Fixed player skulls not rendering a magical glow

This commit is contained in:
Sollace 2018-08-26 03:40:17 +02:00
parent 75b6c21b56
commit 9a4c0a4804

View file

@ -49,8 +49,11 @@ public class RenderPonyPlayer extends RenderPlayer implements IRenderPony<Abstra
@Override
public void preRender(boolean transparency) {
GlStateManager.enableBlendProfile(GlStateManager.Profile.PLAYER_SKIN);
if (!transparency) {
RenderPony.enableModelRenderProfile();
}
}
@Override
public ResourceLocation getSkinResource(GameProfile profile) {