1.19.3 -> 1.19.2

This commit is contained in:
Sollace 2023-02-17 20:14:58 +00:00
parent 493c5f4b7f
commit 67831d232d
20 changed files with 85 additions and 78 deletions

View file

@ -3,10 +3,10 @@ org.gradle.daemon=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.19.3
yarn_mappings=1.19.3+build.2
loader_version=0.14.11
fabric_version=0.68.1+1.19.3
minecraft_version=1.19.2
yarn_mappings=1.19.2+build.28
loader_version=0.14.14
fabric_version=0.73.2+1.19.2
# Mod Properties
group=com.minelittlepony
@ -15,12 +15,12 @@ org.gradle.daemon=false
description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.
# Publishing
minecraft_version_range=>=1.19.3-pre1
minecraft_version_range=>=1.19.2
modrinth_loader_type=fabric
modrinth_project_id=JBjInUXM
# Dependencies
modmenu_version=5.0.0-alpha.3
kirin_version=1.13.2
hd_skins_version=6.7.6
mson_version=1.7.1
modmenu_version=4.0.6
kirin_version=1.13.2+lts
hd_skins_version=6.7.6+lts
mson_version=1.6.1

View file

@ -1,8 +1,8 @@
package com.minelittlepony.api.model.armour;
import net.minecraft.item.Item;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import com.minelittlepony.client.model.ModelType;
import com.minelittlepony.client.model.armour.PonyArmourModel;
@ -17,11 +17,11 @@ public interface ArmorModelRegistry {
static final Map<Identifier, Optional<ModelKey<PonyArmourModel<?>>>> REGISTRY = new HashMap<>();
public static Optional<ModelKey<PonyArmourModel<?>>> getModelKey(Item item, ArmourLayer layer) {
Identifier id = Registries.ITEM.getId(item);
Identifier id = Registry.ITEM.getId(item);
if (id.getNamespace().equals("minecraft")) {
return Optional.empty();
}
return REGISTRY.computeIfAbsent(id.withPath(p -> "models/armor/" + layer.name().toLowerCase() + "_" + p + ".json"), i -> {
return REGISTRY.computeIfAbsent(new Identifier(id.getNamespace(), "models/armor/" + layer.name().toLowerCase() + "_" + id.getPath() + ".json"), i -> {
return Optional.of(Mson.getInstance().registerModel(i, PonyArmourModel::new));
}).filter(key -> key.getModelData().isPresent());
}

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@ -1,20 +1,28 @@
package com.minelittlepony.api.pony;
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.util.Identifier;
import java.util.HashMap;
import java.util.Map;
import com.minelittlepony.api.config.PonyLevel;
import com.minelittlepony.client.MineLittlePony;
import java.util.*;
public final class DefaultPonySkinHelper {
public static final Identifier STEVE = new Identifier("minelittlepony", "textures/entity/player/wide/steve_pony.png");
private static final Map<Identifier, Identifier> SKINS = new HashMap<>();
@Deprecated
public static final Identifier ALEX = new Identifier("minelittlepony", "textures/entity/player/slim/alex_pony.png");
public static Identifier getPonySkin(Identifier original) {
return SKINS.computeIfAbsent(original, DefaultPonySkinHelper::computePonySkin);
return original.getPath().contains("steve") ? STEVE : ALEX;
}
private static Identifier computePonySkin(Identifier original) {
return new Identifier("minelittlepony", original.getPath().replace(".png", "_pony.png"));
@Deprecated
public static Identifier getPonySkin(UUID profileId, boolean slimArms) {
if (MineLittlePony.getInstance().getConfig().ponyLevel.get() != PonyLevel.PONIES) {
return DefaultSkinHelper.getTexture(profileId);
}
boolean alex = (profileId.hashCode() & 1) == 1;
return new Identifier("minelittlepony", "textures/entity/player/" + (slimArms ? "slim" : "wide") + "/" + (alex ? "alex" : "steve") + "_pony.png");
}
}

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@ -1,5 +1,6 @@
package com.minelittlepony.client.hdskins;
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.text.Text;
@ -40,7 +41,8 @@ class PonyPreview extends PlayerPreview {
return DefaultSkinGenerator.generateGreyScale(wearable.getDefaultTexture(), wearable.getDefaultTexture(), getExclusion());
}
return super.getDefaultSkin(type, slim);
Identifier skin = getBlankSkin(type, slim);
return DefaultSkinGenerator.generateGreyScale(type == SkinType.SKIN ? DefaultPonySkinHelper.getPonySkin(profile.getId(), slim) : skin, skin, getExclusion());
}
@Override

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@ -19,7 +19,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ClientPlayerEntity.class)
abstract class MixinClientPlayerEntity extends AbstractClientPlayerEntity implements EquineRenderManager.RegistrationHandler {
public MixinClientPlayerEntity() { super(null, null); }
public MixinClientPlayerEntity() { super(null, null, null); }
@Nullable
private IPony pony;

View file

@ -595,12 +595,12 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
@Override
public void transform(BodyPart part, MatrixStack stack) {
if (attributes.isSleeping || attributes.isRiptide) {
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
}
if (part == BodyPart.HEAD) {
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(attributes.motionPitch));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(attributes.motionPitch));
}
PonyTransformation.forSize(getSize()).transform(this, part, stack);

View file

@ -4,7 +4,7 @@ import net.minecraft.client.render.Frustum;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.math.Box;
import org.joml.Matrix4f;
import net.minecraft.util.math.Matrix4f;
import com.minelittlepony.client.PonyBounds;

View file

@ -20,7 +20,7 @@ import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.world.World;
public class LevitatingItemRenderer {
@ -140,8 +140,8 @@ public class LevitatingItemRenderer {
distanceChange);
if (!handHeldTool) { // bows have to point forwards
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(sign * -60 + floatAmount));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(sign * 30 + driftAmount));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(sign * -60 + floatAmount));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(sign * 30 + driftAmount));
}
}
}

View file

@ -18,7 +18,7 @@ public abstract class MagicGlow extends RenderPhase {
}
private static final RenderLayer MAGIC = RenderLayer.of("mlp_magic_glow", VertexFormats.POSITION_COLOR_LIGHT, VertexFormat.DrawMode.QUADS, 256, RenderLayer.MultiPhaseParameters.builder()
.program(EYES_PROGRAM)
.shader(EYES_SHADER)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)
@ -29,7 +29,7 @@ public abstract class MagicGlow extends RenderPhase {
private static final BiFunction<Identifier, Integer, RenderLayer> TINTED_LAYER = Util.memoize((texture, color) -> {
return RenderLayer.of("mlp_tint_layer", VertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, VertexFormat.DrawMode.QUADS, 256, true, true, RenderLayer.MultiPhaseParameters.builder()
.texture(new Colored(texture, color))
.program(EYES_PROGRAM)
.shader(EYES_SHADER)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)

View file

@ -15,10 +15,9 @@ import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
public class MobSkull implements ISkull {
private final Identifier texture;
@ -50,12 +49,12 @@ public class MobSkull implements ISkull {
@Override
public void setAngles(float yaw, float animationProgress) {
Vector3f v = new Vector3f(0, -2, 1.99F);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
Vec3f v = new Vec3f(0, -2, 1.99F);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
ModelPart head = ponyHead.get().getHead();
head.pivotX = v.x;
head.pivotY = v.y;
head.pivotZ = v.z;
head.pivotX = v.getX();
head.pivotY = v.getY();
head.pivotZ = v.getZ();
ponyHead.get().setVisible(true);
ponyHead.get().setHeadRotation(animationProgress, yaw, 0);
}

View file

@ -18,11 +18,10 @@ import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Uuids;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.dynamic.DynamicSerializableUuid;
import net.minecraft.util.math.Vec3f;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
public class PlayerPonySkull implements ISkull {
private AbstractPonyModel<?> ponyHead;
@ -46,7 +45,7 @@ public class PlayerPonySkull implements ISkull {
return skin;
}
return DefaultSkinHelper.getTexture(Uuids.getUuidFromProfile(profile));
return DefaultSkinHelper.getTexture(DynamicSerializableUuid.getUuidFromProfile(profile));
}
return DefaultSkinHelper.getTexture();
@ -65,11 +64,11 @@ public class PlayerPonySkull implements ISkull {
@Override
public void setAngles(float yaw, float animationProgress) {
Vector3f v = new Vector3f(0, -2, 2);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
ponyHead.getHead().pivotX = v.x;
ponyHead.getHead().pivotY = v.y;
ponyHead.getHead().pivotZ = v.z;
Vec3f v = new Vec3f(0, -2, 2);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
ponyHead.getHead().pivotX = v.getX();
ponyHead.getHead().pivotY = v.getY();
ponyHead.getHead().pivotZ = v.getZ();
ponyHead.setVisible(true);
ponyHead.setHeadRotation(animationProgress, yaw, 0);
deadMau5.get().setHeadRotation(animationProgress, yaw, 0);

View file

@ -99,9 +99,9 @@ public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRen
float yaw = MathHelper.lerpAngleDegrees(tickDelta, entity.prevBodyYaw, entity.bodyYaw);
float l = entity.getWidth() / 2 * manager.getPony(entity).metadata().getSize().getScaleFactor();
stack.multiply(RotationAxis.NEGATIVE_Y.rotationDegrees(yaw));
stack.multiply(Vec3f.NEGATIVE_Y.getDegreesQuaternion(yaw));
stack.translate(0, 0, -l);
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
}
}

View file

@ -7,7 +7,7 @@ import com.minelittlepony.client.render.entity.feature.HeldItemFeature;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.mob.WitchEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
@ -27,7 +27,7 @@ public class WitchRenderer extends PonyRenderer<WitchEntity, WitchPonyModel> {
@Override
protected void preItemRender(WitchEntity entity, ItemStack drop, ModelTransformation.Mode transform, Arm hand, MatrixStack stack) {
super.preItemRender(entity, drop, transform, hand, stack);
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(10));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(10));
}
};
}

View file

@ -60,11 +60,11 @@ public class CapeFeature<M extends ClientPonyModel<AbstractClientPlayerEntity>>
float camera = MathHelper.lerp(tickDelta, player.prevStrideDistance, player.strideDistance);
capeMotionY += MathHelper.sin(MathHelper.lerp(tickDelta, player.prevHorizontalSpeed, player.horizontalSpeed) * 6) * 32 * camera;
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees( diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(-diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion( diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
VertexConsumer vertices = renderContext.getBuffer(RenderLayer.getEntitySolid(player.getCapeTexture()));
model.renderCape(stack, vertices, lightUv, OverlayTexture.DEFAULT_UV);

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@ -16,7 +16,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> extends AbstractPonyFeature<T, M> {
@ -85,9 +85,9 @@ public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> &
}
if (main == arm) {
stack.translate(left * -0.05F, 0.5F, 0.7F);
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-60));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-60));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);
return;
@ -98,8 +98,8 @@ public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> &
stack.translate(left / 10, -0.2F, -0.5F);
}
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);
}

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@ -8,12 +8,11 @@ import net.minecraft.client.render.entity.ParrotEntityRenderer;
import net.minecraft.client.render.entity.model.EntityModelLayers;
import net.minecraft.client.render.entity.model.ParrotEntityModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.passive.ParrotEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Vec3f;
import com.minelittlepony.api.model.BodyPart;
import com.minelittlepony.client.model.ClientPonyModel;
@ -43,7 +42,7 @@ public class PassengerFeature<T extends PlayerEntity, M extends ClientPonyModel<
private Optional<Identifier> getShoulderParrot(NbtCompound tag) {
return EntityType.get(tag.getString("id"))
.filter(p -> p == EntityType.PARROT)
.map(type -> ParrotEntityRenderer.getTexture(ParrotEntity.Variant.byIndex(tag.getInt("Variant"))));
.map(type -> ParrotEntityRenderer.TEXTURES[tag.getInt("Variant")]);
}
private void renderShoulderParrot(MatrixStack stack, VertexConsumerProvider renderContext, int light, T entity, float limbDistance, float limbAngle, float headYaw, float headPitch, Identifier texture, int sigma) {
@ -55,7 +54,7 @@ public class PassengerFeature<T extends PlayerEntity, M extends ClientPonyModel<
sigma * 0.25,
entity.isInSneakingPose() ? -0.9 : -1.2,
0.45);
stack.multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(sigma * -5));
stack.multiply(Vec3f.NEGATIVE_Z.getDegreesQuaternion(sigma * -5));
VertexConsumer buffer = renderContext.getBuffer(model.getLayer(texture));
model.poseOnShoulder(stack, buffer, light, OverlayTexture.DEFAULT_UV, limbDistance, limbAngle, headYaw, headPitch, entity.age);

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@ -19,7 +19,7 @@ import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.EntityModelLoader;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ArmorItem;
@ -71,7 +71,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
}
private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
stack.scale(0.625F, -0.625F, -0.625F);
stack.translate(0, 0.6F, -0.21F);

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@ -8,10 +8,10 @@ import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.ModelWithHat;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import net.minecraft.village.VillagerData;
import net.minecraft.village.VillagerDataContainer;
import net.minecraft.village.VillagerProfession;
@ -56,9 +56,9 @@ class NpcClothingFeature<
M entityModel = getContextModel();
if (entity.isBaby() || data.getProfession() == VillagerProfession.NONE) {
Identifier typeSkin = createTexture("type", Registries.VILLAGER_TYPE.getId(data.getType()));
Identifier typeSkin = createTexture("type", Registry.VILLAGER_TYPE.getId(data.getType()));
if (!ResourceUtil.textureExists(typeSkin)) {
typeSkin = createTexture("type", Registries.VILLAGER_TYPE.getId(VillagerType.PLAINS));
typeSkin = createTexture("type", Registry.VILLAGER_TYPE.getId(VillagerType.PLAINS));
}
renderModel(entityModel, typeSkin, matrixStack, provider, i, entity, 1, 1, 1);
} else {
@ -71,8 +71,8 @@ class NpcClothingFeature<
VillagerProfession profession = data.getProfession();
int level = MathHelper.clamp(data.getLevel(), 1, LEVEL_TO_ID.size());
Identifier typeId = Registries.VILLAGER_TYPE.getId(type);
Identifier profId = Registries.VILLAGER_PROFESSION.getId(profession);
Identifier typeId = Registry.VILLAGER_TYPE.getId(type);
Identifier profId = Registry.VILLAGER_PROFESSION.getId(profession);
Identifier key = new Identifier("minelittlepony", (typeId + "/" + profId + "/" + level).replace(':', '_'));
@ -102,7 +102,7 @@ class NpcClothingFeature<
}
public Identifier createTexture(VillagerDataContainer entity, String category) {
return createTexture(category, Registries.VILLAGER_PROFESSION.getId(entity.getVillagerData().getProfession()));
return createTexture(category, Registry.VILLAGER_PROFESSION.getId(entity.getVillagerData().getProfession()));
}
private Identifier createTexture(String category, Identifier identifier) {

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@ -1,7 +1,7 @@
package com.minelittlepony.client.transform;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import com.minelittlepony.api.model.IModel;
@ -10,7 +10,7 @@ import net.minecraft.entity.LivingEntity;
public class PostureElytra implements PonyPosture<LivingEntity> {
@Override
public void transform(IModel model, LivingEntity entity, MatrixStack stack, double motionX, double motionY, double motionZ, float yaw, float ticks) {
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.translate(0, model.getAttributes().isCrouching ? 0.2F : -1, 0);
}
}

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@ -5,7 +5,7 @@ import com.minelittlepony.common.util.animation.MotionCompositor;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.LivingEntity;
public class PostureFlight extends MotionCompositor implements PonyPosture<PlayerEntity> {
@ -22,7 +22,7 @@ public class PostureFlight extends MotionCompositor implements PonyPosture<Playe
roll = model.getMetadata().getInterpolator(player.getUuid()).interpolate("pegasusRoll", roll, 10);
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(model.getAttributes().motionPitch));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(roll));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(model.getAttributes().motionPitch));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(roll));
}
}