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Extend MsonPlayer instead of PlayerEntityModel
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4 changed files with 4 additions and 30 deletions
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@ -8,10 +8,7 @@ import com.minelittlepony.model.BodyPart;
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import com.minelittlepony.model.IPart;
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import com.minelittlepony.model.armour.IEquestrianArmour;
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import com.minelittlepony.mson.api.ModelContext;
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import com.minelittlepony.mson.api.mixin.Extends;
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import com.minelittlepony.mson.api.mixin.MixedMsonModel;
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import com.minelittlepony.mson.api.model.MsonPart;
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import com.minelittlepony.mson.api.model.biped.MsonBiped;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.VertexConsumer;
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@ -25,9 +22,7 @@ import net.minecraft.util.math.MathHelper;
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/**
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* Foundation class for all types of ponies.
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*/
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@Extends(MsonBiped.class)
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public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPonyModel<T>
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implements MixedMsonModel {
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public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPonyModel<T> {
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protected ModelPart upperTorso;
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protected ModelPart upperTorsoOverlay;
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@ -38,13 +33,9 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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protected PonySnout snout;
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protected IPart ears;
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public AbstractPonyModel(boolean arms) {
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super(0, arms);
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}
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@Override
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public void init(ModelContext context) {
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MixedMsonModel.super.init(context);
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super.init(context);
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context.findByName("left_sleeve", leftSleeve);
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context.findByName("right_sleeve", rightSleeve);
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@ -2,12 +2,12 @@ package com.minelittlepony.client.model;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.entity.model.BipedEntityModel;
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import net.minecraft.client.render.entity.model.PlayerEntityModel;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.util.Arm;
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import com.minelittlepony.client.pony.PonyData;
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import com.minelittlepony.model.ModelAttributes;
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import com.minelittlepony.mson.api.model.biped.MsonPlayer;
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import com.minelittlepony.pony.IPony;
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import com.minelittlepony.pony.IPonyData;
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import com.minelittlepony.pony.meta.Size;
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@ -19,7 +19,7 @@ import com.minelittlepony.pony.meta.Size;
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*
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* Modders can extend this class to make their own pony models if they wish.
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*/
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public abstract class ClientPonyModel<T extends LivingEntity> extends PlayerEntityModel<T> implements IPonyModel<T> {
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public abstract class ClientPonyModel<T extends LivingEntity> extends MsonPlayer<T> implements IPonyModel<T> {
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/**
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* The model attributes.
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@ -31,10 +31,6 @@ public abstract class ClientPonyModel<T extends LivingEntity> extends PlayerEnti
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*/
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protected IPonyData metadata = new PonyData();
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public ClientPonyModel(float float_1, boolean boolean_1) {
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super(float_1, boolean_1);
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}
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@Override
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public void updateLivingState(T entity, IPony pony) {
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isChild = entity.isBaby();
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@ -22,7 +22,6 @@ public class ModelPonyArmour<T extends LivingEntity> extends AbstractPonyModel<T
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private ArmourVariant variant = ArmourVariant.NORMAL;
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public ModelPonyArmour() {
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super(false);
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textureHeight = 32;
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}
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@ -1,28 +1,16 @@
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package com.minelittlepony.client.model.entity.race;
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import com.minelittlepony.client.model.AbstractPonyModel;
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import com.minelittlepony.mson.api.ModelContext;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.entity.LivingEntity;
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public class ModelEarthPony<T extends LivingEntity> extends AbstractPonyModel<T> {
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private final boolean smallArms;
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private ModelPart cape;
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public ModelEarthPony(boolean smallArms) {
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super(smallArms);
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this.smallArms = smallArms;
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}
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@Override
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public void init(ModelContext context) {
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super.init(context);
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cape = context.findByName("cape");
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}
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@Override
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public void setAngles(T entity, float move, float swing, float ticks, float headYaw, float headPitch) {
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super.setAngles(entity, move, swing, ticks, headYaw, headPitch);
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