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Fix #2 skin manager rendering after loading a world
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parent
0ee3250930
commit
665984cfa1
3 changed files with 15 additions and 9 deletions
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@ -146,7 +146,7 @@ public class EntityPlayerModel extends EntityLivingBase {
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@Override
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public int getBrightnessForRender(float partialTicks) {
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return 1;
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return 15728880;
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}
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@Override
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@ -37,6 +37,7 @@ import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.GuiSlider;
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import net.minecraft.client.gui.GuiSlider.FormatHelper;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.resources.I18n;
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@ -139,13 +140,16 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
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int bottom = height - 40;
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int mid = width / 2;
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float yPos = this.height;
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float scale = this.height * 0.25F;
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Gui.drawRect(mid + 10, top, width - 10, bottom, Integer.MIN_VALUE);
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((GuiSkins) parent).enableClipping(30, height - 40);
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enableBlend();
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enableDepth();
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mc.getTextureManager().bindTexture(EntityPlayerModel.NOSKIN);
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renderPlayerModel(this.model, width * 0.75F, height * .75F, height * 0.25F, mouseX, mouseY, partialTick);
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mc.getTextureManager().bindTexture(this.model.getSkinTexture());
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renderPlayerModel(this.model, width * 0.75F, height * .75F, height * 0.25F, mouseX, yPos - scale * 1.8F - mouseY, partialTick);
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disableDepth();
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disableBlend();
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((GuiSkins) parent).disableClipping();
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@ -160,8 +164,9 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
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public void renderPlayerModel(Entity thePlayer, float xPosition, float yPosition, float scale, float mouseX, float mouseY, float partialTick) {
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enableColorMaterial();
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pushMatrix();
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translate(xPosition, yPosition, 300.0F);
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translate(xPosition, yPosition, 200.0F);
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GlStateManager.color(1, 1, 1, 1);
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scale(-scale, scale, scale);
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rotate(180.0F, 0.0F, 0.0F, 1.0F);
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rotate(135.0F, 0.0F, 1.0F, 0.0F);
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@ -170,13 +175,13 @@ public class GuiMetaHandler extends GuiScreen implements IMetaHandler {
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rotate(-135.0F, 0.0F, 1.0F, 0.0F);
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rotate(15.0F, 1.0F, 0.0F, 0.0F);
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rotate((updateCounter + partialTick) * 2.5F, 0.0F, 1.0F, 0.0F);
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rotate((this.updateCounter + partialTick) * 2.5F, 0.0F, 1.0F, 0.0F);
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thePlayer.rotationPitch = -((float) Math.atan(mouseY / 40.0F)) * 20.0F;
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translate(0.0D, thePlayer.getYOffset(), 0.0D);
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RenderManager rm = Minecraft.getMinecraft().getRenderManager();
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rm.playerViewY = 180.0F;
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rm.renderEntityStatic(thePlayer, 0, false);
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rm.doRenderEntity(thePlayer, 0, 0, 0, 0, 1, false);
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popMatrix();
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RenderHelper.disableStandardItemLighting();
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@ -573,9 +573,10 @@ public class GuiSkins extends GuiScreen implements IUploadCompleteCallback, IOpe
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float xPos2 = this.width * 0.75F;
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float scale = this.height * 0.25F;
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mc.getTextureManager().bindTexture(EntityPlayerModel.NOSKIN);
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mc.getTextureManager().bindTexture(this.localPlayer.getSkinTexture());
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this.renderPlayerModel(this.localPlayer, xPos1, yPos, scale, xPos1 - mouseX, yPos - scale * 1.8F - mouseY, partialTick);
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mc.getTextureManager().bindTexture(this.remotePlayer.getSkinTexture());
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this.renderPlayerModel(this.remotePlayer, xPos2, yPos, scale, xPos2 - mouseX, yPos - scale * 1.8F - mouseY, partialTick);
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this.disableClipping();
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@ -670,7 +671,7 @@ public class GuiSkins extends GuiScreen implements IUploadCompleteCallback, IOpe
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RenderManager rm = Minecraft.getMinecraft().getRenderManager();
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rm.playerViewY = 180.0F;
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rm.renderEntityStatic(thePlayer, 0, false);
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rm.doRenderEntity(thePlayer, 0, 0, 0, 0, 1, false);
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popMatrix();
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RenderHelper.disableStandardItemLighting();
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