mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-26 06:18:00 +01:00
Remove AniParams.
This commit is contained in:
parent
0ce565233c
commit
63a6ea9dc5
8 changed files with 27 additions and 53 deletions
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@ -10,7 +10,6 @@ import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.PonySize;
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import com.brohoof.minelittlepony.PonySize;
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import com.brohoof.minelittlepony.model.part.IPonyPart;
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import com.brohoof.minelittlepony.model.part.IPonyPart;
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import com.brohoof.minelittlepony.model.pony.ModelPlayerPony;
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import com.brohoof.minelittlepony.model.pony.ModelPlayerPony;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Lists;
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@ -62,7 +61,7 @@ public abstract class AbstractPonyModel extends ModelPlayer {
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protected void initPositions(float yOffset, float stretch) {}
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protected void initPositions(float yOffset, float stretch) {}
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protected void animate(AniParams var1) {}
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protected void animate(float move, float swing, float tick, float horz, float vert) {}
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protected void render() {}
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protected void render() {}
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@ -104,10 +103,9 @@ public abstract class AbstractPonyModel extends ModelPlayer {
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super.setRotationAngles(Move, Moveswing, Loop, Right, Down, Scale, entityIn);
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super.setRotationAngles(Move, Moveswing, Loop, Right, Down, Scale, entityIn);
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return;
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return;
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}
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}
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AniParams ani = new AniParams(Move, Moveswing, Loop, Right, Down);
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this.animate(Move, Moveswing, Loop, Right, Down);
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this.animate(ani);
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for (IPonyPart part : modelParts) {
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for (IPonyPart part : modelParts) {
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part.animate(metadata, ani);
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part.animate(metadata, Move, Moveswing, Loop, Right, Down);
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}
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}
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this.steveRightArm.rotateAngleX = MathHelper.cos(Move * 0.6662F + (float) Math.PI) * 2.0F * Moveswing * 0.5F;
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this.steveRightArm.rotateAngleX = MathHelper.cos(Move * 0.6662F + (float) Math.PI) * 2.0F * Moveswing * 0.5F;
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this.steveRightArm.rotateAngleY = 0;
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this.steveRightArm.rotateAngleY = 0;
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@ -3,7 +3,6 @@ package com.brohoof.minelittlepony.model.part;
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import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.model.BodyPart;
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import com.brohoof.minelittlepony.model.BodyPart;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager;
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@ -23,8 +22,8 @@ public abstract class AbstractHeadPart implements IPonyPart {
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}
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}
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@Override
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@Override
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public final void animate(PonyData data, AniParams ani) {
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public final void animate(PonyData data, float move, float swing, float tick, float horz, float vert) {
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rotateHead(ani.horz, ani.vert);
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rotateHead(horz, vert);
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if (pony.isSneak && !pony.isFlying) {
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if (pony.isSneak && !pony.isFlying) {
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position(0, 6, -2);
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position(0, 6, -2);
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} else {
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} else {
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@ -2,13 +2,12 @@ package com.brohoof.minelittlepony.model.part;
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import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.renderer.AniParams;
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public interface IPonyPart {
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public interface IPonyPart {
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void init(AbstractPonyModel pony, float yOffset, float stretch);
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void init(AbstractPonyModel pony, float yOffset, float stretch);
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void animate(PonyData data, AniParams ani);
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void animate(PonyData metadata, float move, float moveswing, float loop, float right, float down);
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void render(PonyData data, float scale);
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void render(PonyData data, float scale);
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@ -4,7 +4,6 @@ import com.brohoof.minelittlepony.PonyData;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.model.AbstractPonyModel;
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import com.brohoof.minelittlepony.model.BodyPart;
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import com.brohoof.minelittlepony.model.BodyPart;
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import com.brohoof.minelittlepony.model.PonyModelConstants;
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import com.brohoof.minelittlepony.model.PonyModelConstants;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MathHelper;
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@ -90,7 +89,7 @@ public class PegasusWings implements IPonyPart, PonyModelConstants {
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}
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}
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@Override
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@Override
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public void animate(PonyData metadata, AniParams ani) {
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public void animate(PonyData metadata, float move, float swing, float tick, float horz, float vert) {
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float bodySwingRotation = 0.0F;
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float bodySwingRotation = 0.0F;
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if (pony.swingProgress > -9990.0F && (!metadata.getRace().hasHorn() || metadata.getGlowColor() == 0)) {
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if (pony.swingProgress > -9990.0F && (!metadata.getRace().hasHorn() || metadata.getGlowColor() == 0)) {
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@ -105,7 +104,7 @@ public class PegasusWings implements IPonyPart, PonyModelConstants {
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if (pony.isSneak && !pony.isFlying) {
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if (pony.isSneak && !pony.isFlying) {
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this.sneak();
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this.sneak();
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} else {
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} else {
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this.unsneak(ani.tick);
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this.unsneak(tick);
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}
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}
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@ -10,7 +10,6 @@ import com.brohoof.minelittlepony.model.part.PegasusWings;
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import com.brohoof.minelittlepony.model.part.PonyEars;
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import com.brohoof.minelittlepony.model.part.PonyEars;
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import com.brohoof.minelittlepony.model.part.PonySnout;
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import com.brohoof.minelittlepony.model.part.PonySnout;
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import com.brohoof.minelittlepony.model.part.UnicornHorn;
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import com.brohoof.minelittlepony.model.part.UnicornHorn;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.model.ModelRenderer;
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@ -42,10 +41,10 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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}
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}
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@Override
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@Override
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public void animate(AniParams aniparams) {
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public void animate(float move, float swing, float tick, float horz, float vert) {
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this.checkRainboom(aniparams.swing);
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this.checkRainboom(swing);
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this.rotateHead(aniparams.horz, aniparams.vert);
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this.rotateHead(horz, vert);
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this.swingTailZ(aniparams.move, aniparams.swing);
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this.swingTailZ(move, swing);
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float bodySwingRotation = 0.0F;
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float bodySwingRotation = 0.0F;
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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@ -75,7 +74,7 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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this.bipedHead.offsetZ = 0f;
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this.bipedHead.offsetZ = 0f;
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this.bipedHeadwear.offsetY = 0f;
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this.bipedHeadwear.offsetY = 0f;
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this.bipedHeadwear.offsetZ = 0f;
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this.bipedHeadwear.offsetZ = 0f;
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this.setLegs(aniparams.move, aniparams.swing, aniparams.tick);
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this.setLegs(move, swing, tick);
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this.holdItem();
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this.holdItem();
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this.swingItem(this.swingProgress);
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this.swingItem(this.swingProgress);
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if (this.isSneak && !this.isFlying) {
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if (this.isSneak && !this.isFlying) {
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@ -112,20 +111,20 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.swingArms(aniparams.tick);
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this.swingArms(tick);
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this.setHead(0.0F, 0.0F, 0.0F);
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this.setHead(0.0F, 0.0F, 0.0F);
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for (k1 = 0; k1 < tailstop; ++k1) {
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for (k1 = 0; k1 < tailstop; ++k1) {
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setRotationPoint(this.Tail[k1], TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_NOTSNEAK);
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setRotationPoint(this.Tail[k1], TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_NOTSNEAK);
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if (this.rainboom) {
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if (this.rainboom) {
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this.Tail[k1].rotateAngleX = ROTATE_90 + 0.1F * MathHelper.sin(aniparams.move);
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this.Tail[k1].rotateAngleX = ROTATE_90 + 0.1F * MathHelper.sin(move);
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} else {
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} else {
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this.Tail[k1].rotateAngleX = 0.5F * aniparams.swing;
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this.Tail[k1].rotateAngleX = 0.5F * swing;
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}
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}
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}
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}
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if (!this.rainboom) {
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if (!this.rainboom) {
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this.swingTailX(aniparams.tick);
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this.swingTailX(tick);
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}
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}
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}
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}
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@ -142,11 +141,11 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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}
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}
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if (this.aimedBow) {
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if (this.aimedBow) {
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this.aimBow(aniparams.tick);
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this.aimBow(tick);
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}
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}
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this.fixSpecialRotations();
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this.fixSpecialRotations();
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this.fixSpecialRotationPoints(aniparams.move);
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this.fixSpecialRotationPoints(move);
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animateWears();
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animateWears();
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@ -1,6 +1,5 @@
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package com.brohoof.minelittlepony.model.pony;
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package com.brohoof.minelittlepony.model.pony;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import com.brohoof.minelittlepony.renderer.PlaneRenderer;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MathHelper;
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@ -18,8 +17,8 @@ public class ModelVillagerPony extends ModelPlayerPony {
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}
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}
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@Override
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@Override
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public void animate(AniParams aniparams) {
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public void animate(float move, float swing, float tick, float horz, float vert) {
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super.animate(aniparams);
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super.animate(move, swing, tick, horz, vert);
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float bodySwingRotation = 0.0F;
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float bodySwingRotation = 0.0F;
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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@ -1,7 +1,6 @@
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package com.brohoof.minelittlepony.model.pony.armor;
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package com.brohoof.minelittlepony.model.pony.armor;
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import com.brohoof.minelittlepony.model.pony.ModelPlayerPony;
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import com.brohoof.minelittlepony.model.pony.ModelPlayerPony;
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import com.brohoof.minelittlepony.renderer.AniParams;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.model.ModelRenderer;
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@ -25,9 +24,9 @@ public class ModelPonyArmor extends ModelPlayerPony {
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}
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}
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@Override
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@Override
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public void animate(AniParams aniparams) {
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public void animate(float move, float swing, float tick, float horz, float vert) {
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this.checkRainboom(aniparams.swing);
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this.checkRainboom(swing);
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this.rotateHead(aniparams.horz, aniparams.vert);
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this.rotateHead(horz, vert);
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float bodySwingRotation = 0.0F;
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float bodySwingRotation = 0.0F;
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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if (this.swingProgress > -9990.0F && (!this.metadata.getRace().hasHorn() || this.metadata.getGlowColor() == 0)) {
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt_float(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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@ -41,7 +40,7 @@ public class ModelPonyArmor extends ModelPlayerPony {
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this.extHead[0].offsetZ = 0f;
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this.extHead[0].offsetZ = 0f;
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this.extHead[1].offsetY = 0f;
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this.extHead[1].offsetY = 0f;
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this.extHead[1].offsetZ = 0f;
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this.extHead[1].offsetZ = 0f;
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this.setLegs(aniparams.move, aniparams.swing, aniparams.tick);
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this.setLegs(move, swing, tick);
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this.holdItem();
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this.holdItem();
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this.swingItem(this.swingProgress);
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this.swingItem(this.swingProgress);
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if (this.isSneak && !this.isFlying) {
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if (this.isSneak && !this.isFlying) {
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@ -72,7 +71,7 @@ public class ModelPonyArmor extends ModelPlayerPony {
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this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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this.swingArms(aniparams.tick);
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this.swingArms(tick);
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this.setHead(0.0F, 0.0F, 0.0F);
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this.setHead(0.0F, 0.0F, 0.0F);
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}
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}
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}
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}
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if (this.aimedBow) {
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if (this.aimedBow) {
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this.aimBow(aniparams.tick);
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this.aimBow(tick);
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}
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}
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// this.fixSpecialRotationPoints(aniparams.move);
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// this.fixSpecialRotationPoints(aniparams.move);
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@ -1,18 +0,0 @@
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package com.brohoof.minelittlepony.renderer;
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public class AniParams {
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public float move;
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public float swing;
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public float tick;
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public float horz;
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public float vert;
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public AniParams(float move, float swing, float tick, float horz, float vert) {
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this.move = move;
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this.swing = swing;
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this.tick = tick;
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this.horz = horz;
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this.vert = vert;
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}
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}
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