mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 12:37:59 +01:00
Fix #2 skin manager rendering after loading a world
This commit is contained in:
parent
0ee3250930
commit
665984cfa1
3 changed files with 15 additions and 9 deletions
|
@ -146,7 +146,7 @@ public class EntityPlayerModel extends EntityLivingBase {
|
|||
|
||||
@Override
|
||||
public int getBrightnessForRender(float partialTicks) {
|
||||
return 1;
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -37,6 +37,7 @@ import net.minecraft.client.gui.GuiScreen;
|
|||
import net.minecraft.client.gui.GuiSlider;
|
||||
import net.minecraft.client.gui.GuiSlider.FormatHelper;
|
||||
import net.minecraft.client.gui.ScaledResolution;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
|
@ -139,13 +140,16 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
|
|||
int bottom = height - 40;
|
||||
int mid = width / 2;
|
||||
|
||||
float yPos = this.height;
|
||||
float scale = this.height * 0.25F;
|
||||
|
||||
Gui.drawRect(mid + 10, top, width - 10, bottom, Integer.MIN_VALUE);
|
||||
|
||||
((GuiSkins) parent).enableClipping(30, height - 40);
|
||||
enableBlend();
|
||||
enableDepth();
|
||||
mc.getTextureManager().bindTexture(EntityPlayerModel.NOSKIN);
|
||||
renderPlayerModel(this.model, width * 0.75F, height * .75F, height * 0.25F, mouseX, mouseY, partialTick);
|
||||
mc.getTextureManager().bindTexture(this.model.getSkinTexture());
|
||||
renderPlayerModel(this.model, width * 0.75F, height * .75F, height * 0.25F, mouseX, yPos - scale * 1.8F - mouseY, partialTick);
|
||||
disableDepth();
|
||||
disableBlend();
|
||||
((GuiSkins) parent).disableClipping();
|
||||
|
@ -160,8 +164,9 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
|
|||
public void renderPlayerModel(Entity thePlayer, float xPosition, float yPosition, float scale, float mouseX, float mouseY, float partialTick) {
|
||||
enableColorMaterial();
|
||||
pushMatrix();
|
||||
translate(xPosition, yPosition, 300.0F);
|
||||
translate(xPosition, yPosition, 200.0F);
|
||||
|
||||
GlStateManager.color(1, 1, 1, 1);
|
||||
scale(-scale, scale, scale);
|
||||
rotate(180.0F, 0.0F, 0.0F, 1.0F);
|
||||
rotate(135.0F, 0.0F, 1.0F, 0.0F);
|
||||
|
@ -170,13 +175,13 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
|
|||
|
||||
rotate(-135.0F, 0.0F, 1.0F, 0.0F);
|
||||
rotate(15.0F, 1.0F, 0.0F, 0.0F);
|
||||
rotate((updateCounter + partialTick) * 2.5F, 0.0F, 1.0F, 0.0F);
|
||||
rotate((this.updateCounter + partialTick) * 2.5F, 0.0F, 1.0F, 0.0F);
|
||||
thePlayer.rotationPitch = -((float) Math.atan(mouseY / 40.0F)) * 20.0F;
|
||||
translate(0.0D, thePlayer.getYOffset(), 0.0D);
|
||||
|
||||
RenderManager rm = Minecraft.getMinecraft().getRenderManager();
|
||||
rm.playerViewY = 180.0F;
|
||||
rm.renderEntityStatic(thePlayer, 0, false);
|
||||
rm.doRenderEntity(thePlayer, 0, 0, 0, 0, 1, false);
|
||||
|
||||
popMatrix();
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
|
|
|
@ -573,9 +573,10 @@ public class GuiSkins extends GuiScreen implements IUploadCompleteCallback, IOpe
|
|||
float xPos2 = this.width * 0.75F;
|
||||
float scale = this.height * 0.25F;
|
||||
|
||||
mc.getTextureManager().bindTexture(EntityPlayerModel.NOSKIN);
|
||||
|
||||
mc.getTextureManager().bindTexture(this.localPlayer.getSkinTexture());
|
||||
this.renderPlayerModel(this.localPlayer, xPos1, yPos, scale, xPos1 - mouseX, yPos - scale * 1.8F - mouseY, partialTick);
|
||||
|
||||
mc.getTextureManager().bindTexture(this.remotePlayer.getSkinTexture());
|
||||
this.renderPlayerModel(this.remotePlayer, xPos2, yPos, scale, xPos2 - mouseX, yPos - scale * 1.8F - mouseY, partialTick);
|
||||
|
||||
this.disableClipping();
|
||||
|
@ -670,7 +671,7 @@ public class GuiSkins extends GuiScreen implements IUploadCompleteCallback, IOpe
|
|||
|
||||
RenderManager rm = Minecraft.getMinecraft().getRenderManager();
|
||||
rm.playerViewY = 180.0F;
|
||||
rm.renderEntityStatic(thePlayer, 0, false);
|
||||
rm.doRenderEntity(thePlayer, 0, 0, 0, 0, 1, false);
|
||||
|
||||
popMatrix();
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
|
|
Loading…
Reference in a new issue