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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-21 20:18:01 +01:00
Fix leg flailing, big head mode, minime mode, and french mode
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parent
f6dc4dce36
commit
6e63347449
2 changed files with 85 additions and 8 deletions
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@ -11,6 +11,8 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.function.Supplier;
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import java.util.function.Supplier;
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import net.minecraft.class_8293;
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import net.minecraft.class_8323;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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@ -321,10 +323,6 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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*
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*
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*/
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*/
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protected void rotateLegsOnGround(float move, float swing, float ticks, T entity) {
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protected void rotateLegsOnGround(float move, float swing, float ticks, T entity) {
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float angle = MathHelper.PI * (float) Math.pow(swing, 16);
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float baseRotation = move * 0.6662F; // magic number ahoy
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float scale = swing / 4;
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float rainboomLegLotation = attributes.getMainInterpolator().interpolate(
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float rainboomLegLotation = attributes.getMainInterpolator().interpolate(
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"rainboom_leg_rotation",
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"rainboom_leg_rotation",
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@ -333,10 +331,71 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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);
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);
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float yAngle = 0.2F * rainboomLegLotation;
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float yAngle = 0.2F * rainboomLegLotation;
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leftArm.setAngles(MathHelper.lerp(rainboomLegLotation, MathHelper.cos(baseRotation + angle) * scale, -MathUtil.Angles._90_DEG * rainboomLegLotation), -yAngle, 0);
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class_8323 legAnimationType = class_8293.field_43554.method_50145();
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rightArm.setAngles(MathHelper.lerp(rainboomLegLotation, MathHelper.cos(baseRotation + MathHelper.PI + angle / 2) * scale, -MathUtil.Angles._90_DEG * rainboomLegLotation), yAngle, 0);
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leftLeg.setAngles(MathHelper.lerp(rainboomLegLotation, MathHelper.cos(baseRotation + MathHelper.PI - (angle * 0.4f)) * scale, MathUtil.Angles._90_DEG * rainboomLegLotation), yAngle, leftLeg.roll);
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float rightArmPitch, leftArmPitch, rightLegPitch, leftLegPitch;
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rightLeg.setAngles(MathHelper.lerp(rainboomLegLotation, MathHelper.cos(baseRotation + angle / 5) * scale, MathUtil.Angles._90_DEG * rainboomLegLotation), -yAngle, rightLeg.roll);
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switch (legAnimationType) {
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case NONE: {
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rightArmPitch = 0;
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leftArmPitch = 0;
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rightLegPitch = 0;
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leftLegPitch = 0;
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break;
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}
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case WINDMILL: {
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rightArmPitch = move * 2.0f * 0.5f / swing;
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leftArmPitch = move * 2.0f * 0.5f / swing;
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rightLegPitch = move * 1.4f / swing;
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leftLegPitch = (move + MathHelper.PI) * 1.4f / swing;
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break;
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}
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default: {
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float l = switch (legAnimationType) {
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default -> 0.6662f;
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case MILD -> 0.3331f;
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case WILD -> 0.9993f;
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case EXTREME -> 1.3324f;
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};
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float m = switch (legAnimationType) {
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default -> 1.0f;
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case MILD -> 0.5f;
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case WILD -> 2.0f;
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case EXTREME -> 4.0f;
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};
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float baseRotation = move * l; // magic number ahoy
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float scale = m * swing / 4;
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float angle = MathHelper.PI * (float) Math.pow(swing, 16);
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rightArmPitch = MathHelper.lerp(
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rainboomLegLotation,
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MathHelper.cos(baseRotation + MathHelper.PI + angle / 2) * scale,
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-MathUtil.Angles._90_DEG * rainboomLegLotation
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);
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leftArmPitch = MathHelper.lerp(
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rainboomLegLotation,
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MathHelper.cos(baseRotation + angle) * scale,
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-MathUtil.Angles._90_DEG * rainboomLegLotation
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);
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rightLegPitch = MathHelper.lerp(
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rainboomLegLotation,
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MathHelper.cos(baseRotation + angle / 5) * scale,
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MathUtil.Angles._90_DEG * rainboomLegLotation
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);
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leftLegPitch = MathHelper.lerp(
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rainboomLegLotation,
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MathHelper.cos(baseRotation + MathHelper.PI - (angle * 0.4f)) * scale,
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MathUtil.Angles._90_DEG * rainboomLegLotation
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);
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}
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}
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rightArm.setAngles(rightArmPitch, yAngle, 0);
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leftArm.setAngles(leftArmPitch, -yAngle, 0);
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rightLeg.setAngles(rightLegPitch, -yAngle, rightLeg.roll);
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leftLeg.setAngles(leftLegPitch, yAngle, leftLeg.roll);
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}
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}
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protected float getLegOutset() {
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protected float getLegOutset() {
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@ -566,6 +625,18 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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stack.scale(1.5F, 1, 1.5F);
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stack.scale(1.5F, 1, 1.5F);
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}
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}
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if (part == BodyPart.HEAD && method_50988()) {
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stack.scale(1.5F, 1.5F, 1.5F);
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}
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if (class_8293.field_43574.method_50116()) {
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if (part != BodyPart.HEAD) {
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stack.scale(0.6F, 0.6F, 0.6F);
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stack.translate(0, 0.92F, 0);
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} else {
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stack.translate(0, 0.6F, 0);
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}
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}
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neck.visible = head.visible;
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neck.visible = head.visible;
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PonyTransformation.forSize(getSize()).transform(this, part, stack);
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PonyTransformation.forSize(getSize()).transform(this, part, stack);
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}
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}
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@ -1,5 +1,6 @@
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package com.minelittlepony.client.model.armour;
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package com.minelittlepony.client.model.armour;
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import net.minecraft.class_8293;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.entity.model.BipedEntityModel;
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import net.minecraft.client.render.entity.model.BipedEntityModel;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.EquipmentSlot;
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@ -51,4 +52,9 @@ public class PonyArmourModel<T extends LivingEntity> extends AbstractPonyModel<T
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return head.visible || body.visible;
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return head.visible || body.visible;
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}
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}
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@Override
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public boolean method_50994() {
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return class_8293.field_43574.method_50116();
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}
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}
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}
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