mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-23 04:57:58 +01:00
Clean up some dank around the IRenderPony(s)
This commit is contained in:
parent
302a8a22ad
commit
7f12104ec5
11 changed files with 145 additions and 143 deletions
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@ -1,24 +1,19 @@
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package com.minelittlepony.ducks;
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package com.minelittlepony.ducks;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.pony.data.Pony;
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import net.minecraft.entity.EntityLivingBase;
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/**
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/**
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* I Render Pony now, oky?
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* I Render Pony now, oky?
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*/
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*/
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public interface IRenderPony {
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public interface IRenderPony<T extends EntityLivingBase> {
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/**
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/**
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* Gets the wrapped pony model for this renderer.
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* Gets the wrapped pony model for this renderer.
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*/
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*/
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ModelWrapper getModelWrapper();
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ModelWrapper getModelWrapper();
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/**
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Pony getEntityPony(T entity);
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* Gets the current shadow size for rendering.
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*/
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float getShadowScale();
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/**
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* Gets the scaling factor used when rendering this pony.
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*/
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float getScaleFactor();
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}
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}
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88
src/main/java/com/minelittlepony/render/RenderPony.java
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88
src/main/java/com/minelittlepony/render/RenderPony.java
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@ -0,0 +1,88 @@
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package com.minelittlepony.render;
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import com.minelittlepony.ducks.IRenderPony;
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import com.minelittlepony.model.AbstractPonyModel;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.transform.PonyPosture;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.EntityLivingBase;
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public class RenderPony<T extends EntityLivingBase> {
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public ModelWrapper playerModel;
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private AbstractPonyModel ponyModel;
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private Pony pony;
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private IRenderPony<T> renderer;
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public RenderPony(IRenderPony<T> renderer) {
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this.renderer = renderer;
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}
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public void preRenderCallback(T entity, float ticks) {
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updateModel(entity);
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ponyModel.updateLivingState(entity, pony);
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float s = getScaleFactor();
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GlStateManager.scale(s, s, s);
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}
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@SuppressWarnings("unchecked")
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public void applyPostureTransform(T player, float pitch, float yaw, float ticks) {
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PonyPosture<?> posture = getPosture(player);
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if (posture != null && posture.applies(player)) {
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double motionX = player.posX - player.prevPosX;
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double motionY = player.onGround ? 0 : player.posY - player.prevPosY;
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double motionZ = player.posZ - player.prevPosZ;
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((PonyPosture<EntityLivingBase>)posture).transform(ponyModel, player, motionX, motionY, motionZ, pitch, yaw, ticks);
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}
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}
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private PonyPosture<?> getPosture(T entity) {
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if (entity.isElytraFlying()) {
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return PonyPosture.ELYTRA;
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}
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if (entity.isEntityAlive() && entity.isPlayerSleeping()) return null;
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if (ponyModel.isSwimming()) {
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return PonyPosture.SWIMMING;
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}
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if (ponyModel.isGoingFast()) {
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return PonyPosture.FLIGHT;
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}
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return PonyPosture.FALLING;
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}
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public AbstractPonyModel setPonyModel(ModelWrapper model) {
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playerModel = model;
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ponyModel = playerModel.getBody();
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return ponyModel;
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}
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public void updateModel(T entity) {
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pony = renderer.getEntityPony(entity);
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playerModel.apply(pony.getMetadata());
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}
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public Pony getPony(T entity) {
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updateModel(entity);
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return pony;
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}
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public float getShadowScale() {
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return ponyModel.getSize().getShadowSize();
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}
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public float getScaleFactor() {
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return ponyModel.getSize().getScaleFactor();
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}
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}
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@ -2,7 +2,6 @@ package com.minelittlepony.render;
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import com.minelittlepony.MineLittlePony;
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import com.minelittlepony.MineLittlePony;
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import com.minelittlepony.ducks.IRenderPony;
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import com.minelittlepony.ducks.IRenderPony;
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import com.minelittlepony.model.AbstractPonyModel;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.render.layer.LayerHeldPonyItem;
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import com.minelittlepony.render.layer.LayerHeldPonyItem;
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@ -23,18 +22,14 @@ import javax.annotation.Nonnull;
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// TODO: A lot of this duplicates RenderPonyPlayer
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// TODO: A lot of this duplicates RenderPonyPlayer
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// and is the whole reason we had this scaling bug in the first place.
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// and is the whole reason we had this scaling bug in the first place.
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public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving<T> implements IRenderPony {
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public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving<T> implements IRenderPony<T> {
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protected ModelWrapper playerModel;
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protected final RenderPony<T> renderPony = new RenderPony<T>(this);
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protected AbstractPonyModel ponyModel;
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private Pony pony;
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public RenderPonyMob(RenderManager manager, ModelWrapper model) {
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public RenderPonyMob(RenderManager manager, ModelWrapper model) {
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super(manager, model.getBody(), 0.5F);
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super(manager, model.getBody(), 0.5F);
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setPonyModel(model);
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mainModel = renderPony.setPonyModel(model);
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addLayers();
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addLayers();
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}
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}
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@ -60,14 +55,9 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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}
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}
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@Override
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@Override
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protected void preRenderCallback(T entity, float ticks) {
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public void preRenderCallback(T entity, float ticks) {
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updateModel(entity);
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renderPony.preRenderCallback(entity, ticks);
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shadowSize = renderPony.getShadowScale();
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ponyModel.updateLivingState(entity, pony);
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shadowSize = getShadowScale();
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float s = getScaleFactor();
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GlStateManager.scale(s, s, s);
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if (!entity.isRiding()) {
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if (!entity.isRiding()) {
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GlStateManager.translate(0, 0, -entity.width / 2); // move us to the center of the shadow
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GlStateManager.translate(0, 0, -entity.width / 2); // move us to the center of the shadow
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@ -78,31 +68,12 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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@Override
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@Override
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public ModelWrapper getModelWrapper() {
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public ModelWrapper getModelWrapper() {
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return playerModel;
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return renderPony.playerModel;
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}
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protected void setPonyModel(ModelWrapper model) {
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playerModel = model;
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mainModel = ponyModel = playerModel.getBody();
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}
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protected void updatePony(T entity) {
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pony = MineLittlePony.getInstance().getManager().getPony(getEntityTexture(entity), false);
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}
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protected void updateModel(T entity) {
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updatePony(entity);
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playerModel.apply(pony.getMetadata());
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}
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}
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@Override
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@Override
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public float getShadowScale() {
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public Pony getEntityPony(T entity) {
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return ponyModel.getSize().getShadowSize();
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return MineLittlePony.getInstance().getManager().getPony(getEntityTexture(entity), false);
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}
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@Override
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public float getScaleFactor() {
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return ponyModel.getSize().getScaleFactor();
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}
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}
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@Override
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@Override
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@ -124,10 +95,6 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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}
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}
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public void preRenderCallback(T entity, float ticks) {
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super.preRenderCallback(entity, ticks);
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}
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public final ResourceLocation getTextureFor(T entity) {
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public final ResourceLocation getTextureFor(T entity) {
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return super.getEntityTexture(entity);
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return super.getEntityTexture(entity);
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}
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}
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@ -43,8 +43,8 @@ public abstract class AbstractPonyLayer<T extends EntityLivingBase> implements L
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}
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}
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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protected IRenderPony getPonyRenderer() {
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protected IRenderPony<T> getPonyRenderer() {
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return (IRenderPony)renderer;
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return (IRenderPony<T>)renderer;
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}
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}
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public AbstractPonyModel getPlayerModel() {
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public AbstractPonyModel getPlayerModel() {
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@ -6,20 +6,18 @@ import java.util.Optional;
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import com.minelittlepony.MineLittlePony;
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import com.minelittlepony.MineLittlePony;
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import com.minelittlepony.PonyConfig;
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import com.minelittlepony.PonyConfig;
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import com.minelittlepony.ducks.IRenderPony;
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import com.minelittlepony.ducks.IRenderPony;
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import com.minelittlepony.model.AbstractPonyModel;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.model.ModelWrapper;
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import com.minelittlepony.model.components.ModelDeadMau5Ears;
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import com.minelittlepony.model.components.ModelDeadMau5Ears;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.pony.data.PonyLevel;
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import com.minelittlepony.pony.data.PonyLevel;
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import com.minelittlepony.render.PonySkull;
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import com.minelittlepony.render.PonySkull;
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import com.minelittlepony.render.RenderPony;
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import com.minelittlepony.render.PonySkullRenderer.ISkull;
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import com.minelittlepony.render.PonySkullRenderer.ISkull;
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import com.minelittlepony.render.layer.LayerEntityOnPonyShoulder;
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import com.minelittlepony.render.layer.LayerEntityOnPonyShoulder;
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import com.minelittlepony.render.layer.LayerHeldPonyItemMagical;
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import com.minelittlepony.render.layer.LayerHeldPonyItemMagical;
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import com.minelittlepony.render.layer.LayerPonyArmor;
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import com.minelittlepony.render.layer.LayerPonyCape;
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import com.minelittlepony.render.layer.LayerPonyCape;
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import com.minelittlepony.render.layer.LayerPonyCustomHead;
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import com.minelittlepony.render.layer.LayerPonyCustomHead;
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import com.minelittlepony.render.layer.LayerPonyElytra;
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import com.minelittlepony.render.layer.LayerPonyElytra;
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import com.minelittlepony.transform.PonyPosture;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
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@ -32,13 +30,13 @@ import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.resources.DefaultPlayerSkin;
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import net.minecraft.client.resources.DefaultPlayerSkin;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.EnumHandSide;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.client.renderer.entity.RenderPlayer;
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import net.minecraft.client.renderer.entity.RenderPlayer;
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import net.minecraft.client.renderer.entity.layers.LayerArrow;
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import net.minecraft.client.renderer.entity.layers.LayerArrow;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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public class RenderPonyPlayer extends RenderPlayer implements IRenderPony {
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public class RenderPonyPlayer extends RenderPlayer implements IRenderPony<AbstractClientPlayer> {
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public static final ISkull SKULL = new PonySkull() {
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public static final ISkull SKULL = new PonySkull() {
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@ -84,16 +82,12 @@ public class RenderPonyPlayer extends RenderPlayer implements IRenderPony {
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}
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}
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}.register(ISkull.PLAYER);
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}.register(ISkull.PLAYER);
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private ModelWrapper playerModel;
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protected final RenderPony<AbstractClientPlayer> renderPony = new RenderPony<>(this);
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protected AbstractPonyModel ponyModel;
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protected Pony pony;
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public RenderPonyPlayer(RenderManager manager, boolean useSmallArms, ModelWrapper model) {
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public RenderPonyPlayer(RenderManager manager, boolean useSmallArms, ModelWrapper model) {
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super(manager, useSmallArms);
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super(manager, useSmallArms);
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setPonyModel(model);
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mainModel = renderPony.setPonyModel(model);
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addLayers();
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addLayers();
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}
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}
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@ -101,7 +95,6 @@ public class RenderPonyPlayer extends RenderPlayer implements IRenderPony {
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protected void addLayers() {
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protected void addLayers() {
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layerRenderers.clear();
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layerRenderers.clear();
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addLayer(new LayerPonyArmor<>(this));
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addLayer(new LayerArrow(this));
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addLayer(new LayerArrow(this));
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addLayer(new LayerPonyCustomHead<>(this));
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addLayer(new LayerPonyCustomHead<>(this));
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addLayer(new LayerPonyElytra<>(this));
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addLayer(new LayerPonyElytra<>(this));
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@ -131,13 +124,8 @@ public class RenderPonyPlayer extends RenderPlayer implements IRenderPony {
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@Override
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@Override
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protected void preRenderCallback(AbstractClientPlayer player, float ticks) {
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protected void preRenderCallback(AbstractClientPlayer player, float ticks) {
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updateModel(player);
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renderPony.preRenderCallback(player, ticks);
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shadowSize = renderPony.getShadowScale();
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ponyModel.updateLivingState(player, pony);
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shadowSize = getShadowScale();
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float s = getScaleFactor();
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GlStateManager.scale(s, s, s);
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if (player.isRiding()) {
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if (player.isRiding()) {
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GlStateManager.translate(0, player.getYOffset(), 0);
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GlStateManager.translate(0, player.getYOffset(), 0);
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@ -152,89 +140,49 @@ public class RenderPonyPlayer extends RenderPlayer implements IRenderPony {
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}
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}
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@Override
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@Override
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public void renderRightArm(AbstractClientPlayer player) {
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public final void renderRightArm(AbstractClientPlayer player) {
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updateModel(player);
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renderArm(player, EnumHandSide.RIGHT);
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bindEntityTexture(player);
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GlStateManager.pushMatrix();
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GlStateManager.translate(0, -0.37, 0);
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super.renderRightArm(player);
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GlStateManager.popMatrix();
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}
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}
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@Override
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@Override
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public void renderLeftArm(AbstractClientPlayer player) {
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public final void renderLeftArm(AbstractClientPlayer player) {
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updateModel(player);
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renderArm(player, EnumHandSide.LEFT);
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}
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protected void renderArm(AbstractClientPlayer player, EnumHandSide side) {
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renderPony.updateModel(player);
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bindEntityTexture(player);
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bindEntityTexture(player);
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GlStateManager.pushMatrix();
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GlStateManager.pushMatrix();
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GlStateManager.translate(0.06, -0.37, 0);
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GlStateManager.translate(side == EnumHandSide.LEFT ? 0.06 : 0, -0.37, 0);
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if (side == EnumHandSide.LEFT) {
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super.renderLeftArm(player);
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super.renderLeftArm(player);
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} else {
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super.renderRightArm(player);
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}
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GlStateManager.popMatrix();
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GlStateManager.popMatrix();
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}
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}
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|
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||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override
|
@Override
|
||||||
protected void applyRotations(AbstractClientPlayer player, float yaw, float pitch, float ticks) {
|
protected void applyRotations(AbstractClientPlayer player, float yaw, float pitch, float ticks) {
|
||||||
super.applyRotations(player, yaw, pitch, ticks);
|
super.applyRotations(player, yaw, pitch, ticks);
|
||||||
|
|
||||||
PonyPosture<?> posture = getPosture(player);
|
renderPony.applyPostureTransform(player, yaw, pitch, ticks);
|
||||||
if (posture != null && posture.applies(player)) {
|
|
||||||
double motionX = player.posX - player.prevPosX;
|
|
||||||
double motionY = player.onGround ? 0 : player.posY - player.prevPosY;
|
|
||||||
double motionZ = player.posZ - player.prevPosZ;
|
|
||||||
((PonyPosture<EntityLivingBase>)posture).transform(getModelWrapper().getBody(), player, motionX, motionY, motionZ, pitch, yaw, ticks);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected PonyPosture<?> getPosture(EntityLivingBase entity) {
|
|
||||||
if (entity.isElytraFlying()) {
|
|
||||||
return PonyPosture.ELYTRA;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (entity.isEntityAlive() && entity.isPlayerSleeping()) return null;
|
|
||||||
|
|
||||||
if (getModelWrapper().getBody().isSwimming()) {
|
|
||||||
return PonyPosture.SWIMMING;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getModelWrapper().getBody().isGoingFast()) {
|
|
||||||
return PonyPosture.FLIGHT;
|
|
||||||
}
|
|
||||||
|
|
||||||
return PonyPosture.FALLING;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ResourceLocation getEntityTexture(AbstractClientPlayer player) {
|
public ResourceLocation getEntityTexture(AbstractClientPlayer player) {
|
||||||
updateModel(player);
|
return renderPony.getPony(player).getTexture();
|
||||||
return pony.getTexture();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ModelWrapper getModelWrapper() {
|
public ModelWrapper getModelWrapper() {
|
||||||
return playerModel;
|
return renderPony.playerModel;
|
||||||
}
|
|
||||||
|
|
||||||
protected void setPonyModel(ModelWrapper model) {
|
|
||||||
playerModel = model;
|
|
||||||
mainModel = ponyModel = playerModel.getBody();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void updatePony(AbstractClientPlayer player) {
|
|
||||||
pony = MineLittlePony.getInstance().getManager().getPony(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void updateModel(AbstractClientPlayer player) {
|
|
||||||
updatePony(player);
|
|
||||||
getModelWrapper().apply(pony.getMetadata());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public float getShadowScale() {
|
public Pony getEntityPony(AbstractClientPlayer player) {
|
||||||
return ponyModel.getSize().getShadowSize();
|
return MineLittlePony.getInstance().getManager().getPony(player);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public float getScaleFactor() {
|
|
||||||
return ponyModel.getSize().getScaleFactor();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
package com.minelittlepony.render.player;
|
package com.minelittlepony.render.player;
|
||||||
|
|
||||||
import com.minelittlepony.model.ModelWrapper;
|
import com.minelittlepony.model.ModelWrapper;
|
||||||
|
import com.minelittlepony.pony.data.Pony;
|
||||||
|
|
||||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||||
import net.minecraft.client.renderer.entity.RenderManager;
|
import net.minecraft.client.renderer.entity.RenderManager;
|
||||||
|
@ -17,12 +18,15 @@ public class RenderSeaponyPlayer extends RenderPonyPlayer {
|
||||||
normalPony = model;
|
normalPony = model;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void updatePony(AbstractClientPlayer player) {
|
@Override
|
||||||
super.updatePony(player);
|
public Pony getEntityPony(AbstractClientPlayer player) {
|
||||||
|
Pony pony = super.getEntityPony(player);
|
||||||
|
|
||||||
boolean wet = pony.isFullySubmerged(player);
|
boolean wet = pony.isFullySubmerged(player);
|
||||||
|
|
||||||
setPonyModel(wet ? seapony : normalPony);
|
mainModel = renderPony.setPonyModel(wet ? seapony : normalPony);
|
||||||
|
|
||||||
|
return pony;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,7 +29,7 @@ public abstract class RenderPonyIllager<T extends AbstractIllager> extends Rende
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(T entity, float ticks) {
|
public void preRenderCallback(T entity, float ticks) {
|
||||||
super.preRenderCallback(entity, ticks);
|
super.preRenderCallback(entity, ticks);
|
||||||
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
||||||
}
|
}
|
||||||
|
|
|
@ -92,7 +92,7 @@ public class RenderPonySkeleton<Skeleton extends AbstractSkeleton> extends Rende
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(EntityWitherSkeleton skeleton, float ticks) {
|
public void preRenderCallback(EntityWitherSkeleton skeleton, float ticks) {
|
||||||
super.preRenderCallback(skeleton, ticks);
|
super.preRenderCallback(skeleton, ticks);
|
||||||
GlStateManager.scale(1.2F, 1.2F, 1.2F);
|
GlStateManager.scale(1.2F, 1.2F, 1.2F);
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,7 +24,7 @@ public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(EntityVillager villager, float ticks) {
|
public void preRenderCallback(EntityVillager villager, float ticks) {
|
||||||
super.preRenderCallback(villager, ticks);
|
super.preRenderCallback(villager, ticks);
|
||||||
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ public class RenderPonyWitch extends RenderPonyMob<EntityWitch> {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(EntityWitch entity, float ticks) {
|
public void preRenderCallback(EntityWitch entity, float ticks) {
|
||||||
super.preRenderCallback(entity, ticks);
|
super.preRenderCallback(entity, ticks);
|
||||||
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,7 +47,7 @@ public class RenderPonyZombie<Zombie extends EntityZombie> extends RenderPonyMob
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(EntityHusk entity, float ticks) {
|
public void preRenderCallback(EntityHusk entity, float ticks) {
|
||||||
super.preRenderCallback(entity, ticks);
|
super.preRenderCallback(entity, ticks);
|
||||||
GlStateManager.scale(1.0625F, 1.0625F, 1.0625F);
|
GlStateManager.scale(1.0625F, 1.0625F, 1.0625F);
|
||||||
}
|
}
|
||||||
|
@ -66,7 +66,7 @@ public class RenderPonyZombie<Zombie extends EntityZombie> extends RenderPonyMob
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void preRenderCallback(EntityGiantZombie entity, float ticks) {
|
public void preRenderCallback(EntityGiantZombie entity, float ticks) {
|
||||||
super.preRenderCallback(entity, ticks);
|
super.preRenderCallback(entity, ticks);
|
||||||
GlStateManager.scale(3, 3, 3);
|
GlStateManager.scale(3, 3, 3);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue