Fixed positioning of pumpkings on ponies' heads

This commit is contained in:
Sollace 2020-03-13 17:16:46 +02:00
parent 2eb19e5451
commit ac80091587

View file

@ -66,7 +66,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
stack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(180));
stack.scale(0.625F, -0.625F, -0.625F);
stack.translate(0, 0.4F, -0.21F);
stack.translate(0, 0.6F, -0.21F);
MinecraftClient.getInstance().getHeldItemRenderer().renderItem(entity, itemstack, ModelTransformation.Mode.HEAD, false, stack, renderContext, lightUv);
}