Fixed z-fighting in unicorn magic

This commit is contained in:
Sollace 2019-06-27 14:09:57 +02:00
parent 4ddbc897cf
commit 6a4d271b14

View file

@ -99,9 +99,9 @@ public class LevitatingItemRenderer {
scalef(1.1F, 1.1F, 1.1F);
translatef(0.01F, 0.01F, 0.01F);
translatef(0.015F, 0.01F, 0.01F);
renderer.renderItemFromSide(entity, stack, transform, left);
translatef(-0.02F, -0.02F, -0.02F);
translatef(-0.03F, -0.02F, -0.02F);
renderer.renderItemFromSide(entity, stack, transform, left);
usingTransparency = false;