mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-12-02 00:37:59 +01:00
Make the reflections slightly more reflection-y
This commit is contained in:
parent
25a501ba34
commit
63bd448c05
1 changed files with 7 additions and 4 deletions
|
@ -105,14 +105,17 @@ public class RenderPlayerModel<M extends EntityPlayerModel> extends RenderLiving
|
||||||
player.leftArmPose = ArmPose.EMPTY;
|
player.leftArmPose = ArmPose.EMPTY;
|
||||||
player.rightArmPose = ArmPose.EMPTY;
|
player.rightArmPose = ArmPose.EMPTY;
|
||||||
|
|
||||||
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
|
|
||||||
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
||||||
popAttrib();
|
|
||||||
pushMatrix();
|
pushMatrix();
|
||||||
scale(1, -1, 1);
|
scale(1, -1, 1);
|
||||||
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
|
|
||||||
|
color(1, 1, 1, 0.3F);
|
||||||
|
|
||||||
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
||||||
popAttrib();
|
|
||||||
|
color(1, 1, 1, 1);
|
||||||
|
|
||||||
popMatrix();
|
popMatrix();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue