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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 04:27:59 +01:00
Update some parameter names
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parent
aa933861c4
commit
b2fe56334f
7 changed files with 30 additions and 41 deletions
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@ -6,17 +6,15 @@ import net.minecraft.client.util.math.MatrixStack;
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public interface IPart {
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/**
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* Sets the model's various rotation angles.
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* <p>
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* See {@link AbstractPonyMode.setRotationAndAngle} for an explanation of the various parameters.
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*/
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default void setRotationAndAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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default void setPartAngles(ModelAttributes attributes, float limbAngle, float limbSpeed, float bodySwing, float animationProgress) {
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}
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/**
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* Renders this model component.
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*/
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void renderPart(MatrixStack stack, VertexConsumer vertices, int overlayUv, int lightUv, float red, float green, float blue, float alpha, ModelAttributes attributes);
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void renderPart(MatrixStack stack, VertexConsumer vertices, int overlay, int light, float red, float green, float blue, float alpha, ModelAttributes attributes);
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/**
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* Sets whether this part should be rendered.
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@ -2,7 +2,6 @@ package com.minelittlepony.client.hdskins;
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import com.minelittlepony.api.pony.IPony;
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import com.minelittlepony.api.pony.IPonyData;
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import com.minelittlepony.api.pony.meta.Race;
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import com.minelittlepony.api.pony.meta.Wearable;
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import com.minelittlepony.client.MineLittlePony;
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import com.minelittlepony.client.SkinsProxy;
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@ -165,7 +165,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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ponySleep();
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}
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parts.forEach(part -> part.setRotationAndAngles(attributes, limbAngle, limbSpeed, wobbleAmount, animationProgress));
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parts.forEach(part -> part.setPartAngles(attributes, limbAngle, limbSpeed, wobbleAmount, animationProgress));
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}
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public void setHeadRotation(float animationProgress, float yaw, float pitch) {
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@ -18,17 +18,17 @@ public class LionTail implements IPart {
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}
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@Override
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public void setRotationAndAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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public void setPartAngles(ModelAttributes attributes, float limbAngle, float limbSpeed, float bodySwing, float animationProgress) {
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bodySwing *= 5;
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float baseSail = 1F;
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float speed = swing > 0.01F ? 6 : 90;
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float speed = limbSpeed > 0.01F ? 6 : 90;
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Interpolator interpolator = attributes.getMainInterpolator();
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float straightness = 1.6F * (1 + (float)Math.sin(ticks / speed) / 8F);
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float twist = (float)Math.sin(Math.PI/2F + 2 * ticks / speed) / 16F;
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float straightness = 1.6F * (1 + (float)Math.sin(animationProgress / speed) / 8F);
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float twist = (float)Math.sin(Math.PI/2F + 2 * animationProgress / speed) / 16F;
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float bend = attributes.motionRoll / 80F;
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if (attributes.isCrouching) {
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@ -45,11 +45,11 @@ public class LionTail implements IPart {
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bend = interpolator.interpolate("kirin_tail_bendiness", bend, 10);
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tail.pitch = baseSail;
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tail.pitch += swing / 2;
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tail.pitch += limbSpeed / 2;
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tail.yaw = twist;
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tail.roll = bodySwing * 2;
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float sinTickFactor = MathHelper.sin(ticks * 0.067f) * 0.05f;
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float sinTickFactor = MathHelper.sin(animationProgress * 0.067f) * 0.05f;
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tail.pitch += sinTickFactor;
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tail.yaw += sinTickFactor;
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@ -12,8 +12,8 @@ import com.minelittlepony.client.model.AbstractPonyModel;
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import com.minelittlepony.mson.api.*;
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import com.minelittlepony.util.MathUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.stream.IntStream;
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public class PonyTail implements IPart, MsonModel {
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private static final float TAIL_Z = 14;
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@ -27,7 +27,7 @@ public class PonyTail implements IPart, MsonModel {
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private int tailStop = 0;
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private TailShape shape = TailShape.STRAIGHT;
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private final List<Segment> segments = new ArrayList<>();
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private List<Segment> segments = List.of();
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public PonyTail(ModelPart tree) {
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tail = tree.getChild("tail");
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@ -36,38 +36,32 @@ public class PonyTail implements IPart, MsonModel {
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@Override
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public void init(ModelView context) {
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model = context.getModel();
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int segments = (int)context.getLocalValue("segments", 4);
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for (int i = 0; i < segments; i++) {
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Segment segment = context.findByName("segment_" + i);
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segment.tail = this;
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segment.index = i;
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this.segments.add(segment);
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}
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segments = IntStream.range(0, (int)context.getLocalValue("segments", 4))
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.mapToObj(i -> context.<Segment>findByName("segment_" + i))
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.toList();
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}
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@Override
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public void setRotationAndAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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public void setPartAngles(ModelAttributes attributes, float limbAngle, float limbSpeed, float bodySwing, float animationProgress) {
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boolean rainboom = attributes.isSwimming || attributes.isGoingFast;
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tail.roll = rainboom ? 0 : MathHelper.cos(move * 0.8F) * 0.2f * swing;
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tail.roll = rainboom ? 0 : MathHelper.cos(limbAngle * 0.8F) * 0.2f * limbSpeed;
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tail.yaw = bodySwing * 5;
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if (model.getAttributes().isCrouching && !rainboom) {
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if (attributes.isCrouching && !rainboom) {
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tail.setPivot(0, 0, TAIL_SNEAKING_Z);
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tail.pitch = -model.body.pitch + 0.1F;
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} else if (model.getAttributes().isSitting) {
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} else if (attributes.isSitting) {
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tail.pivotZ = TAIL_RIDING_Z;
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tail.pivotY = TAIL_RIDING_Y;
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tail.pitch = MathHelper.PI / 5;
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} else {
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tail.setPivot(0, 0, TAIL_Z);
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if (rainboom) {
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tail.pitch = MathUtil.Angles._90_DEG + MathHelper.sin(move) / 10;
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tail.pitch = MathUtil.Angles._90_DEG + MathHelper.sin(limbAngle) / 10;
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} else {
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tail.pitch = swing / 2;
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tail.pitch = limbSpeed / 2;
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swingX(ticks);
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swingX(animationProgress);
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}
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}
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@ -86,8 +80,8 @@ public class PonyTail implements IPart, MsonModel {
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@Override
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public void setVisible(boolean visible, ModelAttributes attributes) {
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tail.visible = visible;
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tailStop = model.getMetadata().getTailLength().ordinal();
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shape = model.getMetadata().getTailShape();
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tailStop = attributes.metadata.getTailLength().ordinal();
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shape = attributes.metadata.getTailShape();
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}
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@Override
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@ -95,23 +89,21 @@ public class PonyTail implements IPart, MsonModel {
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stack.push();
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tail.rotate(stack);
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segments.forEach(segment -> segment.render(stack, vertices, overlayUv, lightUv, red, green, blue, alpha));
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for (int i = 0; i < segments.size(); i++) {
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segments.get(i).render(this, stack, vertices, i, overlayUv, lightUv, red, green, blue, alpha);
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}
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stack.pop();
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}
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public static class Segment {
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public PonyTail tail;
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public int index;
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private final ModelPart tree;
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public Segment(ModelPart tree) {
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this.tree = tree;
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}
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public void render(MatrixStack stack, VertexConsumer renderContext, int overlayUv, int lightUv, float red, float green, float blue, float alpha) {
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public void render(PonyTail tail, MatrixStack stack, VertexConsumer renderContext, int index, int overlayUv, int lightUv, float red, float green, float blue, float alpha) {
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if (index >= tail.tailStop) {
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return;
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}
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@ -53,7 +53,7 @@ public class PonyWings<T extends Model & IPegasus> implements IPart, MsonModel {
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}
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@Override
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public void setRotationAndAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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public void setPartAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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float flap = 0;
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float progress = pegasus.getSwingAmount();
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@ -22,8 +22,8 @@ public class SeaponyTail implements IPart, MsonModel {
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}
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@Override
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public void setRotationAndAngles(ModelAttributes attributes, float move, float swing, float bodySwing, float ticks) {
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float rotation = attributes.isSleeping ? 0 : MathHelper.sin(ticks * 0.536f) / 4;
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public void setPartAngles(ModelAttributes attributes, float limbAngle, float limbSpeed, float bodySwing, float animationProgress) {
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float rotation = attributes.isSleeping ? 0 : MathHelper.sin(animationProgress * 0.536f) / 4;
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tailBase.pitch = MathHelper.HALF_PI + rotation;
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tailTip.pitch = rotation;
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