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Fixed positioning of pumpkings on ponies' heads
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1 changed files with 1 additions and 1 deletions
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@ -66,7 +66,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
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private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
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private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
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stack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(180));
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stack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(180));
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stack.scale(0.625F, -0.625F, -0.625F);
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stack.scale(0.625F, -0.625F, -0.625F);
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stack.translate(0, 0.4F, -0.21F);
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stack.translate(0, 0.6F, -0.21F);
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MinecraftClient.getInstance().getHeldItemRenderer().renderItem(entity, itemstack, ModelTransformation.Mode.HEAD, false, stack, renderContext, lightUv);
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MinecraftClient.getInstance().getHeldItemRenderer().renderItem(entity, itemstack, ModelTransformation.Mode.HEAD, false, stack, renderContext, lightUv);
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}
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}
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