Add some more randomness to mobs, finish villagers.

Fix skeleton rendering
This commit is contained in:
Matthew Messinger 2015-12-15 22:26:17 -05:00
parent 5a2c7cce85
commit 8dea16d563
8 changed files with 169 additions and 105 deletions

View file

@ -0,0 +1,127 @@
package com.brohoof.minelittlepony.model;
import com.brohoof.minelittlepony.model.pony.pm_newPonyAdv;
import com.brohoof.minelittlepony.renderer.AniParams;
import com.brohoof.minelittlepony.renderer.PlaneRenderer;
import net.minecraft.util.MathHelper;
public class ModelVillagerPony extends pm_newPonyAdv {
public PlaneRenderer[] VillagerBagPiece;
public PlaneRenderer VillagerApron;
public PlaneRenderer VillagerTrinket;
public int profession;
@Override
public void animate(AniParams aniparams) {
super.animate(aniparams);
float bodySwingRotation = 0.0F;
if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
}
for (int i = 0; i < this.VillagerBagPiece.length; ++i) {
this.VillagerBagPiece[i].rotateAngleY = bodySwingRotation * 0.2F;
}
this.VillagerBagPiece[4].rotateAngleY += 4.712389F;
this.VillagerBagPiece[5].rotateAngleY += 4.712389F;
this.VillagerBagPiece[6].rotateAngleY += 4.712389F;
this.VillagerBagPiece[7].rotateAngleY += 4.712389F;
this.VillagerApron.rotateAngleY = bodySwingRotation * 0.2F;
this.VillagerTrinket.rotateAngleY = bodySwingRotation * 0.2F;
}
@Override
protected void adjustBodyComponents(float rotateAngleX, float rotationPointY, float rotationPointZ) {
super.adjustBodyComponents(rotateAngleX, rotationPointY, rotationPointZ);
for (int i = 0; i < this.VillagerBagPiece.length; ++i) {
this.VillagerBagPiece[i].rotateAngleX = rotateAngleX;
this.VillagerBagPiece[i].rotationPointY = rotationPointY;
this.VillagerBagPiece[i].rotationPointZ = rotationPointZ;
}
this.VillagerApron.rotateAngleX = rotateAngleX;
this.VillagerApron.rotationPointY = rotationPointY;
this.VillagerApron.rotationPointZ = rotationPointZ;
this.VillagerTrinket.rotateAngleX = rotateAngleX;
this.VillagerTrinket.rotationPointY = rotationPointY;
this.VillagerTrinket.rotationPointZ = rotationPointZ;
}
@Override
protected void renderBody() {
super.renderBody();
if (profession < 2) {
for (int i = 0; i < this.VillagerBagPiece.length; ++i) {
this.VillagerBagPiece[i].render(this.scale);
}
} else if (profession == 2) {
this.VillagerTrinket.render(this.scale);
} else if (profession > 2) {
this.VillagerApron.render(this.scale);
}
}
@Override
protected void initTextures() {
super.initTextures();
this.VillagerBagPiece = new PlaneRenderer[14];
this.VillagerBagPiece[0] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[1] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[2] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[3] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[4] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[5] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[6] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[7] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[8] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[9] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[10] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[11] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[12] = new PlaneRenderer(this, 56, 31);
this.VillagerBagPiece[13] = new PlaneRenderer(this, 56, 31);
this.VillagerApron = new PlaneRenderer(this, 56, 16);
this.VillagerTrinket = new PlaneRenderer(this, 0, 3);
}
@Override
protected void initPositions(float yOffset, float stretch) {
super.initPositions(yOffset, stretch);
this.VillagerBagPiece[0].addSidePlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[1].addSidePlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[2].addSidePlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[3].addSidePlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[4].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[5].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[6].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[7].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[8].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[9].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[10].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[11].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[12].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, -1.0F + BODY_CENTRE_Z, 8, 0, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[13].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, 0.0F + BODY_CENTRE_Z, 8, 0, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerApron.addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 8, 10, 0, stretch);
this.VillagerApron.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerTrinket.addBackPlane(-2.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 4, 5, 0, stretch);
this.VillagerTrinket.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
}
}

View file

@ -16,6 +16,7 @@ public final class PMAPI {
public static final PlayerModel pony = new PlayerModel(new pm_newPonyAdv()).setArmor(new pma_newPony()); public static final PlayerModel pony = new PlayerModel(new pm_newPonyAdv()).setArmor(new pma_newPony());
public static final PlayerModel zombie = new PlayerModel(new pm_zombiePony()).setArmor(new pma_zombiePony()); public static final PlayerModel zombie = new PlayerModel(new pm_zombiePony()).setArmor(new pma_zombiePony());
public static final PlayerModel skeleton = new PlayerModel(new pm_skeletonPony()).setArmor(new pma_skeletonPony()); public static final PlayerModel skeleton = new PlayerModel(new pm_skeletonPony()).setArmor(new pma_skeletonPony());
public static final PlayerModel villager = new PlayerModel(new ModelVillagerPony()).setArmor(new pma_newPony());
public static final PlayerModel human = new PlayerModel(new pm_Human()).setArmor(new pma_Human()); public static final PlayerModel human = new PlayerModel(new pm_Human()).setArmor(new pma_Human());
public static void init() { public static void init() {

View file

@ -29,9 +29,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
public ModelRenderer bipedCape; public ModelRenderer bipedCape;
public PlaneRenderer[] Bodypiece; public PlaneRenderer[] Bodypiece;
public PlaneRenderer[] VillagerBagPiece;
public PlaneRenderer VillagerApron;
public PlaneRenderer VillagerTrinket;
public PlaneRenderer[] BodypieceNeck; public PlaneRenderer[] BodypieceNeck;
public ModelRenderer SteveArm; public ModelRenderer SteveArm;
public ModelRenderer unicornarm; public ModelRenderer unicornarm;
@ -65,16 +62,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.Bodypiece[k1].rotateAngleY = bodySwingRotation * 0.2F; this.Bodypiece[k1].rotateAngleY = bodySwingRotation * 0.2F;
} }
for (k1 = 0; k1 < this.VillagerBagPiece.length; ++k1) {
this.VillagerBagPiece[k1].rotateAngleY = bodySwingRotation * 0.2F;
}
this.VillagerBagPiece[4].rotateAngleY += 4.712389F;
this.VillagerBagPiece[5].rotateAngleY += 4.712389F;
this.VillagerBagPiece[6].rotateAngleY += 4.712389F;
this.VillagerBagPiece[7].rotateAngleY += 4.712389F;
this.VillagerApron.rotateAngleY = bodySwingRotation * 0.2F;
this.VillagerTrinket.rotateAngleY = bodySwingRotation * 0.2F;
for (k1 = 0; k1 < this.BodypieceNeck.length; ++k1) { for (k1 = 0; k1 < this.BodypieceNeck.length; ++k1) {
this.BodypieceNeck[k1].rotateAngleY = bodySwingRotation * 0.2F; this.BodypieceNeck[k1].rotateAngleY = bodySwingRotation * 0.2F;
@ -377,19 +364,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.Bodypiece[k3].rotationPointY = rotationPointY; this.Bodypiece[k3].rotationPointY = rotationPointY;
this.Bodypiece[k3].rotationPointZ = rotationPointZ; this.Bodypiece[k3].rotationPointZ = rotationPointZ;
} }
for (k3 = 0; k3 < this.VillagerBagPiece.length; ++k3) {
this.VillagerBagPiece[k3].rotateAngleX = rotateAngleX;
this.VillagerBagPiece[k3].rotationPointY = rotationPointY;
this.VillagerBagPiece[k3].rotationPointZ = rotationPointZ;
}
this.VillagerApron.rotateAngleX = rotateAngleX;
this.VillagerApron.rotationPointY = rotationPointY;
this.VillagerApron.rotationPointZ = rotationPointZ;
this.VillagerTrinket.rotateAngleX = rotateAngleX;
this.VillagerTrinket.rotationPointY = rotationPointY;
this.VillagerTrinket.rotationPointZ = rotationPointZ;
} }
protected void adjustNeck(float rotateAngleX, float rotationPointY, float rotationPointZ) { protected void adjustNeck(float rotateAngleX, float rotationPointY, float rotationPointZ) {
@ -658,21 +632,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.Bodypiece[k1].render(this.scale); this.Bodypiece[k1].render(this.scale);
} }
// TODO: villager data
//@formatter:off
// if (this.metadata.isVillager()) {
// if (this.metadata.getVillagerProfession() < 2) {
// for (k1 = 0; k1 < this.VillagerBagPiece.length; ++k1) {
// this.VillagerBagPiece[k1].render(this.scale);
// }
// } else if (this.metadata.getVillagerProfession() == 2) {
// this.VillagerTrinket.render(this.scale);
// } else if (this.metadata.getVillagerProfession() > 2) {
// this.VillagerApron.render(this.scale);
// }
// }
//@formatter:on
} }
protected void renderTail() { protected void renderTail() {
@ -704,7 +663,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.Tail = new PlaneRenderer[21]; this.Tail = new PlaneRenderer[21];
this.Bodypiece = new PlaneRenderer[14]; this.Bodypiece = new PlaneRenderer[14];
this.VillagerBagPiece = new PlaneRenderer[14];
this.BodypieceNeck = new PlaneRenderer[4]; this.BodypieceNeck = new PlaneRenderer[4];
this.initHeadTextures(); this.initHeadTextures();
this.initBodyTextures(); this.initBodyTextures();
@ -749,22 +707,6 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.BodypieceNeck[2] = new PlaneRenderer(this, 0, 16); this.BodypieceNeck[2] = new PlaneRenderer(this, 0, 16);
this.BodypieceNeck[3] = new PlaneRenderer(this, 0, 16); this.BodypieceNeck[3] = new PlaneRenderer(this, 0, 16);
this.VillagerBagPiece[0] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[1] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[2] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[3] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[4] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[5] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[6] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[7] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[8] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[9] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[10] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[11] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[12] = new PlaneRenderer(this, 56, 31);
this.VillagerBagPiece[13] = new PlaneRenderer(this, 56, 31);
this.VillagerApron = new PlaneRenderer(this, 56, 16);
this.VillagerTrinket = new PlaneRenderer(this, 0, 3);
} }
protected void initLegTextures() { protected void initLegTextures() {
@ -866,38 +808,7 @@ public class pm_newPonyAdv extends ModelPony implements PonyModelConstants {
this.Bodypiece[12].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[12].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.Bodypiece[13].addBackPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 2, 2, 0, stretch); this.Bodypiece[13].addBackPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 2, 2, 0, stretch);
this.Bodypiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[0].addSidePlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[1].addSidePlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[2].addSidePlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[3].addSidePlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch);
this.VillagerBagPiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[4].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[5].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[6].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[7].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 0, 3, stretch);
this.VillagerBagPiece[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[8].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[9].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[10].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[11].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, 0, stretch);
this.VillagerBagPiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[12].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, -1.0F + BODY_CENTRE_Z, 8, 0, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[13].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, 0.0F + BODY_CENTRE_Z, 8, 0, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerApron.addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 8, 10, 0, stretch);
this.VillagerApron.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerTrinket.addBackPlane(-2.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 4, 5, 0, stretch);
this.VillagerTrinket.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.BodypieceNeck[0].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 4, 4, 0, stretch); this.BodypieceNeck[0].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 4, 4, 0, stretch);
this.BodypieceNeck[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.BodypieceNeck[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.BodypieceNeck[1].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -4.8F + BODY_CENTRE_Z, 4, 4, 0, stretch); this.BodypieceNeck[1].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -4.8F + BODY_CENTRE_Z, 4, 4, 0, stretch);

View file

@ -9,10 +9,6 @@ import net.minecraft.util.MathHelper;
public class pm_skeletonPony extends pm_newPonyAdv { public class pm_skeletonPony extends pm_newPonyAdv {
public pm_skeletonPony() {
metadata.setGlowColor(0xff6666dd);
}
@Override @Override
protected void rotateLegs(float move, float swing, float tick) { protected void rotateLegs(float move, float swing, float tick) {
float rightArmRotateAngleX; float rightArmRotateAngleX;

View file

@ -2,8 +2,10 @@ package com.brohoof.minelittlepony.renderer;
import java.util.Random; import java.util.Random;
import com.brohoof.minelittlepony.PonyGender;
import com.brohoof.minelittlepony.PonyManager; import com.brohoof.minelittlepony.PonyManager;
import com.brohoof.minelittlepony.PonyRace; import com.brohoof.minelittlepony.PonyRace;
import com.brohoof.minelittlepony.PonySize;
import com.brohoof.minelittlepony.TailLengths; import com.brohoof.minelittlepony.TailLengths;
import com.brohoof.minelittlepony.model.PMAPI; import com.brohoof.minelittlepony.model.PMAPI;
@ -19,8 +21,8 @@ public class RenderPonySkeleton extends RenderPonyMob<EntitySkeleton> {
addLayer(new LayerBipedArmor(this) { addLayer(new LayerBipedArmor(this) {
@Override @Override
protected void initArmor() { protected void initArmor() {
this.field_177189_c = PMAPI.skeleton.getModel(); this.field_177189_c = PMAPI.skeleton.getArmor().modelArmor;
this.field_177186_d = PMAPI.skeleton.getModel(); this.field_177186_d = PMAPI.skeleton.getArmor().modelArmorChestplate;
} }
}); });
} }
@ -32,16 +34,23 @@ public class RenderPonySkeleton extends RenderPonyMob<EntitySkeleton> {
} }
Random rand = new Random(skeleton.getUniqueID().hashCode()); Random rand = new Random(skeleton.getUniqueID().hashCode());
switch (rand.nextInt() % 3) { this.playerModel.getModel().metadata.setGender(rand.nextBoolean() ? PonyGender.MARE : PonyGender.STALLION);
switch (rand.nextInt(4)) {
case 0: case 0:
case 1: case 1:
this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN); this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
break; break;
case 2: case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH); this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
break;
case 3:
this.playerModel.getModel().metadata.setRace(PonyRace.PEGASUS);
} }
PonySize[] sizes = PonySize.values();
PonySize size = sizes[rand.nextInt(sizes.length)];
this.playerModel.getModel().metadata.setSize(size== PonySize.FOAL ? PonySize.NORMAL : size);
this.playerModel.getModel().metadata.setTail(TailLengths.STUB); this.playerModel.getModel().metadata.setTail(TailLengths.STUB);
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
} }
@Override @Override

View file

@ -3,6 +3,7 @@
import com.brohoof.minelittlepony.MineLittlePony; import com.brohoof.minelittlepony.MineLittlePony;
import com.brohoof.minelittlepony.Pony; import com.brohoof.minelittlepony.Pony;
import com.brohoof.minelittlepony.model.PMAPI; import com.brohoof.minelittlepony.model.PMAPI;
import com.brohoof.minelittlepony.model.ModelVillagerPony;
import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderManager;
@ -12,7 +13,7 @@ import net.minecraft.util.ResourceLocation;
public class RenderPonyVillager extends RenderPonyMob<EntityVillager> { public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
public RenderPonyVillager(RenderManager rm) { public RenderPonyVillager(RenderManager rm) {
super(rm, PMAPI.pony); super(rm, PMAPI.villager);
} }
@Override @Override
@ -26,6 +27,7 @@ public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
this.shadowSize = 0.5F; this.shadowSize = 0.5F;
} }
} }
((ModelVillagerPony)this.mainModel).profession = villager.getProfession();
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F); GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
} }

View file

@ -5,6 +5,8 @@ import java.util.Random;
import com.brohoof.minelittlepony.PonyGender; import com.brohoof.minelittlepony.PonyGender;
import com.brohoof.minelittlepony.PonyManager; import com.brohoof.minelittlepony.PonyManager;
import com.brohoof.minelittlepony.PonyRace; import com.brohoof.minelittlepony.PonyRace;
import com.brohoof.minelittlepony.PonySize;
import com.brohoof.minelittlepony.TailLengths;
import com.brohoof.minelittlepony.model.PMAPI; import com.brohoof.minelittlepony.model.PMAPI;
import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderManager;
@ -25,24 +27,40 @@ public class RenderPonyZombie extends RenderPonyMob<EntityZombie> {
// 50-50 chance for gender // 50-50 chance for gender
this.playerModel.getModel().metadata.setGender(rand.nextBoolean() ? PonyGender.MARE : PonyGender.STALLION); this.playerModel.getModel().metadata.setGender(rand.nextBoolean() ? PonyGender.MARE : PonyGender.STALLION);
switch (rand.nextInt(5)) { // races
switch (rand.nextInt(4)) {
case 0: case 0:
case 1: case 1:
case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.EARTH); this.playerModel.getModel().metadata.setRace(PonyRace.EARTH);
break; break;
case 3: case 2:
this.playerModel.getModel().metadata.setRace(PonyRace.PEGASUS); this.playerModel.getModel().metadata.setRace(PonyRace.PEGASUS);
break; break;
case 4: case 3:
this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN); this.playerModel.getModel().metadata.setRace(PonyRace.UNICORN);
break; break;
} }
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
// Let's play the lottery! // Let's play the lottery!
if (rand.nextInt(10000) == 0) { if (rand.nextInt(10000) == 0) {
this.playerModel.getModel().metadata.setRace(PonyRace.ALICORN); this.playerModel.getModel().metadata.setRace(PonyRace.ALICORN);
} }
// sizes
if (entity.isChild()) {
this.playerModel.getModel().metadata.setSize(PonySize.FOAL);
} else {
PonySize size = randEnum(rand, PonySize.class);
this.playerModel.getModel().metadata.setSize(size != PonySize.FOAL ? size : PonySize.NORMAL);
}
this.playerModel.getModel().metadata.setTail(randEnum(rand, TailLengths.class));
// glow
this.playerModel.getModel().metadata.setGlowColor(rand.nextInt());
}
private <T extends Enum<T>> T randEnum(Random rand, Class<T> en) {
T[] values = en.getEnumConstants();
return values[rand.nextInt(values.length)];
} }
@Override @Override

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