Fix armors again

This commit is contained in:
Matthew Messinger 2016-01-13 21:00:07 -05:00
parent 8feb98a756
commit b4148959f7

View file

@ -118,9 +118,6 @@ public class LayerPonyArmor implements LayerRenderer {
case 1: case 1:
model.bipedRightArm.showModel = true; model.bipedRightArm.showModel = true;
model.bipedLeftArm.showModel = true; model.bipedLeftArm.showModel = true;
for (ModelRenderer m : model.extLegs) {
m.showModel = true;
}
model.bipedRightLeg.showModel = true; model.bipedRightLeg.showModel = true;
model.bipedLeftLeg.showModel = true; model.bipedLeftLeg.showModel = true;
break; break;
@ -130,16 +127,10 @@ public class LayerPonyArmor implements LayerRenderer {
model.bipedLeftLeg.showModel = true; model.bipedLeftLeg.showModel = true;
model.bipedRightArm.showModel = true; model.bipedRightArm.showModel = true;
model.bipedLeftArm.showModel = true; model.bipedLeftArm.showModel = true;
model.Bodypiece.showModel = true;
model.extBody.showModel = true; model.extBody.showModel = true;
model.bipedBody.showModel = true;
break; break;
// chest // chest
case 3: case 3:
model.bipedRightLeg.showModel = true;
model.bipedLeftLeg.showModel = true;
model.bipedRightArm.showModel = true;
model.bipedLeftArm.showModel = true;
model.extBody.showModel = true; model.extBody.showModel = true;
break; break;
// head // head