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Adjusted changeling wing position and animation.
- Don't open wings if swimming (looks odd) - Don't wear saddlebags (same reason)
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parent
341383bd42
commit
837315d008
2 changed files with 19 additions and 4 deletions
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@ -24,14 +24,14 @@ public class ModelBugWing<T extends AbstractPonyModel & IModelPegasus> extends M
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.rotateAngleY = r * 3;
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.rotateAngleY = r * 3;
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PlaneRenderer primary = new PlaneRenderer(pegasus)
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PlaneRenderer primary = new PlaneRenderer(pegasus)
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.tex(56, 17)
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.tex(56, 16)
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.mirror(right)
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.mirror(right)
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.west(0, 0, -7, 15, 8, scale);
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.west(r * -0.5F, 0, -7, 16, 8, scale);
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PlaneRenderer secondary = new PlaneRenderer(pegasus)
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PlaneRenderer secondary = new PlaneRenderer(pegasus)
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.tex(56, 32)
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.tex(56, 32)
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.rotate(-0.5F, r * 0.3F, r / 3)
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.rotate(-0.5F, r * 0.3F, r / 3)
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.mirror(right)
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.mirror(right)
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.west(0, 0, -7, 15, 8, scale);
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.west(r, 0, -5, 16, 8, scale);
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extended.child(primary);
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extended.child(primary);
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extended.child(secondary);
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extended.child(secondary);
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@ -1,5 +1,6 @@
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package com.minelittlepony.model.player;
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package com.minelittlepony.model.player;
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import com.minelittlepony.pony.data.PonyWearable;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import com.minelittlepony.model.components.BugWings;
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import com.minelittlepony.model.components.BugWings;
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@ -15,11 +16,25 @@ public class ModelChangeling extends ModelAlicorn {
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wings = new BugWings<>(this, yOffset, stretch);
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wings = new BugWings<>(this, yOffset, stretch);
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}
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}
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@Override
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public boolean wingsAreOpen() {
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return (isFlying() || isCrouching()) && !isElytraFlying();
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}
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@Override
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@Override
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public float getWingRotationFactor(float ticks) {
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public float getWingRotationFactor(float ticks) {
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if (isFlying()) {
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if (isFlying()) {
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return MathHelper.sin(ticks * 3) + ROTATE_270 + 0.4f;
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return MathHelper.sin(ticks * 3) + ROTATE_270;
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}
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}
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return WING_ROT_Z_SNEAK;
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return WING_ROT_Z_SNEAK;
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}
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}
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@Override
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public boolean isWearing(PonyWearable wearable) {
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if (wearable == PonyWearable.SADDLE_BAGS) {
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return false;
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}
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return super.isWearing(wearable);
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}
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}
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}
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