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https://github.com/MineLittlePony/MineLittlePony.git
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Fixed magic rendering on items in third person when it's not supposed to and fixed skeletons having horns when they're not supposed to
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parent
62d606ada4
commit
a9051293b7
1 changed files with 32 additions and 27 deletions
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@ -1,7 +1,9 @@
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package com.minelittlepony.client.render;
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import com.minelittlepony.api.config.PonyConfig;
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import com.minelittlepony.api.model.HornedPonyModel;
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import com.minelittlepony.api.pony.Pony;
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import com.minelittlepony.client.MineLittlePony;
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import com.minelittlepony.client.util.render.RenderLayerUtil;
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import org.jetbrains.annotations.Nullable;
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@ -34,39 +36,42 @@ public class LevitatingItemRenderer {
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*/
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public void renderItem(ItemRenderer itemRenderer, @Nullable LivingEntity entity, ItemStack stack, ModelTransformationMode mode, boolean left, MatrixStack matrix, VertexConsumerProvider renderContext, @Nullable World world, int lightUv, int posLong) {
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if (mode.isFirstPerson()
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if (entity != null && (mode.isFirstPerson()
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|| mode == ModelTransformationMode.THIRD_PERSON_LEFT_HAND
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|| mode == ModelTransformationMode.THIRD_PERSON_RIGHT_HAND
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|| mode == ModelTransformationMode.THIRD_PERSON_RIGHT_HAND)
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) {
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Pony.getManager().getPony(entity).ifPresentOrElse(pony -> {
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matrix.push();
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if (MineLittlePony.getInstance().getRenderDispatcher().getPonyRenderer(entity) instanceof PonyRenderContext<LivingEntity, ?> context) {
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Pony pony = context.getEntityPony(entity);
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if (context.getInternalRenderer().getModels().body() instanceof HornedPonyModel model) {
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matrix.push();
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boolean doMagic = PonyConfig.getInstance().fpsmagic.get() && pony.hasMagic();
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boolean doMagic = (mode.isFirstPerson() ? PonyConfig.getInstance().fpsmagic : PonyConfig.getInstance().tpsmagic).get() && model.hasMagic();
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if (doMagic && mode.isFirstPerson()) {
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setupPerspective(itemRenderer, entity, stack, left, matrix);
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if (doMagic && mode.isFirstPerson()) {
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setupPerspective(itemRenderer, entity, stack, left, matrix);
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}
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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if (doMagic) {
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VertexConsumerProvider interceptedContext = getProvider(pony, renderContext);
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matrix.scale(1.1F, 1.1F, 1.1F);
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matrix.translate(0.015F, 0.01F, 0.01F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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matrix.scale(1.1F, 1.1F, 1.1F);
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matrix.translate(-0.03F, -0.02F, -0.02F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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matrix.pop();
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return;
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}
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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if (doMagic) {
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VertexConsumerProvider interceptedContext = getProvider(pony, renderContext);
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matrix.scale(1.1F, 1.1F, 1.1F);
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matrix.translate(0.015F, 0.01F, 0.01F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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matrix.translate(-0.03F, -0.02F, -0.02F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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matrix.pop();
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}, () -> {
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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});
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} else {
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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}
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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/**
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