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Fixed offset on swimming ponies
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1 changed files with 1 additions and 1 deletions
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@ -19,7 +19,7 @@ public class PostureSwimming extends PostureFlight {
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protected double calculateIncline(PlayerEntity player, double motionX, double motionY, double motionZ) {
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protected double calculateIncline(PlayerEntity player, double motionX, double motionY, double motionZ) {
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double motionLerp = MathUtil.clampLimit(Math.sqrt(motionX * motionX + motionZ * motionZ) * 30, 1) / 2;
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double motionLerp = MathUtil.clampLimit(Math.sqrt(motionX * motionX + motionZ * motionZ) * 30, 1) / 2;
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GlStateManager.translated(0, 0, -1);
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GlStateManager.translated(0, 0.9, -1);
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return 90 + super.calculateIncline(player, motionX, motionY, motionZ) * motionLerp;
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return 90 + super.calculateIncline(player, motionX, motionY, motionZ) * motionLerp;
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}
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}
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