Move the armour texture resolver to a class and interface

This commit is contained in:
Sollace 2018-08-17 15:08:37 +02:00
parent 2752bdcc4c
commit ada764f946
3 changed files with 120 additions and 79 deletions

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@ -0,0 +1,94 @@
package com.minelittlepony.model.armour;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.ResourcePackRepository;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import com.google.common.collect.Maps;
import com.minelittlepony.ForgeProxy;
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.Map;
public class DefaultPonyArmorTextureResolver<T extends EntityLivingBase> implements IArmorTextureResolver<T> {
private final Map<String, ResourceLocation> HUMAN_ARMOUR = Maps.newHashMap();
private final Map<ResourceLocation, ResourceLocation> PONY_ARMOUR = Maps.newHashMap();
public ResourceLocation getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type) {
ItemArmor item = (ItemArmor) itemstack.getItem();
String texture = item.getArmorMaterial().getName();
String domain = "minecraft";
int idx = texture.indexOf(':');
if (idx > -1) {
domain = texture.substring(0, idx);
texture = texture.substring(idx + 1);
}
type = type == null ? "" : String.format("_%s", type);
String ponyRes = String.format("%s:textures/models/armor/%s_layer_%s%s.png", domain, texture, layer.name().toLowerCase(), type);
String oldPonyRes = String.format("%s:textures/models/armor/%s_layer_%d%s.png", domain, texture, layer == ArmorLayer.INNER ? 2 : 1, type);
ResourceLocation human = getArmorTexture(entity, itemstack, ponyRes, slot, type);
ResourceLocation pony = ponifyResource(human);
ResourceLocation oldPony = ponifyResource(getArmorTexture(entity, itemstack, oldPonyRes, slot, type));
return resolve(pony, oldPony, human);
}
private ResourceLocation resolve(ResourceLocation... resources) {
// check resource packs for either texture.
for (ResourcePackRepository.Entry entry : Minecraft.getMinecraft().getResourcePackRepository().getRepositoryEntries()) {
for (ResourceLocation candidate : resources) {
if (entry.getResourcePack().resourceExists(candidate)) {
// ponies are more important
return candidate;
}
}
}
// the default pack
for (ResourceLocation candidate : resources) {
try {
Minecraft.getMinecraft().getResourceManager().getResource(candidate);
return candidate;
} catch (IOException e) { }
}
return resources[resources.length - 1];
}
private ResourceLocation ponifyResource(ResourceLocation human) {
return PONY_ARMOUR.computeIfAbsent(human, key -> {
String domain = human.getNamespace();
if ("minecraft".equals(domain)) {
domain = "minelittlepony"; // it's a vanilla armor. I provide these.
}
return new ResourceLocation(domain, human.getPath().replace(".png", "_pony.png"));
});
}
private ResourceLocation getArmorTexture(T entity, ItemStack item, String def, EntityEquipmentSlot slot, @Nullable String type) {
return HUMAN_ARMOUR.computeIfAbsent(ForgeProxy.getArmorTexture(entity, item, def, slot, type), ResourceLocation::new);
}
}

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@ -0,0 +1,15 @@
package com.minelittlepony.model.armour;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
import javax.annotation.Nullable;
public interface IArmorTextureResolver<T extends EntityLivingBase> {
ResourceLocation getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type);
}

View file

@ -1,20 +1,20 @@
package com.minelittlepony.render.layer; package com.minelittlepony.render.layer;
import com.google.common.collect.Maps;
import com.minelittlepony.ForgeProxy; import com.minelittlepony.ForgeProxy;
import com.minelittlepony.model.ModelWrapper; import com.minelittlepony.model.ModelWrapper;
import com.minelittlepony.model.armour.IEquestrianArmor; import com.minelittlepony.model.armour.IEquestrianArmor;
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer; import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
import com.minelittlepony.model.armour.IArmorTextureResolver;
import com.minelittlepony.model.armour.ModelPonyArmor; import com.minelittlepony.model.armour.ModelPonyArmor;
import com.minelittlepony.model.armour.DefaultPonyArmorTextureResolver;
import com.minelittlepony.model.capabilities.IModelArmor; import com.minelittlepony.model.capabilities.IModelArmor;
import com.minelittlepony.util.coordinates.Color; import com.minelittlepony.util.coordinates.Color;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.client.renderer.entity.RenderLivingBase;
import net.minecraft.client.renderer.entity.layers.LayerArmorBase; import net.minecraft.client.renderer.entity.layers.LayerArmorBase;
import net.minecraft.client.resources.ResourcePackRepository;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.inventory.EntityEquipmentSlot.Type; import net.minecraft.inventory.EntityEquipmentSlot.Type;
@ -22,17 +22,10 @@ import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Tuple;
import java.io.IOException;
import java.util.Map;
import javax.annotation.Nullable;
public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLayer<T> { public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLayer<T> {
private static final Map<String, ResourceLocation> HUMAN_ARMOUR = Maps.newHashMap(); private static final IArmorTextureResolver<EntityLivingBase> textures = new DefaultPonyArmorTextureResolver<>();
private static final Map<ResourceLocation, ResourceLocation> PONY_ARMOUR = Maps.newHashMap();
private ModelWrapper pony; private ModelWrapper pony;
@ -65,17 +58,20 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
armour.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity); armour.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
armour.synchroniseLegs(pony.getBody()); armour.synchroniseLegs(pony.getBody());
Tuple<ResourceLocation, Boolean> armourTexture = getArmorTexture(entity, itemstack, armorSlot, layer, null); @SuppressWarnings("unchecked")
IArmorTextureResolver<T> resolver = armour instanceof IArmorTextureResolver ? (IArmorTextureResolver<T>)armour : (IArmorTextureResolver<T>)textures;
getRenderer().bindTexture(armourTexture.getFirst()); ResourceLocation armourTexture = resolver.getArmorTexture(entity, itemstack, armorSlot, layer, null);
getRenderer().bindTexture(armourTexture);
ItemArmor itemarmor = (ItemArmor) itemstack.getItem(); ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
if (itemarmor.getArmorMaterial() == ArmorMaterial.LEATHER) { if (itemarmor.getArmorMaterial() == ArmorMaterial.LEATHER) {
Color.glColor(itemarmor.getColor(itemstack), 1); Color.glColor(itemarmor.getColor(itemstack), 1);
armour.render(entity, move, swing, ticks, headYaw, headPitch, scale); armour.render(entity, move, swing, ticks, headYaw, headPitch, scale);
armourTexture = getArmorTexture(entity, itemstack, armorSlot, layer, "overlay"); armourTexture = resolver.getArmorTexture(entity, itemstack, armorSlot, layer, "overlay");
getRenderer().bindTexture(armourTexture.getFirst()); getRenderer().bindTexture(armourTexture);
} }
GlStateManager.color(1, 1, 1, 1); GlStateManager.color(1, 1, 1, 1);
@ -88,69 +84,6 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
} }
} }
private Tuple<ResourceLocation, Boolean> getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type) {
ItemArmor item = (ItemArmor) itemstack.getItem();
String texture = item.getArmorMaterial().getName();
String domain = "minecraft";
int idx = texture.indexOf(':');
if (idx > -1) {
domain = texture.substring(0, idx);
texture = texture.substring(idx + 1);
}
type = type == null ? "" : String.format("_%s", type);
String ponyRes = String.format("%s:textures/models/armor/%s_layer_%s%s.png", domain, texture, layer.name().toLowerCase(), type);
String oldPonyRes = String.format("%s:textures/models/armor/%s_layer_%d%s.png", domain, texture, layer == ArmorLayer.INNER ? 2 : 1, type);
ResourceLocation human = getArmorTexture(entity, itemstack, ponyRes, slot, type);
ResourceLocation oldPony = ponifyResource(getArmorTexture(entity, itemstack, oldPonyRes, slot, type));
ResourceLocation pony = ponifyResource(human);
// check resource packs for either texture.
for (ResourcePackRepository.Entry entry : Minecraft.getMinecraft().getResourcePackRepository().getRepositoryEntries()) {
if (entry.getResourcePack().resourceExists(pony)) {
// ponies are more important
return new Tuple<>(pony, true);
} else if (entry.getResourcePack().resourceExists(oldPony)) {
return new Tuple<>(oldPony, true);
} else if (entry.getResourcePack().resourceExists(human)) {
// but I guess I'll take a human
return new Tuple<>(human, false);
}
}
// the default pack
try {
Minecraft.getMinecraft().getResourceManager().getResource(pony);
return new Tuple<>(pony, true);
} catch (IOException e) {
try {
Minecraft.getMinecraft().getResourceManager().getResource(oldPony);
return new Tuple<>(oldPony, true);
} catch (IOException r) {
return new Tuple<>(human, false);
}
}
}
private static ResourceLocation ponifyResource(ResourceLocation human) {
return PONY_ARMOUR.computeIfAbsent(human, key -> {
String domain = human.getNamespace();
if ("minecraft".equals(domain)) {
domain = "minelittlepony"; // it's a vanilla armor. I provide these.
}
String path = human.getPath().replace(".png", "_pony.png");
return new ResourceLocation(domain, path);
});
}
private static ResourceLocation getArmorTexture(EntityLivingBase entity, ItemStack item, String def, EntityEquipmentSlot slot, @Nullable String type) {
return HUMAN_ARMOUR.computeIfAbsent(ForgeProxy.getArmorTexture(entity, item, def, slot, type), ResourceLocation::new);
}
private static ModelPonyArmor getArmorModel(EntityLivingBase entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, ModelPonyArmor def) { private static ModelPonyArmor getArmorModel(EntityLivingBase entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, ModelPonyArmor def) {
ModelBase model = ForgeProxy.getArmorModel(entity, itemstack, slot, def); ModelBase model = ForgeProxy.getArmorModel(entity, itemstack, slot, def);
@ -164,5 +97,4 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
return def; return def;
} }
} }