Rewrite wings - fix walking/interacting wing animation

This commit is contained in:
Sollace 2018-04-26 17:20:02 +02:00
parent 280013c8a4
commit 618a9b78bb
3 changed files with 116 additions and 124 deletions

View file

@ -13,59 +13,59 @@ public final class PonyModelConstants {
NECK_CENTRE_Y = BODY_CENTRE_Y - 6.8f, NECK_CENTRE_Y = BODY_CENTRE_Y - 6.8f,
NECK_CENTRE_Z = BODY_CENTRE_Z - 8.8f, NECK_CENTRE_Z = BODY_CENTRE_Z - 8.8f,
BODY_ROTATE_ANGLE_X_NOTSNEAK = 0.0F, BODY_ROTATE_ANGLE_X_NOTSNEAK = 0,
BODY_ROTATE_ANGLE_X_SNEAK = 0.4F, BODY_ROTATE_ANGLE_X_SNEAK = 0.4F,
BODY_ROTATE_ANGLE_X_RIDING = (float) (Math.PI * 3.8), BODY_ROTATE_ANGLE_X_RIDING = (float) (Math.PI * 3.8),
BODY_RP_Y_NOTSNEAK = 0.0F, BODY_RP_Y_NOTSNEAK = 0,
BODY_RP_Y_SNEAK = 7.0F, BODY_RP_Y_SNEAK = 7,
BODY_RP_Y_RIDING = 1, BODY_RP_Y_RIDING = 1,
BODY_RP_Z_NOTSNEAK = 0.0F, BODY_RP_Z_NOTSNEAK = 0,
BODY_RP_Z_SNEAK = -4.0F, BODY_RP_Z_SNEAK = -4,
BODY_RP_Z_RIDING = 4F, BODY_RP_Z_RIDING = 4,
EXT_WING_ROTATE_ANGLE_X = 2.5F, EXT_WING_ROTATE_ANGLE_X = 2.5F,
FIRSTP_ARM_CENTRE_X = -1.0F, FIRSTP_ARM_CENTRE_X = -1,
FIRSTP_ARM_CENTRE_Y = 4.0F, FIRSTP_ARM_CENTRE_Y = 4,
FIRSTP_ARM_CENTRE_Z = 0.0F, FIRSTP_ARM_CENTRE_Z = 0,
FRONT_LEG_RP_Y_NOTSNEAK = 8.0F, FRONT_LEG_RP_Y_NOTSNEAK = 8,
FRONT_LEG_RP_Y_SNEAK = 8.0F, FRONT_LEG_RP_Y_SNEAK = 8,
HEAD_CENTRE_X = 0.0F, HEAD_CENTRE_X = 0,
HEAD_CENTRE_Y = -1.0F, HEAD_CENTRE_Y = -1,
HEAD_CENTRE_Z = -2.0F, HEAD_CENTRE_Z = -2,
HEAD_RP_X = 0.0F, HEAD_RP_X = 0,
HEAD_RP_Y = 0.0F, HEAD_RP_Y = 0,
HEAD_RP_Z = 0.0F, HEAD_RP_Z = 0,
LEFT_WING_EXT_RP_X = 4.5F, LEFT_WING_EXT_RP_X = 4.5F,
LEFT_WING_EXT_RP_Y = 5.0F, LEFT_WING_EXT_RP_Y = 6,
LEFT_WING_EXT_RP_Z = 6.0F, LEFT_WING_EXT_RP_Z = 6,
LEFT_WING_ROTATE_ANGLE_Z_SNEAK = -6.0F, LEFT_WING_ROTATE_ANGLE_Z_SNEAK = 4,
ROTATE_270 = 4.712F, ROTATE_270 = 4.712F,
ROTATE_90 = 1.571F, ROTATE_90 = 1.571F,
SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F, SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F,
TAIL_RP_X = 0.0F, TAIL_RP_X = 0,
TAIL_RP_Y = 0.0F, TAIL_RP_Y = 0,
TAIL_RP_Z = 0.0F, TAIL_RP_Z = 0,
TAIL_RP_Z_NOTSNEAK = 14.0F, TAIL_RP_Z_NOTSNEAK = 14,
TAIL_RP_Z_SNEAK = 15.0F, TAIL_RP_Z_SNEAK = 15,
THIRDP_ARM_CENTRE_X = 0.0F, THIRDP_ARM_CENTRE_X = 0,
THIRDP_ARM_CENTRE_Y = 10.0F, THIRDP_ARM_CENTRE_Y = 10,
THIRDP_ARM_CENTRE_Z = 0.0F, THIRDP_ARM_CENTRE_Z = 0,
WING_FOLDED_RP_Y = 13.0F, WING_FOLDED_RP_Y = 13,
WING_FOLDED_RP_Z = -3.0F, WING_FOLDED_RP_Z = -3,
NECK_ROT_X = 0.166F; NECK_ROT_X = 0.166F;
} }

View file

@ -1,95 +1,70 @@
package com.minelittlepony.model.components; package com.minelittlepony.model.components;
import net.minecraft.client.model.ModelRenderer;
import static com.minelittlepony.model.PonyModelConstants.*; import static com.minelittlepony.model.PonyModelConstants.*;
import com.minelittlepony.model.AbstractPonyModel; import com.minelittlepony.model.AbstractPonyModel;
import com.minelittlepony.render.PonyRenderer;
// TODO: Combine each wing into one ModelRenderer with multiple boxes, not multiple ModelRenderers each with one box.
public class ModelWing { public class ModelWing {
public ModelRenderer[] folded = new ModelRenderer[3], public PonyRenderer extended;
extended = new ModelRenderer[6]; public PonyRenderer folded;
public ModelWing(AbstractPonyModel pony, boolean mirror, float xOffset, float yOffset, float stretch, int texY) { private boolean mirror;
// TODO: Don't add the model to the pony if you're just going to remove it again. public ModelWing(AbstractPonyModel pony, boolean mirror, float x, float y, float scale, int texY) {
for (int i = 0; i < folded.length; i++) { this.mirror = mirror;
folded[i] = new ModelRenderer(pony, 56, texY);
pony.boxList.remove(folded[i]); folded = new PonyRenderer(pony, 56, texY)
} .around(HEAD_RP_X, WING_FOLDED_RP_Y, WING_FOLDED_RP_Z);
extended = new PonyRenderer(pony, 56, texY + 3)
for (int i = 0; i < extended.length; i++) { .around(HEAD_RP_X, WING_FOLDED_RP_Y, WING_FOLDED_RP_Z).mirror(mirror);
extended[i] = new ModelRenderer(pony, 56, texY + 3);
pony.boxList.remove(extended[i]); addCloseWing(x, y, scale);
// this seems to hide the wings being a different size when folded addFeathers(mirror, y, scale);
extended[i].mirror = mirror; }
}
private void addCloseWing(float x, float y, float scale) {
init(xOffset, yOffset, stretch); folded.box(x, 5f, 2, 2, 6, 2, scale)
addFeathers(mirror ? -1 : 1, yOffset, stretch); .box(x, 5f, 4, 2, 8, 2, scale)
.box(x, 5f, 6, 2, 6, 2, scale)
.rotateAngleX = ROTATE_90;
} }
private void addFeathers(float r, float y, float scale) { private void addFeathers(boolean mirror, float y, float scale) {
addFeather(0, r, y, 6.0F, 0.0F, 8, scale + 0.1F); float r = mirror ? -1 : 1;
addFeather(1, r, y, -1.2F, -0.2F, 8, scale + 0.2F); extended.cubeList.clear();
addFeather(2, r, y, 1.8F, 1.3F, 8, scale - 0.1F); extended.around(r * LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + y, LEFT_WING_EXT_RP_Z);
addFeather(3, r, y, 5.0F, 2.0F, 8, scale); addFeather(0, r, y, 6, 0, 8, scale + 0.1F);
addFeather(4, r, y, 0.0F, -0.2F, 6, scale + 0.3F); addFeather(1, r, y, -1.2F, -0.2F, 8, scale + 0.2F) .rotateAngleX = -0.85F;
addFeather(5, r, y, 0.0F, 0.2F, 3, scale + 0.19F); addFeather(2, r, y, 1.8F, 1.3F, 8, scale - 0.1F) .rotateAngleX = -0.75F;
addFeather(3, r, y, 5, 2, 8, scale) .rotateAngleX = -0.5F;
addFeather(4, r, y, 0, -0.2F, 6, scale + 0.3F);
addFeather(5, r, y, 0, 0.2F, 3, scale + 0.19F).rotateAngleX = -0.85F;
} }
private void addFeather(int i, float r, float Y, float y, float z, int h, float scale) { private PonyRenderer addFeather(int i, float r, float Y, float y, float z, int h, float scale) {
extended[i].addBox(-0.5f, y, z, 1, h, 2, scale); return extended.child(i).around(0, 0, 0).box(-0.5f, y, z, 1, h, 2, scale);
extended[i].setRotationPoint(r * LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + Y, LEFT_WING_EXT_RP_Z);
} }
private void init(float x, float y, float scale) { public void rotateWalking(float swing) {
initFeather(folded[0], y, x, 2F, 6, scale); folded.rotateAngleY = swing * 0.2F;
initFeather(folded[1], y, x, 4F, 8, scale);
initFeather(folded[2], y, x, 6F, 6, scale);
} }
private void initFeather(ModelRenderer wing, float y, float x, float z, int h, float scale) {
wing.addBox(x, 5f, z, 2, h, 2, scale); public void render(boolean extend, float scale) {
wing.setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + y, WING_FOLDED_RP_Z); extended.rotationPointX = (mirror ? -1 : 1) * LEFT_WING_EXT_RP_X;
wing.rotateAngleX = ROTATE_90; extended.rotationPointY = LEFT_WING_EXT_RP_Y;
}
extended.rotateAngleY = 3;
public void updateModelRotation(float swing) { if (extend) {
for (ModelRenderer feather : folded) { extended.render(scale);
feather.rotateAngleY = swing * 0.2F; } else {
folded.render(scale);
} }
} }
public void rotate(float angle) { public void rotateFlying(float angle) {
for (ModelRenderer feather : folded) { extended.rotateAngleZ = angle;
feather.rotateAngleX = angle;
}
// Special
extended[1].rotateAngleX -= 0.85F;
extended[2].rotateAngleX -= 0.75F;
extended[3].rotateAngleX -= 0.5F;
extended[5].rotateAngleX -= 0.85F;
} }
public void render(boolean standing, float scale) {
for (ModelRenderer feather : (standing ? folded : extended)) {
feather.render(scale);
}
}
public void rotateSneaked(float rotZ) {
for (ModelRenderer feather : extended) {
feather.rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
feather.rotateAngleZ = rotZ;
}
}
public void rotateUnsneaked(float angle) {
for (ModelRenderer aLeftWingExt : extended) {
aLeftWingExt.rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
aLeftWingExt.rotateAngleZ = -angle;
}
}
} }

View file

@ -23,35 +23,52 @@ public class PegasusWings extends ModelBase {
@Override @Override
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ticks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { public void setRotationAngles(float limbSwing, float limbSwingAmount, float ticks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
if (!isVisible()) return;
float bodySwingRotation = 0.0F;
if (pony.swingProgress > -9990.0F && !pony.metadata.hasMagic()) {
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(pony.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
}
leftWing.updateModelRotation(bodySwingRotation); float swing = 0;
rightWing.updateModelRotation(bodySwingRotation);
if (pony.isSneak && !pony.isFlying) { if (pony.swingProgress > 0) {
leftWing.rotateSneaked(LEFT_WING_ROTATE_ANGLE_Z_SNEAK); swing = MathHelper.sin(MathHelper.sqrt(pony.swingProgress) * PI * 2);
rightWing.rotateSneaked(-LEFT_WING_ROTATE_ANGLE_Z_SNEAK); } else {
} else if (pony.isFlying) { float pi = PI * (float) Math.pow(limbSwingAmount, 16);
float WingRotateAngleZ = (MathHelper.sin(ticks * 0.536F) * 1.0F) + ROTATE_270 + 0.4F;
leftWing.rotateUnsneaked(WingRotateAngleZ); float mve = limbSwing * 0.6662F; // magic number ahoy
rightWing.rotateUnsneaked(-WingRotateAngleZ); float srt = limbSwingAmount / 4;
swing = MathHelper.cos(mve + pi) * srt;
} }
leftWing.rotate(ROTATE_90); leftWing.rotateWalking(swing);
rightWing.rotate(ROTATE_90); rightWing.rotateWalking(-swing);
if (isExtended()) {
float flapAngle = getWingRotationFactor(ticks);
leftWing.rotateFlying(flapAngle);
rightWing.rotateFlying(-flapAngle);
}
}
public float getWingRotationFactor(float ticks) {
if (pony.isFlying) {
return (MathHelper.sin(ticks * 0.536F) * 1.0F) + ROTATE_270 + 0.4F;
}
return LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
}
public boolean isVisible() {
return pony.metadata.getRace().hasWings();
}
public boolean isExtended() {
return pony.isFlying || pony.isSneak;
} }
@Override @Override
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if (pony.metadata.getRace().hasWings()) { if (!isVisible()) return;
boolean standing = !pony.isFlying && !pony.isSneak; boolean standing = isExtended();
leftWing.render(standing, scale); leftWing.render(standing, scale);
rightWing.render(standing, scale); rightWing.render(standing, scale);
}
} }
} }