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Fixed crash when trying to render capes whilst Entity Model Features is installed
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1 changed files with 1 additions and 1 deletions
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@ -23,7 +23,7 @@ public class CapeFeature<M extends ClientPonyModel<AbstractClientPlayerEntity>>
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@Override
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public void render(MatrixStack stack, VertexConsumerProvider renderContext, int lightUv, AbstractClientPlayerEntity player, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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M model = getContextModel();
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M model = getModelWrapper().body();
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if (player.hasSkinTexture() && !player.isInvisible()
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&& player.isPartVisible(PlayerModelPart.CAPE) && player.getCapeTexture() != null
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