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Don't forget to clear the online status! That was almost a very minor bug
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@ -204,6 +204,7 @@ public class SkinUploader implements Closeable {
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protected void fetchRemote() {
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protected void fetchRemote() {
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fetchingSkin = true;
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fetchingSkin = true;
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throttlingNeck = false;
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throttlingNeck = false;
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offline = false;
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remotePlayer.reloadRemoteSkin(this, this::onSetRemoteSkin).exceptionally(throwable -> {
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remotePlayer.reloadRemoteSkin(this, this::onSetRemoteSkin).exceptionally(throwable -> {
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throwable = throwable.getCause();
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throwable = throwable.getCause();
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