Split the mob rendering apart into their own classes.

Add some randomness for mob metadata.
This commit is contained in:
Matthew Messinger 2015-12-15 00:32:57 -05:00
parent f56cea3597
commit 9dd9384d77
7 changed files with 72 additions and 59 deletions

View file

@ -204,7 +204,7 @@ public abstract class ModelPony extends ModelPlayer {
rotate(180.0F, 0.0F, 1.0F, 0.0F); rotate(180.0F, 0.0F, 1.0F, 0.0F);
} }
if (this.metadata.getSize() == PonySize.FOAL) { if (this.metadata.getSize() == PonySize.FOAL || isChild) {
if (this.isSneak && !this.isFlying && !this.isArmour) { if (this.isSneak && !this.isFlying && !this.isArmour) {
translate(0.0F, -0.12F, 0.0F); translate(0.0F, -0.12F, 0.0F);
} }

View file

@ -507,7 +507,7 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
rotate(180.0F, 0.0F, 1.0F, 0.0F); rotate(180.0F, 0.0F, 1.0F, 0.0F);
} }
if (this.metadata.getSize() == PonySize.FOAL) { if (this.metadata.getSize() == PonySize.FOAL || isChild) {
if (this.isSneak && !this.isFlying && !this.isArmour) { if (this.isSneak && !this.isFlying && !this.isArmour) {
translate(0.0F, -0.12F, 0.0F); translate(0.0F, -0.12F, 0.0F);
} }

View file

@ -14,6 +14,7 @@ public class pm_zombiePony extends pm_newPonyAdv {
float leftLegRotateAngleX; float leftLegRotateAngleX;
float var8; float var8;
float var9; float var9;
// why are zombies flying?
if (this.isFlying && this.metadata.getRace().hasWings()) { if (this.isFlying && this.metadata.getRace().hasWings()) {
if (this.rainboom) { if (this.rainboom) {
rightArmRotateAngleX = ROTATE_270; rightArmRotateAngleX = ROTATE_270;

View file

@ -15,12 +15,11 @@ import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving implements IRenderPony { public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving implements IRenderPony {
protected ModelPony mobModel; protected ModelPony mobModel;
protected PlayerModel playerModel; protected PlayerModel playerModel;
@ -36,68 +35,23 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
} }
@Override @Override
public void doRender(EntityLiving entity, double xPosition, double yPosition, double zPosition, float yaw, public void doRender(Entity entity, double xPosition, double yPosition, double zPosition, float yaw,
float partialTicks) { float partialTicks) {
ItemStack heldItem = entity.getHeldItem();
this.playerModel.getModel().heldItemRight = heldItem == null ? 0 : 1;
this.playerModel.getModel().isSneak = false;
this.playerModel.getModel().isFlying = false;
if (entity instanceof EntitySkeleton) {
switch (entity.getUniqueID().hashCode() % 3) {
case 0:
case 1:
this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
break;
case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
}
} else {
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
}
if (entity instanceof EntityPigZombie) {
this.playerModel.getModel().metadata.setGender(PonyGender.STALLION);
} else {
this.playerModel.getModel().metadata.setGender(PonyGender.MARE);
}
if (entity instanceof EntitySkeleton) {
this.playerModel.getModel().metadata.setTail(TailLengths.STUB);
} else {
this.playerModel.getModel().metadata.setTail(TailLengths.FULL);
}
this.playerModel.getModel().isSleeping = false;
if (MineLittlePony.getConfig().getShowScale().get()) {
this.shadowSize = 0.4F;
}
double yOrigin = yPosition; double yOrigin = yPosition;
if (entity.isSneaking()) { if (entity.isSneaking()) {
yOrigin -= 0.125D; yOrigin -= 0.125D;
} }
super.doRender(entity, xPosition, yOrigin, zPosition, yaw, partialTicks); super.doRender(entity, xPosition, yOrigin, zPosition, yaw, partialTicks);
this.playerModel.getModel().aimedBow = false; this.playerModel.getModel().aimedBow = false;
this.playerModel.getModel().isSneak = false; this.playerModel.getModel().isSneak = false;
this.playerModel.getModel().heldItemRight = 0; this.playerModel.getModel().heldItemRight = 0;
} }
@SuppressWarnings("unchecked")
@Override
public void doRender(Entity entity, double xPosition, double yPosition, double zPosition, float yaw,
float partialTicks) {
this.doRender((T) entity, xPosition, yPosition, zPosition, yaw, partialTicks);
}
protected abstract ResourceLocation getEntityTexture(T var1); protected abstract ResourceLocation getEntityTexture(T var1);
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
@Override @Override
protected ResourceLocation getEntityTexture(Entity var1) { protected final ResourceLocation getEntityTexture(Entity var1) {
return this.getEntityTexture((T) var1); return this.getEntityTexture((T) var1);
} }
@ -105,7 +59,23 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
@Override @Override
protected void preRenderCallback(EntityLivingBase entitylivingbaseIn, float partialTickTime) { protected final void preRenderCallback(EntityLivingBase entitylivingbaseIn, float partialTickTime) {
ItemStack heldItem = entitylivingbaseIn.getHeldItem();
this.playerModel.getModel().heldItemRight = heldItem == null ? 0 : 1;
this.playerModel.getModel().isSneak = false;
this.playerModel.getModel().isFlying = false;
this.playerModel.getModel().isSleeping = false;
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
this.playerModel.getModel().metadata.setGender(PonyGender.MARE);
this.playerModel.getModel().metadata.setTail(TailLengths.FULL);
if (MineLittlePony.getConfig().getShowScale().get()) {
this.shadowSize = 0.4F;
}
preRenderCallback((T) entitylivingbaseIn, partialTickTime); preRenderCallback((T) entitylivingbaseIn, partialTickTime);
} }
@ -115,7 +85,7 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
@Override @Override
protected void rotateCorpse(EntityLivingBase entity, float xPosition, float yPosition, float zPosition) { protected final void rotateCorpse(EntityLivingBase entity, float xPosition, float yPosition, float zPosition) {
this.rotateCorpse((T) entity, xPosition, yPosition, zPosition); this.rotateCorpse((T) entity, xPosition, yPosition, zPosition);
} }

View file

@ -1,12 +1,15 @@
package com.brohoof.minelittlepony.renderer; package com.brohoof.minelittlepony.renderer;
import java.util.Random;
import com.brohoof.minelittlepony.PonyManager; import com.brohoof.minelittlepony.PonyManager;
import com.brohoof.minelittlepony.PonyRace;
import com.brohoof.minelittlepony.TailLengths;
import com.brohoof.minelittlepony.model.PMAPI; import com.brohoof.minelittlepony.model.PMAPI;
import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
@ -28,10 +31,17 @@ public class RenderPonySkeleton extends RenderPonyMob<EntitySkeleton> {
GlStateManager.scale(1.2F, 1.2F, 1.2F); GlStateManager.scale(1.2F, 1.2F, 1.2F);
} }
Random rand = new Random(skeleton.getUniqueID().hashCode());
switch (rand.nextInt() % 3) {
case 0:
case 1:
this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
break;
case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
} }
this.playerModel.getModel().metadata.setTail(TailLengths.STUB);
protected void a(EntityLivingBase entity, float partialTicks) {
this.preRenderCallback((EntitySkeleton) entity, partialTicks);
} }
@Override @Override

View file

@ -1,6 +1,10 @@
package com.brohoof.minelittlepony.renderer; package com.brohoof.minelittlepony.renderer;
import java.util.Random;
import com.brohoof.minelittlepony.PonyGender;
import com.brohoof.minelittlepony.PonyManager; import com.brohoof.minelittlepony.PonyManager;
import com.brohoof.minelittlepony.PonyRace;
import com.brohoof.minelittlepony.model.PMAPI; import com.brohoof.minelittlepony.model.PMAPI;
import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderManager;
@ -14,10 +18,38 @@ public class RenderPonyZombie extends RenderPonyMob<EntityZombie> {
super(rendermanager, PMAPI.zombie); super(rendermanager, PMAPI.zombie);
} }
@Override
protected void preRenderCallback(EntityZombie entity, float partick) {
Random rand = new Random(entity.getUniqueID().hashCode());
// 50-50 chance for gender
this.playerModel.getModel().metadata.setGender(rand.nextBoolean() ? PonyGender.MARE : PonyGender.STALLION);
switch (rand.nextInt(5)) {
case 0:
case 1:
case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
break;
case 3:
this.playerModel.getModel().metadata.setRace(PonyRace.PEGASUS);
break;
case 4:
this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
break;
}
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
// Let's play the lottery!
if (rand.nextInt(10000) == 0) {
this.playerModel.getModel().metadata.setRace(PonyRace.ALICORN);
}
}
@Override @Override
protected void rotateCorpse(EntityZombie zombie, float xPosition, float yPosition, float zPosition) { protected void rotateCorpse(EntityZombie zombie, float xPosition, float yPosition, float zPosition) {
super.rotateCorpse(zombie, xPosition, yPosition, zPosition);
if (zombie.isConverting()) { if (zombie.isConverting()) {
yPosition += (float) (Math.cos(zombie.ticksExisted * 3.25D) * 3.141592653589793D * 0.25D); yPosition += (float) (Math.cos(zombie.ticksExisted * 3.25D) * Math.PI * 0.25D);
} }
} }

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