mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 12:37:59 +01:00
Split the mob rendering apart into their own classes.
Add some randomness for mob metadata.
This commit is contained in:
parent
f56cea3597
commit
9dd9384d77
7 changed files with 72 additions and 59 deletions
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@ -204,7 +204,7 @@ public abstract class ModelPony extends ModelPlayer {
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rotate(180.0F, 0.0F, 1.0F, 0.0F);
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rotate(180.0F, 0.0F, 1.0F, 0.0F);
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}
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}
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if (this.metadata.getSize() == PonySize.FOAL) {
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if (this.metadata.getSize() == PonySize.FOAL || isChild) {
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if (this.isSneak && !this.isFlying && !this.isArmour) {
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if (this.isSneak && !this.isFlying && !this.isArmour) {
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translate(0.0F, -0.12F, 0.0F);
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translate(0.0F, -0.12F, 0.0F);
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}
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}
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@ -507,7 +507,7 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
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rotate(180.0F, 0.0F, 1.0F, 0.0F);
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rotate(180.0F, 0.0F, 1.0F, 0.0F);
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}
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}
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if (this.metadata.getSize() == PonySize.FOAL) {
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if (this.metadata.getSize() == PonySize.FOAL || isChild) {
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if (this.isSneak && !this.isFlying && !this.isArmour) {
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if (this.isSneak && !this.isFlying && !this.isArmour) {
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translate(0.0F, -0.12F, 0.0F);
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translate(0.0F, -0.12F, 0.0F);
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}
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}
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@ -14,6 +14,7 @@ public class pm_zombiePony extends pm_newPonyAdv {
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float leftLegRotateAngleX;
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float leftLegRotateAngleX;
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float var8;
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float var8;
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float var9;
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float var9;
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// why are zombies flying?
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if (this.isFlying && this.metadata.getRace().hasWings()) {
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if (this.isFlying && this.metadata.getRace().hasWings()) {
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if (this.rainboom) {
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if (this.rainboom) {
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rightArmRotateAngleX = ROTATE_270;
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rightArmRotateAngleX = ROTATE_270;
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@ -15,12 +15,11 @@ import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.entity.monster.EntitySkeleton;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving implements IRenderPony {
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public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving implements IRenderPony {
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protected ModelPony mobModel;
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protected ModelPony mobModel;
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protected PlayerModel playerModel;
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protected PlayerModel playerModel;
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@ -36,68 +35,23 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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}
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}
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@Override
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@Override
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public void doRender(EntityLiving entity, double xPosition, double yPosition, double zPosition, float yaw,
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public void doRender(Entity entity, double xPosition, double yPosition, double zPosition, float yaw,
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float partialTicks) {
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float partialTicks) {
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ItemStack heldItem = entity.getHeldItem();
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this.playerModel.getModel().heldItemRight = heldItem == null ? 0 : 1;
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this.playerModel.getModel().isSneak = false;
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this.playerModel.getModel().isFlying = false;
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if (entity instanceof EntitySkeleton) {
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switch (entity.getUniqueID().hashCode() % 3) {
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case 0:
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case 1:
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this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
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break;
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case 2:
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this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
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}
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} else {
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this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
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}
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if (entity instanceof EntityPigZombie) {
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this.playerModel.getModel().metadata.setGender(PonyGender.STALLION);
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} else {
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this.playerModel.getModel().metadata.setGender(PonyGender.MARE);
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}
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if (entity instanceof EntitySkeleton) {
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this.playerModel.getModel().metadata.setTail(TailLengths.STUB);
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} else {
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this.playerModel.getModel().metadata.setTail(TailLengths.FULL);
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}
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this.playerModel.getModel().isSleeping = false;
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if (MineLittlePony.getConfig().getShowScale().get()) {
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this.shadowSize = 0.4F;
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}
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double yOrigin = yPosition;
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double yOrigin = yPosition;
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if (entity.isSneaking()) {
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if (entity.isSneaking()) {
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yOrigin -= 0.125D;
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yOrigin -= 0.125D;
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}
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}
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super.doRender(entity, xPosition, yOrigin, zPosition, yaw, partialTicks);
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super.doRender(entity, xPosition, yOrigin, zPosition, yaw, partialTicks);
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this.playerModel.getModel().aimedBow = false;
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this.playerModel.getModel().aimedBow = false;
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this.playerModel.getModel().isSneak = false;
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this.playerModel.getModel().isSneak = false;
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this.playerModel.getModel().heldItemRight = 0;
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this.playerModel.getModel().heldItemRight = 0;
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}
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}
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@SuppressWarnings("unchecked")
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@Override
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public void doRender(Entity entity, double xPosition, double yPosition, double zPosition, float yaw,
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float partialTicks) {
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this.doRender((T) entity, xPosition, yPosition, zPosition, yaw, partialTicks);
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}
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protected abstract ResourceLocation getEntityTexture(T var1);
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protected abstract ResourceLocation getEntityTexture(T var1);
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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@Override
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@Override
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protected ResourceLocation getEntityTexture(Entity var1) {
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protected final ResourceLocation getEntityTexture(Entity var1) {
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return this.getEntityTexture((T) var1);
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return this.getEntityTexture((T) var1);
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}
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}
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@ -105,7 +59,23 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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@Override
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@Override
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protected void preRenderCallback(EntityLivingBase entitylivingbaseIn, float partialTickTime) {
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protected final void preRenderCallback(EntityLivingBase entitylivingbaseIn, float partialTickTime) {
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ItemStack heldItem = entitylivingbaseIn.getHeldItem();
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this.playerModel.getModel().heldItemRight = heldItem == null ? 0 : 1;
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this.playerModel.getModel().isSneak = false;
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this.playerModel.getModel().isFlying = false;
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this.playerModel.getModel().isSleeping = false;
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this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
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this.playerModel.getModel().metadata.setGender(PonyGender.MARE);
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this.playerModel.getModel().metadata.setTail(TailLengths.FULL);
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if (MineLittlePony.getConfig().getShowScale().get()) {
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this.shadowSize = 0.4F;
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}
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preRenderCallback((T) entitylivingbaseIn, partialTickTime);
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preRenderCallback((T) entitylivingbaseIn, partialTickTime);
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}
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}
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@ -115,7 +85,7 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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@Override
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@Override
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protected void rotateCorpse(EntityLivingBase entity, float xPosition, float yPosition, float zPosition) {
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protected final void rotateCorpse(EntityLivingBase entity, float xPosition, float yPosition, float zPosition) {
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this.rotateCorpse((T) entity, xPosition, yPosition, zPosition);
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this.rotateCorpse((T) entity, xPosition, yPosition, zPosition);
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}
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}
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@ -1,12 +1,15 @@
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package com.brohoof.minelittlepony.renderer;
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package com.brohoof.minelittlepony.renderer;
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import java.util.Random;
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import com.brohoof.minelittlepony.PonyManager;
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import com.brohoof.minelittlepony.PonyManager;
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import com.brohoof.minelittlepony.PonyRace;
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import com.brohoof.minelittlepony.TailLengths;
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import com.brohoof.minelittlepony.model.PMAPI;
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import com.brohoof.minelittlepony.model.PMAPI;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
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import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntitySkeleton;
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import net.minecraft.entity.monster.EntitySkeleton;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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@ -28,10 +31,17 @@ public class RenderPonySkeleton extends RenderPonyMob<EntitySkeleton> {
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GlStateManager.scale(1.2F, 1.2F, 1.2F);
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GlStateManager.scale(1.2F, 1.2F, 1.2F);
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}
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}
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}
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Random rand = new Random(skeleton.getUniqueID().hashCode());
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switch (rand.nextInt() % 3) {
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protected void a(EntityLivingBase entity, float partialTicks) {
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case 0:
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this.preRenderCallback((EntitySkeleton) entity, partialTicks);
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case 1:
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this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
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this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
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break;
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case 2:
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this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
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}
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this.playerModel.getModel().metadata.setTail(TailLengths.STUB);
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}
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}
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@Override
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@Override
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@ -1,6 +1,10 @@
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package com.brohoof.minelittlepony.renderer;
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package com.brohoof.minelittlepony.renderer;
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import java.util.Random;
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import com.brohoof.minelittlepony.PonyGender;
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import com.brohoof.minelittlepony.PonyManager;
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import com.brohoof.minelittlepony.PonyManager;
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import com.brohoof.minelittlepony.PonyRace;
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import com.brohoof.minelittlepony.model.PMAPI;
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import com.brohoof.minelittlepony.model.PMAPI;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.RenderManager;
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@ -14,10 +18,38 @@ public class RenderPonyZombie extends RenderPonyMob<EntityZombie> {
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super(rendermanager, PMAPI.zombie);
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super(rendermanager, PMAPI.zombie);
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}
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}
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@Override
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protected void preRenderCallback(EntityZombie entity, float partick) {
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Random rand = new Random(entity.getUniqueID().hashCode());
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// 50-50 chance for gender
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this.playerModel.getModel().metadata.setGender(rand.nextBoolean() ? PonyGender.MARE : PonyGender.STALLION);
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switch (rand.nextInt(5)) {
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case 0:
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case 1:
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case 2:
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this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
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break;
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case 3:
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this.playerModel.getModel().metadata.setRace(PonyRace.PEGASUS);
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break;
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case 4:
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this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
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break;
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}
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this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
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// Let's play the lottery!
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if (rand.nextInt(10000) == 0) {
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this.playerModel.getModel().metadata.setRace(PonyRace.ALICORN);
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}
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}
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@Override
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@Override
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protected void rotateCorpse(EntityZombie zombie, float xPosition, float yPosition, float zPosition) {
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protected void rotateCorpse(EntityZombie zombie, float xPosition, float yPosition, float zPosition) {
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super.rotateCorpse(zombie, xPosition, yPosition, zPosition);
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if (zombie.isConverting()) {
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if (zombie.isConverting()) {
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yPosition += (float) (Math.cos(zombie.ticksExisted * 3.25D) * 3.141592653589793D * 0.25D);
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yPosition += (float) (Math.cos(zombie.ticksExisted * 3.25D) * Math.PI * 0.25D);
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}
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}
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}
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}
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